Vocabulary | Summary |
atk | Atk binding |
cairo | Cairo graphics library binding |
cocoa | Objective C/Cocoa bridge |
core-foundation | Binding to macOS CoreFoundation library |
core-foundation.arrays | Wrapper for CFArray data type |
core-foundation.attributed-strings | |
core-foundation.bundles | Wrapper for CFBundle data type |
core-foundation.data | Wrapper for various CF data types |
core-foundation.dictionaries | |
core-foundation.file-descriptors | Wrapper for CFFileDescriptor |
core-foundation.strings | Wrapper for CFString |
core-foundation.timers | Wrapper for CFTimer |
core-foundation.urls | Wrapper for CFURL |
core-graphics | Binding to macOS Core Graphics library |
core-text | Binding for macOS Core Text library |
core-text.fonts | |
gdk2 | Gdk binding |
gdk2.gl | GdkGLExt binding |
gdk2.pixbuf | GdkPixbuf binding |
gio | GIO binding |
glib | GLib binding |
gmodule | GModule binding |
gobject | GObject binding |
gobject-introspection | GObjectIntrospection support |
gtk2 | Gtk binding |
gtk2.gl | GtkGLExt binding |
iokit | Bindings to Apple IOKit device interface |
iokit.hid | HID Manager bindings |
libc | Manual memory management for interfacing with C |
math.libm | Low-level binding to math functions in the C standard library |
opengl | OpenGL binding |
opengl.capabilities | Testing for OpenGL versions and extensions |
opengl.framebuffers | Rendering to offscreen textures using the GL_EXT_framebuffer_object extension |
opengl.gl | OpenGL binding - libGL |
opengl.shaders | OpenGL Shading Language (GLSL) support |
openssl | OpenSSL binding |
openssl.libcrypto | Low-level FFI binding to libcrypto |
pango | Pango binding |
pango.cairo | PangoCairo binding |
unix | Bindings to library and system calls found on Unix-like systems |
unix.time | |
windows | Microsoft Windows XP/Vista/7 API bindings |
windows.com | COM interface |
windows.com.syntax | Parsing words for defining COM interfaces |
windows.com.wrapper | Wrap Factor objects with implementations of COM interfaces |
windows.ddk.hid | Bindings to the HID section of the Windows DDK |
windows.ddk.setupapi | Bindings to the SetupAPI section of the Windows DDK. |
windows.ddk.winusb | Bindings to the USB section of the Windows DDK. |
windows.directx.audiodefs | DirectX audio bindings. Corresponds to audiodefs.h. |
windows.directx.d2d1 | Direct2D bindings. Corresponds to d2d1.h. |
windows.directx.d2dbasetypes | Direct2D bindings. Corresponds to d2dbasetypes.h. |
windows.directx.d2derr | Direct2D bindings. Corresponds to d2derr.h. |
windows.directx.d3d10 | Direct3D 10 bindings. Corresponds to D3D10.h. |
windows.directx.d3d10_1 | Direct3D 10.1 bindings. Corresponds to d3d10_1.h. |
windows.directx.d3d10_1shader | Direct3D 10.1 bindings. Corresponds to d3d10_1shader.h. |
windows.directx.d3d10effect | Direct3D 10 bindings. Corresponds to d3d10effect.h. |
windows.directx.d3d10misc | Direct3D 10 bindings. Corresponds to d3d10misc.h. |
windows.directx.d3d10shader | Direct3D 10 bindings. Corresponds to D3D10shader.h. |
windows.directx.d3d11 | Direct3D 11 bindings. Corresponds to D3D11.h. |
windows.directx.d3d11shader | Direct3D 11 bindings. Corresponds to D3D11Shader.h. |
windows.directx.d3d9 | DirectX 9 bindings. Corresponds to d3d9.h. |
windows.directx.d3d9caps | DirectX 9 bindings. Corresponds to d3d9caps.h. |
windows.directx.d3d9types | DirectX 9 bindings. Corresponds to d3d9types.h. |
windows.directx.d3dcommon | Common constants. Corresponds to d3dcommon.h. |
windows.directx.d3dcompiler | Shader compiler bindings. Corresponds to d3dcompiler.h. |
windows.directx.d3dcsx | DirectCompute bindings. Corresponds to d3dcsx.h. |
windows.directx.d3dx10 | Direct3D 10 bindings. Corresponds to d3dx10.h. |
windows.directx.d3dx10async | Direct3D 10 bindings. Corresponds to d3dx10async.h. |
windows.directx.d3dx10core | Direct3D 10 bindings. Corresponds to d3dx10core.h. |
windows.directx.d3dx10math | Direct3D 10 bindings. Corresponds to d3dx10math.h. |
windows.directx.d3dx10mesh | Direct3D 10 bindings. Corresponds to d3dx10mesh.h. |
windows.directx.d3dx10tex | Direct3D 10 bindings. Corresponds to d3dx10tex.h. |
windows.directx.d3dx11 | Direct3D 11 bindings. Corresponds to d3dx11.h. |
windows.directx.d3dx11async | Direct3D 11 bindings. Corresponds to d3dx11async.h. |
windows.directx.d3dx11core | Direct3D 11 bindings. Corresponds to d3dx11core.h. |
windows.directx.d3dx11tex | Direct3D 11 bindings. Corresponds to d3dx11tex.h. |
windows.directx.d3dx9 | DirectX 9 bindings. Corresponds to d3dx9.h. |
windows.directx.d3dx9anim | DirectX 9 bindings. Corresponds to d3dx9anim.h. |
windows.directx.d3dx9core | DirectX 9 bindings. Corresponds to d3dx9core.h. |
windows.directx.d3dx9effect | DirectX 9 bindings. Corresponds to d3dx9effect.h. |
windows.directx.d3dx9math | DirectX 9 bindings. Corresponds to d3dx9math.h. |
windows.directx.d3dx9mesh | DirectX 9 bindings. Corresponds to d3dx9mesh.h. |
windows.directx.d3dx9shader | DirectX 9 bindings. Corresponds to d3dx9shader.h. |
windows.directx.d3dx9shape | DirectX 9 bindings. Corresponds to d3dx9shape.h. |
windows.directx.d3dx9tex | DirectX 9 texture library bindings. Corresponds to d3dx9tex.h. |
windows.directx.d3dx9xof | File library bindings for DirectX. Corresponds to d3dx9xof.h. |
windows.directx.dcommon | Common DirectX constants. Corresponds to dcommon.h. |
windows.directx.dinput | DirectInput bindings |
windows.directx.dwrite | Bindings to DirectWrite text rendering. Corresponds to dwrite.h. |
windows.directx.dxfile | Bindings to DirectX file abstraction. Corresponds to dxfile.h. |
windows.directx.dxgi | Bindings to the DirectX Graphics Infrastructure. Corresponds to DXGI.h. |
windows.directx.dxgiformat | Bindings to the DirectX Graphics Infrastructure. Corresponds to DXGIFormat.h. |
windows.directx.dxgitype | Bindings to the DirectX Graphics Infrastructure. Corresponds to DXGIType.h. |
windows.directx.x3daudio | X3DAudio bindings. Corresponds to x3daudio.h. |
windows.directx.xact3 | XACT3 bindings. Corresponds to xact3.h. |
windows.directx.xapo | XAPO bindings. Corresponds to xapo.h. |
windows.directx.xapofx | XAPOFX bindings. Corresponds to xapofx.h. |
windows.directx.xaudio2 | XAudio2 bindings. Corresponds to xaudio2.h. |
windows.directx.xaudio2fx | Constants and types for XAudio2. Corresponds to xaudio2fx.h. |
windows.directx.xinput | XInput bindings for using the Xbox 360 controller. Corresponds to XInput.h. |
windows.gdi32 | |
windows.psapi | |
windows.shcore | |
windows.usp10 | |
x11 | X11 Xlib and GLX bindings |
x11.glx | GLX (X11 OpenGL) binding |
x11.xim | X11 input method support |
x11.xlib | Xlib binding |
Vocabulary | Summary |
clutter | Clutter binding |
cuda.ffi | |
elevate | Cross-platform API for elevated permissions |
freetype | FreeType text rendering library binding |
gdbm | GNU DataBase Manager |
gstreamer | GStreamer binding |
libtls.ffi | Raw bindings to the high-level libtls bindings in LibreSSL |
libudev | Bindings to libudev |
libusb | Bindings to libusb |
llvm.ffi | |
math.blas.ffi | Low-level bindings to the Basic Linear Algebra Subroutines (BLAS) library |
math.blas.matrices | BLAS level 2 and 3 matrix-vector and matrix-matrix operations |
math.blas.vectors | BLAS level 1 vector operations |
ogg | Ogg media library binding |
openal | OpenAL 3D audio library binding |
opencl | High-level vocabulary for using OpenCL |
opencl.ffi | Bindings to OpenCL |
opengl.glu | OpenGL binding - libGLU |
python | Python interface |
raylib | Bindings for Raylib 4.5 |
readline | libreadline bindings |
rlgl | Bindings for rlgl |
sodium | The Sodium crypto library |