Handbook
Glossary
rlgl vocabulary
Factor handbook
ยป
Vocabulary index
Summary
Bindings for rlgl
Metadata
Tags:
bindings
,
games
,
opengl
Authors:
CapitalEx
Words
Tuple classes
Class
Superclass
Slots
rlDrawCall
struct
rlRenderBatch
struct
rlVertexBuffer
struct
Singleton classes
RL_ATTACHMENT_COLOR_CHANNEL0
RL_ATTACHMENT_COLOR_CHANNEL1
RL_ATTACHMENT_COLOR_CHANNEL2
RL_ATTACHMENT_COLOR_CHANNEL3
RL_ATTACHMENT_COLOR_CHANNEL4
RL_ATTACHMENT_COLOR_CHANNEL5
RL_ATTACHMENT_COLOR_CHANNEL6
RL_ATTACHMENT_COLOR_CHANNEL7
RL_ATTACHMENT_CUBEMAP_NEGATIVE_X
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z
RL_ATTACHMENT_CUBEMAP_POSITIVE_X
RL_ATTACHMENT_CUBEMAP_POSITIVE_Y
RL_ATTACHMENT_CUBEMAP_POSITIVE_Z
RL_ATTACHMENT_DEPTH
RL_ATTACHMENT_RENDERBUFFER
RL_ATTACHMENT_STENCIL
RL_ATTACHMENT_TEXTURE2D
RL_BLEND_ADDITIVE
RL_BLEND_ADD_COLORS
RL_BLEND_ALPHA
RL_BLEND_ALPHA_PREMULTIPLY
RL_BLEND_CUSTOM
RL_BLEND_CUSTOM_SEPARATE
RL_BLEND_MULTIPLIED
RL_BLEND_SUBTRACT_COLORS
RL_CULL_FACE_BACK
RL_CULL_FACE_FRONT
RL_LOG_ALL
RL_LOG_DEBUG
RL_LOG_ERROR
RL_LOG_FATAL
RL_LOG_INFO
RL_LOG_NONE
RL_LOG_TRACE
RL_LOG_WARNING
RL_OPENGL_11
RL_OPENGL_21
RL_OPENGL_33
RL_OPENGL_43
RL_OPENGL_ES_20
RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA
RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA
RL_PIXELFORMAT_COMPRESSED_DXT1_RGB
RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA
RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA
RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA
RL_PIXELFORMAT_COMPRESSED_ETC1_RGB
RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA
RL_PIXELFORMAT_COMPRESSED_ETC2_RGB
RL_PIXELFORMAT_COMPRESSED_PVRT_RGB
RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA
RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA
RL_PIXELFORMAT_UNCOMPRESSED_R32
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32
RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4
RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1
RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
RL_SHADER_ATTRIB_FLOAT
RL_SHADER_ATTRIB_VEC2
RL_SHADER_ATTRIB_VEC3
RL_SHADER_ATTRIB_VEC4
RL_SHADER_LOC_COLOR_AMBIENT
RL_SHADER_LOC_COLOR_DIFFUSE
RL_SHADER_LOC_COLOR_SPECULAR
RL_SHADER_LOC_MAP_ALBEDO
RL_SHADER_LOC_MAP_BRDF
RL_SHADER_LOC_MAP_CUBEMAP
RL_SHADER_LOC_MAP_EMISSION
RL_SHADER_LOC_MAP_HEIGHT
RL_SHADER_LOC_MAP_IRRADIANCE
RL_SHADER_LOC_MAP_METALNESS
RL_SHADER_LOC_MAP_NORMAL
RL_SHADER_LOC_MAP_OCCLUSION
RL_SHADER_LOC_MAP_PREFILTER
RL_SHADER_LOC_MAP_ROUGHNESS
RL_SHADER_LOC_MATRIX_MODEL
RL_SHADER_LOC_MATRIX_MVP
RL_SHADER_LOC_MATRIX_NORMAL
RL_SHADER_LOC_MATRIX_PROJECTION
RL_SHADER_LOC_MATRIX_VIEW
RL_SHADER_LOC_VECTOR_VIEW
RL_SHADER_LOC_VERTEX_COLOR
RL_SHADER_LOC_VERTEX_NORMAL
RL_SHADER_LOC_VERTEX_POSITION
RL_SHADER_LOC_VERTEX_TANGENT
RL_SHADER_LOC_VERTEX_TEXCOORD01
RL_SHADER_LOC_VERTEX_TEXCOORD02
RL_SHADER_UNIFORM_FLOAT
RL_SHADER_UNIFORM_INT
RL_SHADER_UNIFORM_IVEC2
RL_SHADER_UNIFORM_IVEC3
RL_SHADER_UNIFORM_IVEC4
RL_SHADER_UNIFORM_SAMPLER2D
RL_SHADER_UNIFORM_VEC2
RL_SHADER_UNIFORM_VEC3
RL_SHADER_UNIFORM_VEC4
RL_TEXTURE_FILTER_ANISOTROPIC_16X
RL_TEXTURE_FILTER_ANISOTROPIC_4X
RL_TEXTURE_FILTER_ANISOTROPIC_8X
RL_TEXTURE_FILTER_BILINEAR
RL_TEXTURE_FILTER_POINT
RL_TEXTURE_FILTER_TRILINEAR
Symbol words
rlBlendMode
rlCullMode
rlFramebufferAttachTextureType
rlFramebufferAttachType
rlGlVersion
rlPixelFormat
rlShaderAttributeDataType
rlShaderLocationIndex
rlShaderUniformDataType
rlTextureFilter
rlTraceLogLevel
Ordinary words
Word
Stack effect
<rlBlendMode>
( number -- enum )
<rlCullMode>
( number -- enum )
<rlFramebufferAttachTextureType>
( number -- enum )
<rlFramebufferAttachType>
( number -- enum )
<rlGlVersion>
( number -- enum )
<rlPixelFormat>
( number -- enum )
<rlShaderAttributeDataType>
( number -- enum )
<rlShaderLocationIndex>
( number -- enum )
<rlShaderUniformDataType>
( number -- enum )
<rlTextureFilter>
( number -- enum )
<rlTraceLogLevel>
( number -- enum )
RLGL_VERSION
( -- value )
RL_BLEND_COLOR
( -- value )
RL_BLEND_DST_ALPHA
( -- value )
RL_BLEND_DST_RGB
( -- value )
RL_BLEND_EQUATION
( -- value )
RL_BLEND_EQUATION_ALPHA
( -- value )
RL_BLEND_EQUATION_RGB
( -- value )
RL_BLEND_SRC_ALPHA
( -- value )
RL_BLEND_SRC_RGB
( -- value )
RL_COMPUTE_SHADER
( -- value )
RL_CONSTANT_ALPHA
( -- value )
RL_CONSTANT_COLOR
( -- value )
RL_DST_ALPHA
( -- value )
RL_DST_COLOR
( -- value )
RL_DYNAMIC_COPY
( -- value )
RL_DYNAMIC_DRAW
( -- value )
RL_DYNAMIC_READ
( -- value )
RL_FLOAT
( -- value )
RL_FRAGMENT_SHADER
( -- value )
RL_FUNC_ADD
( -- value )
RL_FUNC_REVERSE_SUBTRACT
( -- value )
RL_FUNC_SUBTRACT
( -- value )
RL_LINES
( -- value )
RL_MAX
( -- value )
RL_MIN
( -- value )
RL_MODELVIEW
( -- value )
RL_ONE
( -- value )
RL_ONE_MINUS_CONSTANT_ALPHA
( -- value )
RL_ONE_MINUS_CONSTANT_COLOR
( -- value )
RL_ONE_MINUS_DST_ALPHA
( -- value )
RL_ONE_MINUS_DST_COLOR
( -- value )
RL_ONE_MINUS_SRC_ALPHA
( -- value )
RL_ONE_MINUS_SRC_COLOR
( -- value )
RL_PROJECTION
( -- value )
RL_QUADS
( -- value )
RL_SHADER_LOC_MAP_DIFFUSE
( -- value )
RL_SHADER_LOC_MAP_SPECULAR
( -- value )
RL_SRC_ALPHA
( -- value )
RL_SRC_ALPHA_SATURATE
( -- value )
RL_SRC_COLOR
( -- value )
RL_STATIC_COPY
( -- value )
RL_STATIC_DRAW
( -- value )
RL_STATIC_READ
( -- value )
RL_STREAM_COPY
( -- value )
RL_STREAM_DRAW
( -- value )
RL_STREAM_READ
( -- value )
RL_TEXTURE
( -- value )
RL_TEXTURE_FILTER_ANISOTROPIC
( -- value )
RL_TEXTURE_FILTER_LINEAR
( -- value )
RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST
( -- value )
RL_TEXTURE_FILTER_MIP_LINEAR
( -- value )
RL_TEXTURE_FILTER_MIP_NEAREST
( -- value )
RL_TEXTURE_FILTER_NEAREST
( -- value )
RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR
( -- value )
RL_TEXTURE_MAG_FILTER
( -- value )
RL_TEXTURE_MIN_FILTER
( -- value )
RL_TEXTURE_MIPMAP_BIAS_RATIO
( -- value )
RL_TEXTURE_WRAP_CLAMP
( -- value )
RL_TEXTURE_WRAP_MIRROR_CLAMP
( -- value )
RL_TEXTURE_WRAP_MIRROR_REPEAT
( -- value )
RL_TEXTURE_WRAP_REPEAT
( -- value )
RL_TEXTURE_WRAP_S
( -- value )
RL_TEXTURE_WRAP_T
( -- value )
RL_TRIANGLES
( -- value )
RL_UNSIGNED_BYTE
( -- value )
RL_VERTEX_SHADER
( -- value )
RL_ZERO
( -- value )
rl-activate-draw-buffers
( count -- )
rl-active-texture-slot
( slot -- )
rl-begin
( mode -- )
rl-bind-image-texture
( id index format readonly -- )
rl-bind-shader-buffer
( id index -- )
rl-check-errors
( -- )
rl-check-render-batch-limit
( vCount -- bool )
rl-clear-color
( r g b a -- )
rl-clear-screen-buffers
( -- )
rl-color3f
( x y z -- )
rl-color4f
( x y z w -- )
rl-color4ub
( r g b a -- )
rl-compile-shader
( shaderCode type -- uint )
rl-compute-shader-dispatch
( groupX groupY groupZ -- )
rl-copy-shader-buffer
( destId srcId destOffset srcOffset count -- )
rl-cubemap-parameters
( id param value -- )
rl-disable-backface-culling
( -- )
rl-disable-color-blend
( -- )
rl-disable-depth-mask
( -- )
rl-disable-depth-test
( -- )
rl-disable-framebuffer
( -- )
rl-disable-scissor-test
( -- )
rl-disable-shader
( -- )
rl-disable-smooth-lines
( -- )
rl-disable-stereo-render
( -- )
rl-disable-texture
( -- )
rl-disable-texture-cubemap
( -- )
rl-disable-vertex-array
( -- )
rl-disable-vertex-attribute
( index -- )
rl-disable-vertex-buffer
( -- )
rl-disable-vertex-buffer-element
( -- )
rl-disable-wire-mode
( -- )
rl-draw-render-batch
( batch -- )
rl-draw-render-batch-active
( -- )
rl-draw-vertex-array
( offset count -- )
rl-draw-vertex-array-elements
( offset count buffer -- )
rl-draw-vertex-array-elements-instanced
( offset count buffer instances -- )
rl-draw-vertex-array-instanced
( offset count instances -- )
rl-enable-backface-culling
( -- )
rl-enable-color-blend
( -- )
rl-enable-depth-mask
( -- )
rl-enable-framebuffer
( id -- )
rl-enable-scissor-test
( -- )
rl-enable-shader
( id -- )
rl-enable-smooth-lines
( -- )
rl-enable-stereo-render
( -- )
rl-enable-texture
( id -- )
rl-enable-texture-cubemap
( id -- )
rl-enable-vertex-array
( vaoId -- bool )
rl-enable-vertex-attribute
( index -- )
rl-enable-vertex-buffer
( id -- )
rl-enable-vertex-buffer-element
( id -- )
rl-enable-wire-mode
( -- )
rl-enble-depth-test
( -- )
rl-end
( -- )
rl-framebuffer-attach
( fboId texId attachType texType mipLevel -- )
rl-framebuffer-complete
( id -- bool )
rl-frustum
( left right bottom top znear zfar -- )
rl-gen-texture-mipmaps
( id width height format mipmaps -- )
rl-get-framebuffer-height
( -- int )
rl-get-framebuffer-width
( -- int )
rl-get-gl-texture-formats
( format glInternalFormat glFormat glType -- )
rl-get-line-width
( -- float )
rl-get-location-attrib
( shaderId attribName -- int )
rl-get-location-uniform
( shaderId uniformName -- int )
rl-get-matrix-modelview
( -- Matrix )
rl-get-matrix-projection
( -- Matrix )
rl-get-matrix-projection-stereo
( eye -- Matrix )
rl-get-matrix-transform
( -- Matrix )
rl-get-matrix-view-offset-stereo
( eye -- Matrix )
rl-get-pixel-format-name
( format -- char* )
rl-get-shader-buffer-size
( id -- uint )
rl-get-shader-id-default
( -- uint )
rl-get-shader-locs-default
( -- int* )
rl-get-texture-id-default
( -- uint )
rl-get-version
( -- int )
rl-gl-close
( -- )
rl-gl-init
( width height -- )
rl-is-stereo-rendering-enabled
( -- bool )
rl-load-compute-shader-program
( shaderId -- uint )
rl-load-draw-cube
( -- )
rl-load-draw-quad
( -- )
rl-load-extensions
( loader -- )
rl-load-framebuffer
( width height -- uint )
rl-load-identity
( -- )
rl-load-render-batch
( numBuffers bufferElements -- rlRenderBatch )
rl-load-shader-buffer
( size data usageHint -- uint )
rl-load-shader-code
( vsCode fsCode -- uint )
rl-load-shader-program
( vShaderId fShaderId -- uint )
rl-load-texture
( data width height format mipmapCount -- uint )
rl-load-texture-cubemap
( data size format -- uint )
rl-load-texture-depth
( width height useRenderBuffer -- uint )
rl-load-vertex-array
( -- uint )
rl-load-vertex-buffer
( buffer size dynamic -- uint )
rl-load-vertex-buffer-element
( buffer size dynamic -- uint )
rl-matrix-mode
( mode -- )
rl-mult-matrixf
( matf -- )
rl-normal3f
( x y z -- )
rl-ortho
( left right bottom top znear zfar -- )
rl-pop-matrix
( -- )
rl-push-matrix
( -- )
rl-read-screen-pixels
( width height -- uchar* )
rl-read-shader-buffer
( id dest count offset -- )
rl-read-texture-pixels
( id width height format -- void* )
rl-rotatef
( angle x y z -- )
rl-scalef
( x y z -- )
rl-scissor
( x y width height -- )
rl-set-blend-factors
( glSrcFactor glDstFactor glEquation -- )
rl-set-blend-factors-separate
( glSrcRGB glDstRGB glSrcAlpha glDstAlpha glEqRGB glEqAlpha -- )
rl-set-blend-mode
( mode -- )
rl-set-cull-face
( mode -- )
rl-set-framebuffer-height
( height -- )
rl-set-framebuffer-width
( width -- )
rl-set-line-width
( width -- )
rl-set-matrix-modelview
( view -- )
rl-set-matrix-projection
( proj -- )
rl-set-matrix-projection-stereo
( right left -- )
rl-set-matrix-view-offset-stereo
( right left -- )
rl-set-render-batch-active
( batch -- )
rl-set-shader
( id locs -- )
rl-set-texture
( id -- )
rl-set-uniform
( locIndex value uniformType count -- )
rl-set-uniform-matrix
( locIndex mat -- )
rl-set-uniform-sampler
( locIndex textureId -- )
rl-set-vertex-attribute
( index compSize type normalized stride pointer -- )
rl-set-vertex-attribute-default
( locIndex value attribType count -- )
rl-set-vertex-attribute-divisor
( index divisor -- )
rl-text-coord2f
( x y -- )
rl-texture-parameters
( id param value -- )
rl-translatef
( x y z -- )
rl-unload-framebuffer
( id -- )
rl-unload-render-batch
( batch -- )
rl-unload-shader-buffer
( ssboId -- )
rl-unload-shader-program
( id -- )
rl-unload-texture
( id -- )
rl-unload-vertex-array
( vaoId -- )
rl-unload-vertex-buffer
( vboId -- )
rl-update-shader-buffer
( id data dataSize offset -- )
rl-update-texture
( id offsetX offsetY width height format data -- )
rl-update-vetex-buffer
( bufferId data dataSize offset -- )
rl-update-vetex-buffer-elements
( id data dataSize offset -- )
rl-vertex2f
( x y -- )
rl-vertex2i
( x y -- )
rl-vertex3f
( x y z -- )
rl-viewport
( x y width height -- )
Class predicate words
Word
Stack effect
RL_ATTACHMENT_COLOR_CHANNEL0?
( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL1?
( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL2?
( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL3?
( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL4?
( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL5?
( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL6?
( object -- ? )
RL_ATTACHMENT_COLOR_CHANNEL7?
( object -- ? )
RL_ATTACHMENT_CUBEMAP_NEGATIVE_X?
( object -- ? )
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y?
( object -- ? )
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z?
( object -- ? )
RL_ATTACHMENT_CUBEMAP_POSITIVE_X?
( object -- ? )
RL_ATTACHMENT_CUBEMAP_POSITIVE_Y?
( object -- ? )
RL_ATTACHMENT_CUBEMAP_POSITIVE_Z?
( object -- ? )
RL_ATTACHMENT_DEPTH?
( object -- ? )
RL_ATTACHMENT_RENDERBUFFER?
( object -- ? )
RL_ATTACHMENT_STENCIL?
( object -- ? )
RL_ATTACHMENT_TEXTURE2D?
( object -- ? )
RL_BLEND_ADDITIVE?
( object -- ? )
RL_BLEND_ADD_COLORS?
( object -- ? )
RL_BLEND_ALPHA?
( object -- ? )
RL_BLEND_ALPHA_PREMULTIPLY?
( object -- ? )
RL_BLEND_CUSTOM?
( object -- ? )
RL_BLEND_CUSTOM_SEPARATE?
( object -- ? )
RL_BLEND_MULTIPLIED?
( object -- ? )
RL_BLEND_SUBTRACT_COLORS?
( object -- ? )
RL_CULL_FACE_BACK?
( object -- ? )
RL_CULL_FACE_FRONT?
( object -- ? )
RL_LOG_ALL?
( object -- ? )
RL_LOG_DEBUG?
( object -- ? )
RL_LOG_ERROR?
( object -- ? )
RL_LOG_FATAL?
( object -- ? )
RL_LOG_INFO?
( object -- ? )
RL_LOG_NONE?
( object -- ? )
RL_LOG_TRACE?
( object -- ? )
RL_LOG_WARNING?
( object -- ? )
RL_OPENGL_11?
( object -- ? )
RL_OPENGL_21?
( object -- ? )
RL_OPENGL_33?
( object -- ? )
RL_OPENGL_43?
( object -- ? )
RL_OPENGL_ES_20?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_DXT1_RGB?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_ETC1_RGB?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_ETC2_RGB?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_PVRT_RGB?
( object -- ? )
RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA?
( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE?
( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA?
( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R32?
( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32?
( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32?
( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4?
( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1?
( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5?
( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8?
( object -- ? )
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8?
( object -- ? )
RL_SHADER_ATTRIB_FLOAT?
( object -- ? )
RL_SHADER_ATTRIB_VEC2?
( object -- ? )
RL_SHADER_ATTRIB_VEC3?
( object -- ? )
RL_SHADER_ATTRIB_VEC4?
( object -- ? )
RL_SHADER_LOC_COLOR_AMBIENT?
( object -- ? )
RL_SHADER_LOC_COLOR_DIFFUSE?
( object -- ? )
RL_SHADER_LOC_COLOR_SPECULAR?
( object -- ? )
RL_SHADER_LOC_MAP_ALBEDO?
( object -- ? )
RL_SHADER_LOC_MAP_BRDF?
( object -- ? )
RL_SHADER_LOC_MAP_CUBEMAP?
( object -- ? )
RL_SHADER_LOC_MAP_EMISSION?
( object -- ? )
RL_SHADER_LOC_MAP_HEIGHT?
( object -- ? )
RL_SHADER_LOC_MAP_IRRADIANCE?
( object -- ? )
RL_SHADER_LOC_MAP_METALNESS?
( object -- ? )
RL_SHADER_LOC_MAP_NORMAL?
( object -- ? )
RL_SHADER_LOC_MAP_OCCLUSION?
( object -- ? )
RL_SHADER_LOC_MAP_PREFILTER?
( object -- ? )
RL_SHADER_LOC_MAP_ROUGHNESS?
( object -- ? )
RL_SHADER_LOC_MATRIX_MODEL?
( object -- ? )
RL_SHADER_LOC_MATRIX_MVP?
( object -- ? )
RL_SHADER_LOC_MATRIX_NORMAL?
( object -- ? )
RL_SHADER_LOC_MATRIX_PROJECTION?
( object -- ? )
RL_SHADER_LOC_MATRIX_VIEW?
( object -- ? )
RL_SHADER_LOC_VECTOR_VIEW?
( object -- ? )
RL_SHADER_LOC_VERTEX_COLOR?
( object -- ? )
RL_SHADER_LOC_VERTEX_NORMAL?
( object -- ? )
RL_SHADER_LOC_VERTEX_POSITION?
( object -- ? )
RL_SHADER_LOC_VERTEX_TANGENT?
( object -- ? )
RL_SHADER_LOC_VERTEX_TEXCOORD01?
( object -- ? )
RL_SHADER_LOC_VERTEX_TEXCOORD02?
( object -- ? )
RL_SHADER_UNIFORM_FLOAT?
( object -- ? )
RL_SHADER_UNIFORM_INT?
( object -- ? )
RL_SHADER_UNIFORM_IVEC2?
( object -- ? )
RL_SHADER_UNIFORM_IVEC3?
( object -- ? )
RL_SHADER_UNIFORM_IVEC4?
( object -- ? )
RL_SHADER_UNIFORM_SAMPLER2D?
( object -- ? )
RL_SHADER_UNIFORM_VEC2?
( object -- ? )
RL_SHADER_UNIFORM_VEC3?
( object -- ? )
RL_SHADER_UNIFORM_VEC4?
( object -- ? )
RL_TEXTURE_FILTER_ANISOTROPIC_16X?
( object -- ? )
RL_TEXTURE_FILTER_ANISOTROPIC_4X?
( object -- ? )
RL_TEXTURE_FILTER_ANISOTROPIC_8X?
( object -- ? )
RL_TEXTURE_FILTER_BILINEAR?
( object -- ? )
RL_TEXTURE_FILTER_POINT?
( object -- ? )
RL_TEXTURE_FILTER_TRILINEAR?
( object -- ? )
rlDrawCall?
( object -- ? )
rlRenderBatch?
( object -- ? )
rlVertexBuffer?
( object -- ? )
Files
resource:extra/rlgl/rlgl.factor
Metadata files
resource:extra/rlgl/authors.txt
resource:extra/rlgl/summary.txt
resource:extra/rlgl/tags.txt
Children from resource:extra
Vocabulary
Summary
rlgl.demo