Handbook
Glossary
rlFramebufferAttachTextureType
Vocabulary
rlgl
Inputs
None
Outputs
value
an
object
Definition
USING:
alien.syntax
;
IN:
rlgl
ENUM:
rlFramebufferAttachTextureType
{
RL_ATTACHMENT_CUBEMAP_POSITIVE_X
0
}
{
RL_ATTACHMENT_CUBEMAP_NEGATIVE_X
1
}
{
RL_ATTACHMENT_CUBEMAP_POSITIVE_Y
2
}
{
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y
3
}
{
RL_ATTACHMENT_CUBEMAP_POSITIVE_Z
4
}
{
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z
5
}
{
RL_ATTACHMENT_TEXTURE2D
100
}
{
RL_ATTACHMENT_RENDERBUFFER
200
}
;