Handbook
Glossary
rlShaderUniformDataType
Vocabulary
rlgl
Inputs
None
Outputs
value
an
object
Definition
USING:
alien.syntax
;
IN:
rlgl
ENUM:
rlShaderUniformDataType
{
RL_SHADER_UNIFORM_FLOAT
0
}
{
RL_SHADER_UNIFORM_VEC2
1
}
{
RL_SHADER_UNIFORM_VEC3
2
}
{
RL_SHADER_UNIFORM_VEC4
3
}
{
RL_SHADER_UNIFORM_INT
4
}
{
RL_SHADER_UNIFORM_IVEC2
5
}
{
RL_SHADER_UNIFORM_IVEC3
6
}
{
RL_SHADER_UNIFORM_IVEC4
7
}
{
RL_SHADER_UNIFORM_SAMPLER2D
8
}
;