rlgl vocabulary
Factor handbook ยป Vocabulary index


Summary
Bindings for rlgl

Metadata
Tags:bindings, games, opengl
Authors:CapitalEx


Words

Tuple classes
ClassSuperclassSlots
rlDrawCall struct
rlRenderBatch struct
rlVertexBuffer struct


Singleton classes
RL_ATTACHMENT_COLOR_CHANNEL0
RL_ATTACHMENT_COLOR_CHANNEL1
RL_ATTACHMENT_COLOR_CHANNEL2
RL_ATTACHMENT_COLOR_CHANNEL3
RL_ATTACHMENT_COLOR_CHANNEL4
RL_ATTACHMENT_COLOR_CHANNEL5
RL_ATTACHMENT_COLOR_CHANNEL6
RL_ATTACHMENT_COLOR_CHANNEL7
RL_ATTACHMENT_CUBEMAP_NEGATIVE_X
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z
RL_ATTACHMENT_CUBEMAP_POSITIVE_X
RL_ATTACHMENT_CUBEMAP_POSITIVE_Y
RL_ATTACHMENT_CUBEMAP_POSITIVE_Z
RL_ATTACHMENT_DEPTH
RL_ATTACHMENT_RENDERBUFFER
RL_ATTACHMENT_STENCIL
RL_ATTACHMENT_TEXTURE2D
RL_BLEND_ADDITIVE
RL_BLEND_ADD_COLORS
RL_BLEND_ALPHA
RL_BLEND_ALPHA_PREMULTIPLY
RL_BLEND_CUSTOM
RL_BLEND_CUSTOM_SEPARATE
RL_BLEND_MULTIPLIED
RL_BLEND_SUBTRACT_COLORS
RL_CULL_FACE_BACK
RL_CULL_FACE_FRONT
RL_LOG_ALL
RL_LOG_DEBUG
RL_LOG_ERROR
RL_LOG_FATAL
RL_LOG_INFO
RL_LOG_NONE
RL_LOG_TRACE
RL_LOG_WARNING
RL_OPENGL_11
RL_OPENGL_21
RL_OPENGL_33
RL_OPENGL_43
RL_OPENGL_ES_20
RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA
RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA
RL_PIXELFORMAT_COMPRESSED_DXT1_RGB
RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA
RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA
RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA
RL_PIXELFORMAT_COMPRESSED_ETC1_RGB
RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA
RL_PIXELFORMAT_COMPRESSED_ETC2_RGB
RL_PIXELFORMAT_COMPRESSED_PVRT_RGB
RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA
RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA
RL_PIXELFORMAT_UNCOMPRESSED_R32
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32
RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4
RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1
RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
RL_SHADER_ATTRIB_FLOAT
RL_SHADER_ATTRIB_VEC2
RL_SHADER_ATTRIB_VEC3
RL_SHADER_ATTRIB_VEC4
RL_SHADER_LOC_COLOR_AMBIENT
RL_SHADER_LOC_COLOR_DIFFUSE
RL_SHADER_LOC_COLOR_SPECULAR
RL_SHADER_LOC_MAP_ALBEDO
RL_SHADER_LOC_MAP_BRDF
RL_SHADER_LOC_MAP_CUBEMAP
RL_SHADER_LOC_MAP_EMISSION
RL_SHADER_LOC_MAP_HEIGHT
RL_SHADER_LOC_MAP_IRRADIANCE
RL_SHADER_LOC_MAP_METALNESS
RL_SHADER_LOC_MAP_NORMAL
RL_SHADER_LOC_MAP_OCCLUSION
RL_SHADER_LOC_MAP_PREFILTER
RL_SHADER_LOC_MAP_ROUGHNESS
RL_SHADER_LOC_MATRIX_MODEL
RL_SHADER_LOC_MATRIX_MVP
RL_SHADER_LOC_MATRIX_NORMAL
RL_SHADER_LOC_MATRIX_PROJECTION
RL_SHADER_LOC_MATRIX_VIEW
RL_SHADER_LOC_VECTOR_VIEW
RL_SHADER_LOC_VERTEX_COLOR
RL_SHADER_LOC_VERTEX_NORMAL
RL_SHADER_LOC_VERTEX_POSITION
RL_SHADER_LOC_VERTEX_TANGENT
RL_SHADER_LOC_VERTEX_TEXCOORD01
RL_SHADER_LOC_VERTEX_TEXCOORD02
RL_SHADER_UNIFORM_FLOAT
RL_SHADER_UNIFORM_INT
RL_SHADER_UNIFORM_IVEC2
RL_SHADER_UNIFORM_IVEC3
RL_SHADER_UNIFORM_IVEC4
RL_SHADER_UNIFORM_SAMPLER2D
RL_SHADER_UNIFORM_VEC2
RL_SHADER_UNIFORM_VEC3
RL_SHADER_UNIFORM_VEC4
RL_TEXTURE_FILTER_ANISOTROPIC_16X
RL_TEXTURE_FILTER_ANISOTROPIC_4X
RL_TEXTURE_FILTER_ANISOTROPIC_8X
RL_TEXTURE_FILTER_BILINEAR
RL_TEXTURE_FILTER_POINT
RL_TEXTURE_FILTER_TRILINEAR


Symbol words
rlBlendMode
rlCullMode
rlFramebufferAttachTextureType
rlFramebufferAttachType
rlGlVersion
rlPixelFormat
rlShaderAttributeDataType
rlShaderLocationIndex
rlShaderUniformDataType
rlTextureFilter
rlTraceLogLevel


Ordinary words
WordStack effect
<rlBlendMode>( number -- enum )
<rlCullMode>( number -- enum )
<rlFramebufferAttachTextureType>( number -- enum )
<rlFramebufferAttachType>( number -- enum )
<rlGlVersion>( number -- enum )
<rlPixelFormat>( number -- enum )
<rlShaderAttributeDataType>( number -- enum )
<rlShaderLocationIndex>( number -- enum )
<rlShaderUniformDataType>( number -- enum )
<rlTextureFilter>( number -- enum )
<rlTraceLogLevel>( number -- enum )
RLGL_VERSION( -- value )
RL_BLEND_COLOR( -- value )
RL_BLEND_DST_ALPHA( -- value )
RL_BLEND_DST_RGB( -- value )
RL_BLEND_EQUATION( -- value )
RL_BLEND_EQUATION_ALPHA( -- value )
RL_BLEND_EQUATION_RGB( -- value )
RL_BLEND_SRC_ALPHA( -- value )
RL_BLEND_SRC_RGB( -- value )
RL_COMPUTE_SHADER( -- value )
RL_CONSTANT_ALPHA( -- value )
RL_CONSTANT_COLOR( -- value )
RL_DST_ALPHA( -- value )
RL_DST_COLOR( -- value )
RL_DYNAMIC_COPY( -- value )
RL_DYNAMIC_DRAW( -- value )
RL_DYNAMIC_READ( -- value )
RL_FLOAT( -- value )
RL_FRAGMENT_SHADER( -- value )
RL_FUNC_ADD( -- value )
RL_FUNC_REVERSE_SUBTRACT( -- value )
RL_FUNC_SUBTRACT( -- value )
RL_LINES( -- value )
RL_MAX( -- value )
RL_MIN( -- value )
RL_MODELVIEW( -- value )
RL_ONE( -- value )
RL_ONE_MINUS_CONSTANT_ALPHA( -- value )
RL_ONE_MINUS_CONSTANT_COLOR( -- value )
RL_ONE_MINUS_DST_ALPHA( -- value )
RL_ONE_MINUS_DST_COLOR( -- value )
RL_ONE_MINUS_SRC_ALPHA( -- value )
RL_ONE_MINUS_SRC_COLOR( -- value )
RL_PROJECTION( -- value )
RL_QUADS( -- value )
RL_SHADER_LOC_MAP_DIFFUSE( -- value )
RL_SHADER_LOC_MAP_SPECULAR( -- value )
RL_SRC_ALPHA( -- value )
RL_SRC_ALPHA_SATURATE( -- value )
RL_SRC_COLOR( -- value )
RL_STATIC_COPY( -- value )
RL_STATIC_DRAW( -- value )
RL_STATIC_READ( -- value )
RL_STREAM_COPY( -- value )
RL_STREAM_DRAW( -- value )
RL_STREAM_READ( -- value )
RL_TEXTURE( -- value )
RL_TEXTURE_FILTER_ANISOTROPIC( -- value )
RL_TEXTURE_FILTER_LINEAR( -- value )
RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST( -- value )
RL_TEXTURE_FILTER_MIP_LINEAR( -- value )
RL_TEXTURE_FILTER_MIP_NEAREST( -- value )
RL_TEXTURE_FILTER_NEAREST( -- value )
RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR( -- value )
RL_TEXTURE_MAG_FILTER( -- value )
RL_TEXTURE_MIN_FILTER( -- value )
RL_TEXTURE_MIPMAP_BIAS_RATIO( -- value )
RL_TEXTURE_WRAP_CLAMP( -- value )
RL_TEXTURE_WRAP_MIRROR_CLAMP( -- value )
RL_TEXTURE_WRAP_MIRROR_REPEAT( -- value )
RL_TEXTURE_WRAP_REPEAT( -- value )
RL_TEXTURE_WRAP_S( -- value )
RL_TEXTURE_WRAP_T( -- value )
RL_TRIANGLES( -- value )
RL_UNSIGNED_BYTE( -- value )
RL_VERTEX_SHADER( -- value )
RL_ZERO( -- value )
rl-activate-draw-buffers( count -- )
rl-active-texture-slot( slot -- )
rl-begin( mode -- )
rl-bind-image-texture( id index format readonly -- )
rl-bind-shader-buffer( id index -- )
rl-check-errors( -- )
rl-check-render-batch-limit( vCount -- bool )
rl-clear-color( r g b a -- )
rl-clear-screen-buffers( -- )
rl-color3f( x y z -- )
rl-color4f( x y z w -- )
rl-color4ub( r g b a -- )
rl-compile-shader( shaderCode type -- uint )
rl-compute-shader-dispatch( groupX groupY groupZ -- )
rl-copy-shader-buffer( destId srcId destOffset srcOffset count -- )
rl-cubemap-parameters( id param value -- )
rl-disable-backface-culling( -- )
rl-disable-color-blend( -- )
rl-disable-depth-mask( -- )
rl-disable-depth-test( -- )
rl-disable-framebuffer( -- )
rl-disable-scissor-test( -- )
rl-disable-shader( -- )
rl-disable-smooth-lines( -- )
rl-disable-stereo-render( -- )
rl-disable-texture( -- )
rl-disable-texture-cubemap( -- )
rl-disable-vertex-array( -- )
rl-disable-vertex-attribute( index -- )
rl-disable-vertex-buffer( -- )
rl-disable-vertex-buffer-element( -- )
rl-disable-wire-mode( -- )
rl-draw-render-batch( batch -- )
rl-draw-render-batch-active( -- )
rl-draw-vertex-array( offset count -- )
rl-draw-vertex-array-elements( offset count buffer -- )
rl-draw-vertex-array-elements-instanced( offset count buffer instances -- )
rl-draw-vertex-array-instanced( offset count instances -- )
rl-enable-backface-culling( -- )
rl-enable-color-blend( -- )
rl-enable-depth-mask( -- )
rl-enable-framebuffer( id -- )
rl-enable-scissor-test( -- )
rl-enable-shader( id -- )
rl-enable-smooth-lines( -- )
rl-enable-stereo-render( -- )
rl-enable-texture( id -- )
rl-enable-texture-cubemap( id -- )
rl-enable-vertex-array( vaoId -- bool )
rl-enable-vertex-attribute( index -- )
rl-enable-vertex-buffer( id -- )
rl-enable-vertex-buffer-element( id -- )
rl-enable-wire-mode( -- )
rl-enble-depth-test( -- )
rl-end( -- )
rl-framebuffer-attach( fboId texId attachType texType mipLevel -- )
rl-framebuffer-complete( id -- bool )
rl-frustum( left right bottom top znear zfar -- )
rl-gen-texture-mipmaps( id width height format mipmaps -- )
rl-get-framebuffer-height( -- int )
rl-get-framebuffer-width( -- int )
rl-get-gl-texture-formats( format glInternalFormat glFormat glType -- )
rl-get-line-width( -- float )
rl-get-location-attrib( shaderId attribName -- int )
rl-get-location-uniform( shaderId uniformName -- int )
rl-get-matrix-modelview( -- Matrix )
rl-get-matrix-projection( -- Matrix )
rl-get-matrix-projection-stereo( eye -- Matrix )
rl-get-matrix-transform( -- Matrix )
rl-get-matrix-view-offset-stereo( eye -- Matrix )
rl-get-pixel-format-name( format -- char* )
rl-get-shader-buffer-size( id -- uint )
rl-get-shader-id-default( -- uint )
rl-get-shader-locs-default( -- int* )
rl-get-texture-id-default( -- uint )
rl-get-version( -- int )
rl-gl-close( -- )
rl-gl-init( width height -- )
rl-is-stereo-rendering-enabled( -- bool )
rl-load-compute-shader-program( shaderId -- uint )
rl-load-draw-cube( -- )
rl-load-draw-quad( -- )
rl-load-extensions( loader -- )
rl-load-framebuffer( width height -- uint )
rl-load-identity( -- )
rl-load-render-batch( numBuffers bufferElements -- rlRenderBatch )
rl-load-shader-buffer( size data usageHint -- uint )
rl-load-shader-code( vsCode fsCode -- uint )
rl-load-shader-program( vShaderId fShaderId -- uint )
rl-load-texture( data width height format mipmapCount -- uint )
rl-load-texture-cubemap( data size format -- uint )
rl-load-texture-depth( width height useRenderBuffer -- uint )
rl-load-vertex-array( -- uint )
rl-load-vertex-buffer( buffer size dynamic -- uint )
rl-load-vertex-buffer-element( buffer size dynamic -- uint )
rl-matrix-mode( mode -- )
rl-mult-matrixf( matf -- )
rl-normal3f( x y z -- )
rl-ortho( left right bottom top znear zfar -- )
rl-pop-matrix( -- )
rl-push-matrix( -- )
rl-read-screen-pixels( width height -- uchar* )
rl-read-shader-buffer( id dest count offset -- )
rl-read-texture-pixels( id width height format -- void* )
rl-rotatef( angle x y z -- )
rl-scalef( x y z -- )
rl-scissor( x y width height -- )
rl-set-blend-factors( glSrcFactor glDstFactor glEquation -- )
rl-set-blend-factors-separate( glSrcRGB glDstRGB glSrcAlpha glDstAlpha glEqRGB glEqAlpha -- )
rl-set-blend-mode( mode -- )
rl-set-cull-face( mode -- )
rl-set-framebuffer-height( height -- )
rl-set-framebuffer-width( width -- )
rl-set-line-width( width -- )
rl-set-matrix-modelview( view -- )
rl-set-matrix-projection( proj -- )
rl-set-matrix-projection-stereo( right left -- )
rl-set-matrix-view-offset-stereo( right left -- )
rl-set-render-batch-active( batch -- )
rl-set-shader( id locs -- )
rl-set-texture( id -- )
rl-set-uniform( locIndex value uniformType count -- )
rl-set-uniform-matrix( locIndex mat -- )
rl-set-uniform-sampler( locIndex textureId -- )
rl-set-vertex-attribute( index compSize type normalized stride pointer -- )
rl-set-vertex-attribute-default( locIndex value attribType count -- )
rl-set-vertex-attribute-divisor( index divisor -- )
rl-text-coord2f( x y -- )
rl-texture-parameters( id param value -- )
rl-translatef( x y z -- )
rl-unload-framebuffer( id -- )
rl-unload-render-batch( batch -- )
rl-unload-shader-buffer( ssboId -- )
rl-unload-shader-program( id -- )
rl-unload-texture( id -- )
rl-unload-vertex-array( vaoId -- )
rl-unload-vertex-buffer( vboId -- )
rl-update-shader-buffer( id data dataSize offset -- )
rl-update-texture( id offsetX offsetY width height format data -- )
rl-update-vetex-buffer( bufferId data dataSize offset -- )
rl-update-vetex-buffer-elements( id data dataSize offset -- )
rl-vertex2f( x y -- )
rl-vertex2i( x y -- )
rl-vertex3f( x y z -- )
rl-viewport( x y width height -- )


Class predicate words
WordStack effect
RL_ATTACHMENT_COLOR_CHANNEL0?( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL1?( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL2?( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL3?( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL4?( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL5?( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL6?( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL7?( object -- ? )
RL_ATTACHMENT_CUBEMAP_NEGATIVE_X?( object -- ? )
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y?( object -- ? )
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z?( object -- ? )
RL_ATTACHMENT_CUBEMAP_POSITIVE_X?( object -- ? )
RL_ATTACHMENT_CUBEMAP_POSITIVE_Y?( object -- ? )
RL_ATTACHMENT_CUBEMAP_POSITIVE_Z?( object -- ? )
RL_ATTACHMENT_DEPTH?( object -- ? )
RL_ATTACHMENT_RENDERBUFFER?( object -- ? )
RL_ATTACHMENT_STENCIL?( object -- ? )
RL_ATTACHMENT_TEXTURE2D?( object -- ? )
RL_BLEND_ADDITIVE?( object -- ? )
RL_BLEND_ADD_COLORS?( object -- ? )
RL_BLEND_ALPHA?( object -- ? )
RL_BLEND_ALPHA_PREMULTIPLY?( object -- ? )
RL_BLEND_CUSTOM?( object -- ? )
RL_BLEND_CUSTOM_SEPARATE?( object -- ? )
RL_BLEND_MULTIPLIED?( object -- ? )
RL_BLEND_SUBTRACT_COLORS?( object -- ? )
RL_CULL_FACE_BACK?( object -- ? )
RL_CULL_FACE_FRONT?( object -- ? )
RL_LOG_ALL?( object -- ? )
RL_LOG_DEBUG?( object -- ? )
RL_LOG_ERROR?( object -- ? )
RL_LOG_FATAL?( object -- ? )
RL_LOG_INFO?( object -- ? )
RL_LOG_NONE?( object -- ? )
RL_LOG_TRACE?( object -- ? )
RL_LOG_WARNING?( object -- ? )
RL_OPENGL_11?( object -- ? )
RL_OPENGL_21?( object -- ? )
RL_OPENGL_33?( object -- ? )
RL_OPENGL_43?( object -- ? )
RL_OPENGL_ES_20?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_DXT1_RGB?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_ETC1_RGB?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_ETC2_RGB?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_PVRT_RGB?( object -- ? )
RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA?( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE?( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA?( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R32?( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32?( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32?( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4?( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1?( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5?( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8?( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8?( object -- ? )
RL_SHADER_ATTRIB_FLOAT?( object -- ? )
RL_SHADER_ATTRIB_VEC2?( object -- ? )
RL_SHADER_ATTRIB_VEC3?( object -- ? )
RL_SHADER_ATTRIB_VEC4?( object -- ? )
RL_SHADER_LOC_COLOR_AMBIENT?( object -- ? )
RL_SHADER_LOC_COLOR_DIFFUSE?( object -- ? )
RL_SHADER_LOC_COLOR_SPECULAR?( object -- ? )
RL_SHADER_LOC_MAP_ALBEDO?( object -- ? )
RL_SHADER_LOC_MAP_BRDF?( object -- ? )
RL_SHADER_LOC_MAP_CUBEMAP?( object -- ? )
RL_SHADER_LOC_MAP_EMISSION?( object -- ? )
RL_SHADER_LOC_MAP_HEIGHT?( object -- ? )
RL_SHADER_LOC_MAP_IRRADIANCE?( object -- ? )
RL_SHADER_LOC_MAP_METALNESS?( object -- ? )
RL_SHADER_LOC_MAP_NORMAL?( object -- ? )
RL_SHADER_LOC_MAP_OCCLUSION?( object -- ? )
RL_SHADER_LOC_MAP_PREFILTER?( object -- ? )
RL_SHADER_LOC_MAP_ROUGHNESS?( object -- ? )
RL_SHADER_LOC_MATRIX_MODEL?( object -- ? )
RL_SHADER_LOC_MATRIX_MVP?( object -- ? )
RL_SHADER_LOC_MATRIX_NORMAL?( object -- ? )
RL_SHADER_LOC_MATRIX_PROJECTION?( object -- ? )
RL_SHADER_LOC_MATRIX_VIEW?( object -- ? )
RL_SHADER_LOC_VECTOR_VIEW?( object -- ? )
RL_SHADER_LOC_VERTEX_COLOR?( object -- ? )
RL_SHADER_LOC_VERTEX_NORMAL?( object -- ? )
RL_SHADER_LOC_VERTEX_POSITION?( object -- ? )
RL_SHADER_LOC_VERTEX_TANGENT?( object -- ? )
RL_SHADER_LOC_VERTEX_TEXCOORD01?( object -- ? )
RL_SHADER_LOC_VERTEX_TEXCOORD02?( object -- ? )
RL_SHADER_UNIFORM_FLOAT?( object -- ? )
RL_SHADER_UNIFORM_INT?( object -- ? )
RL_SHADER_UNIFORM_IVEC2?( object -- ? )
RL_SHADER_UNIFORM_IVEC3?( object -- ? )
RL_SHADER_UNIFORM_IVEC4?( object -- ? )
RL_SHADER_UNIFORM_SAMPLER2D?( object -- ? )
RL_SHADER_UNIFORM_VEC2?( object -- ? )
RL_SHADER_UNIFORM_VEC3?( object -- ? )
RL_SHADER_UNIFORM_VEC4?( object -- ? )
RL_TEXTURE_FILTER_ANISOTROPIC_16X?( object -- ? )
RL_TEXTURE_FILTER_ANISOTROPIC_4X?( object -- ? )
RL_TEXTURE_FILTER_ANISOTROPIC_8X?( object -- ? )
RL_TEXTURE_FILTER_BILINEAR?( object -- ? )
RL_TEXTURE_FILTER_POINT?( object -- ? )
RL_TEXTURE_FILTER_TRILINEAR?( object -- ? )
rlDrawCall?( object -- ? )
rlRenderBatch?( object -- ? )
rlVertexBuffer?( object -- ? )


Files


Metadata files


Children from resource:extra
VocabularySummary
rlgl.demo