Handbook
Glossary
rlRenderBatch
Vocabulary
rlgl
Definition
USING:
alien.c-types
classes.struct
;
IN:
rlgl
STRUCT:
rlRenderBatch
{
bufferCount
int
initial:
0
}
{
currentBuffer
int
initial:
0
}
{
_vertexBuffer rlVertexBuffer*
}
{
_draws rlDrawCall*
}
{
drawCounter
int
initial:
0
}
{
currentDepth
float
initial:
0.0
}
;
Methods
USING:
classes.struct
classes.struct.private
kernel
rlgl
;
M:
rlRenderBatch
clone
clone-underlying
\
rlRenderBatch
memory>struct
;
inline
USING:
accessors
classes.struct
combinators.smart
rlgl
;
M:
rlRenderBatch
struct-slot-values
{
[
bufferCount>>
]
[
currentBuffer>>
]
[
_vertexBuffer>>
]
[
_draws>>
]
[
drawCounter>>
]
[
currentDepth>>
]
}
cleave>array
;
inline