Word | Stack effect |
GL_2D | ( -- value ) |
GL_2_BYTES | ( -- value ) |
GL_3D | ( -- value ) |
GL_3D_COLOR | ( -- value ) |
GL_3D_COLOR_TEXTURE | ( -- value ) |
GL_3_BYTES | ( -- value ) |
GL_4D_COLOR_TEXTURE | ( -- value ) |
GL_4_BYTES | ( -- value ) |
GL_ACCUM | ( -- value ) |
GL_ACCUM_ALPHA_BITS | ( -- value ) |
GL_ACCUM_BLUE_BITS | ( -- value ) |
GL_ACCUM_BUFFER_BIT | ( -- value ) |
GL_ACCUM_CLEAR_VALUE | ( -- value ) |
GL_ACCUM_GREEN_BITS | ( -- value ) |
GL_ACCUM_RED_BITS | ( -- value ) |
GL_ACTIVE_ATTRIBUTES | ( -- value ) |
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH | ( -- value ) |
GL_ACTIVE_SUBROUTINES | ( -- value ) |
GL_ACTIVE_SUBROUTINE_MAX_LENGTH | ( -- value ) |
GL_ACTIVE_SUBROUTINE_UNIFORMS | ( -- value ) |
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS | ( -- value ) |
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH | ( -- value ) |
GL_ACTIVE_TEXTURE | ( -- value ) |
GL_ACTIVE_UNIFORMS | ( -- value ) |
GL_ACTIVE_UNIFORM_BLOCKS | ( -- value ) |
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH | ( -- value ) |
GL_ACTIVE_UNIFORM_MAX_LENGTH | ( -- value ) |
GL_ADD | ( -- value ) |
GL_ADD_SIGNED | ( -- value ) |
GL_ALIASED_LINE_WIDTH_RANGE | ( -- value ) |
GL_ALIASED_POINT_SIZE_RANGE | ( -- value ) |
GL_ALL_ATTRIB_BITS | ( -- value ) |
GL_ALL_BARRIER_BITS | ( -- value ) |
GL_ALL_CLIENT_ATTRIB_BITS | ( -- value ) |
GL_ALPHA | ( -- value ) |
GL_ALPHA12 | ( -- value ) |
GL_ALPHA16 | ( -- value ) |
GL_ALPHA16F_ARB | ( -- value ) |
GL_ALPHA16I_EXT | ( -- value ) |
GL_ALPHA16UI_EXT | ( -- value ) |
GL_ALPHA32F_ARB | ( -- value ) |
GL_ALPHA32I_EXT | ( -- value ) |
GL_ALPHA32UI_EXT | ( -- value ) |
GL_ALPHA4 | ( -- value ) |
GL_ALPHA8 | ( -- value ) |
GL_ALPHA8I_EXT | ( -- value ) |
GL_ALPHA8UI_EXT | ( -- value ) |
GL_ALPHA_BIAS | ( -- value ) |
GL_ALPHA_BITS | ( -- value ) |
GL_ALPHA_INTEGER_EXT | ( -- value ) |
GL_ALPHA_SCALE | ( -- value ) |
GL_ALPHA_TEST | ( -- value ) |
GL_ALPHA_TEST_FUNC | ( -- value ) |
GL_ALPHA_TEST_REF | ( -- value ) |
GL_ALREADY_SIGNALED | ( -- value ) |
GL_ALWAYS | ( -- value ) |
GL_AMBIENT | ( -- value ) |
GL_AMBIENT_AND_DIFFUSE | ( -- value ) |
GL_AND | ( -- value ) |
GL_AND_INVERTED | ( -- value ) |
GL_AND_REVERSE | ( -- value ) |
GL_ANY_SAMPLES_PASSED | ( -- value ) |
GL_ARRAY_BUFFER | ( -- value ) |
GL_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_ATOMIC_COUNTER_BARRIER_BIT | ( -- value ) |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER | ( -- value ) |
GL_ATTACHED_SHADERS | ( -- value ) |
GL_ATTRIB_STACK_DEPTH | ( -- value ) |
GL_AUTO_NORMAL | ( -- value ) |
GL_AUX0 | ( -- value ) |
GL_AUX1 | ( -- value ) |
GL_AUX2 | ( -- value ) |
GL_AUX3 | ( -- value ) |
GL_AUX_BUFFERS | ( -- value ) |
GL_BACK | ( -- value ) |
GL_BACK_LEFT | ( -- value ) |
GL_BACK_RIGHT | ( -- value ) |
GL_BGR | ( -- value ) |
GL_BGRA | ( -- value ) |
GL_BGRA_INTEGER | ( -- value ) |
GL_BGR_INTEGER | ( -- value ) |
GL_BITMAP | ( -- value ) |
GL_BITMAP_TOKEN | ( -- value ) |
GL_BLEND | ( -- value ) |
GL_BLEND_COLOR | ( -- value ) |
GL_BLEND_DST | ( -- value ) |
GL_BLEND_DST_ALPHA | ( -- value ) |
GL_BLEND_DST_RGB | ( -- value ) |
GL_BLEND_EQUATION | ( -- value ) |
GL_BLEND_EQUATION_ALPHA | ( -- value ) |
GL_BLEND_EQUATION_RGB | ( -- value ) |
GL_BLEND_SRC | ( -- value ) |
GL_BLEND_SRC_ALPHA | ( -- value ) |
GL_BLEND_SRC_RGB | ( -- value ) |
GL_BLUE | ( -- value ) |
GL_BLUE_BIAS | ( -- value ) |
GL_BLUE_BITS | ( -- value ) |
GL_BLUE_INTEGER | ( -- value ) |
GL_BLUE_SCALE | ( -- value ) |
GL_BOOL | ( -- value ) |
GL_BOOL_VEC2 | ( -- value ) |
GL_BOOL_VEC3 | ( -- value ) |
GL_BOOL_VEC4 | ( -- value ) |
GL_BUFFER_ACCESS | ( -- value ) |
GL_BUFFER_MAPPED | ( -- value ) |
GL_BUFFER_MAP_POINTER | ( -- value ) |
GL_BUFFER_SIZE | ( -- value ) |
GL_BUFFER_UPDATE_BARRIER_BIT | ( -- value ) |
GL_BUFFER_USAGE | ( -- value ) |
GL_BYTE | ( -- value ) |
GL_C3F_V3F | ( -- value ) |
GL_C4F_N3F_V3F | ( -- value ) |
GL_C4UB_V2F | ( -- value ) |
GL_C4UB_V3F | ( -- value ) |
GL_CCW | ( -- value ) |
GL_CLAMP | ( -- value ) |
GL_CLAMP_READ_COLOR | ( -- value ) |
GL_CLAMP_TO_BORDER | ( -- value ) |
GL_CLAMP_TO_EDGE | ( -- value ) |
GL_CLEAR | ( -- value ) |
GL_CLIENT_ACTIVE_TEXTURE | ( -- value ) |
GL_CLIENT_ALL_ATTRIB_BITS | ( -- value ) |
GL_CLIENT_ATTRIB_STACK_DEPTH | ( -- value ) |
GL_CLIENT_PIXEL_STORE_BIT | ( -- value ) |
GL_CLIENT_VERTEX_ARRAY_BIT | ( -- value ) |
GL_CLIP_DISTANCE0 | ( -- value ) |
GL_CLIP_DISTANCE1 | ( -- value ) |
GL_CLIP_DISTANCE2 | ( -- value ) |
GL_CLIP_DISTANCE3 | ( -- value ) |
GL_CLIP_DISTANCE4 | ( -- value ) |
GL_CLIP_DISTANCE5 | ( -- value ) |
GL_CLIP_PLANE0 | ( -- value ) |
GL_CLIP_PLANE1 | ( -- value ) |
GL_CLIP_PLANE2 | ( -- value ) |
GL_CLIP_PLANE3 | ( -- value ) |
GL_CLIP_PLANE4 | ( -- value ) |
GL_CLIP_PLANE5 | ( -- value ) |
GL_COEFF | ( -- value ) |
GL_COLOR | ( -- value ) |
GL_COLOR_ARRAY | ( -- value ) |
GL_COLOR_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_COLOR_ARRAY_POINTER | ( -- value ) |
GL_COLOR_ARRAY_SIZE | ( -- value ) |
GL_COLOR_ARRAY_STRIDE | ( -- value ) |
GL_COLOR_ARRAY_TYPE | ( -- value ) |
GL_COLOR_ATTACHMENT0 | ( -- value ) |
GL_COLOR_ATTACHMENT1 | ( -- value ) |
GL_COLOR_ATTACHMENT10 | ( -- value ) |
GL_COLOR_ATTACHMENT11 | ( -- value ) |
GL_COLOR_ATTACHMENT12 | ( -- value ) |
GL_COLOR_ATTACHMENT13 | ( -- value ) |
GL_COLOR_ATTACHMENT14 | ( -- value ) |
GL_COLOR_ATTACHMENT15 | ( -- value ) |
GL_COLOR_ATTACHMENT2 | ( -- value ) |
GL_COLOR_ATTACHMENT3 | ( -- value ) |
GL_COLOR_ATTACHMENT4 | ( -- value ) |
GL_COLOR_ATTACHMENT5 | ( -- value ) |
GL_COLOR_ATTACHMENT6 | ( -- value ) |
GL_COLOR_ATTACHMENT7 | ( -- value ) |
GL_COLOR_ATTACHMENT8 | ( -- value ) |
GL_COLOR_ATTACHMENT9 | ( -- value ) |
GL_COLOR_BUFFER_BIT | ( -- value ) |
GL_COLOR_CLEAR_VALUE | ( -- value ) |
GL_COLOR_INDEX | ( -- value ) |
GL_COLOR_INDEXES | ( -- value ) |
GL_COLOR_LOGIC_OP | ( -- value ) |
GL_COLOR_MATERIAL | ( -- value ) |
GL_COLOR_MATERIAL_FACE | ( -- value ) |
GL_COLOR_MATERIAL_PARAMETER | ( -- value ) |
GL_COLOR_SUM | ( -- value ) |
GL_COLOR_WRITEMASK | ( -- value ) |
GL_COMBINE | ( -- value ) |
GL_COMBINE_ALPHA | ( -- value ) |
GL_COMBINE_RGB | ( -- value ) |
GL_COMMAND_BARRIER_BIT | ( -- value ) |
GL_COMPARE_REF_TO_TEXTURE | ( -- value ) |
GL_COMPARE_R_TO_TEXTURE | ( -- value ) |
GL_COMPATIBLE_SUBROUTINES | ( -- value ) |
GL_COMPILE | ( -- value ) |
GL_COMPILE_AND_EXECUTE | ( -- value ) |
GL_COMPILE_STATUS | ( -- value ) |
GL_COMPRESSED_ALPHA | ( -- value ) |
GL_COMPRESSED_INTENSITY | ( -- value ) |
GL_COMPRESSED_LUMINANCE | ( -- value ) |
GL_COMPRESSED_LUMINANCE_ALPHA | ( -- value ) |
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT | ( -- value ) |
GL_COMPRESSED_LUMINANCE_LATC1_EXT | ( -- value ) |
GL_COMPRESSED_RED | ( -- value ) |
GL_COMPRESSED_RED_RGTC1 | ( -- value ) |
GL_COMPRESSED_RG | ( -- value ) |
GL_COMPRESSED_RGB | ( -- value ) |
GL_COMPRESSED_RGBA | ( -- value ) |
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT | ( -- value ) |
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT | ( -- value ) |
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT | ( -- value ) |
GL_COMPRESSED_RGB_S3TC_DXT1_EXT | ( -- value ) |
GL_COMPRESSED_RG_RGTC2 | ( -- value ) |
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT | ( -- value ) |
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT | ( -- value ) |
GL_COMPRESSED_SIGNED_RED_RGTC1 | ( -- value ) |
GL_COMPRESSED_SIGNED_RG_RGTC2 | ( -- value ) |
GL_COMPRESSED_SLUMINANCE | ( -- value ) |
GL_COMPRESSED_SLUMINANCE_ALPHA | ( -- value ) |
GL_COMPRESSED_SRGB | ( -- value ) |
GL_COMPRESSED_SRGB_ALPHA | ( -- value ) |
GL_COMPRESSED_TEXTURE_FORMATS | ( -- value ) |
GL_COMPUTE_SHADER | ( -- value ) |
GL_COMPUTE_SHADER_BIT | ( -- value ) |
GL_COMPUTE_WORK_GROUP_SIZE | ( -- value ) |
GL_CONDITION_SATISFIED | ( -- value ) |
GL_CONSTANT | ( -- value ) |
GL_CONSTANT_ALPHA | ( -- value ) |
GL_CONSTANT_ATTENUATION | ( -- value ) |
GL_CONSTANT_COLOR | ( -- value ) |
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT | ( -- value ) |
GL_CONTEXT_CORE_PROFILE_BIT | ( -- value ) |
GL_CONTEXT_FLAGS | ( -- value ) |
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT | ( -- value ) |
GL_CONTEXT_PROFILE_MASK | ( -- value ) |
GL_COORD_REPLACE | ( -- value ) |
GL_COPY | ( -- value ) |
GL_COPY_INVERTED | ( -- value ) |
GL_COPY_PIXEL_TOKEN | ( -- value ) |
GL_COPY_READ_BUFFER | ( -- value ) |
GL_COPY_WRITE_BUFFER | ( -- value ) |
GL_CULL_FACE | ( -- value ) |
GL_CULL_FACE_MODE | ( -- value ) |
GL_CURRENT_BIT | ( -- value ) |
GL_CURRENT_COLOR | ( -- value ) |
GL_CURRENT_FOG_COORD | ( -- value ) |
GL_CURRENT_FOG_COORDINATE | ( -- value ) |
GL_CURRENT_INDEX | ( -- value ) |
GL_CURRENT_NORMAL | ( -- value ) |
GL_CURRENT_PROGRAM | ( -- value ) |
GL_CURRENT_QUERY | ( -- value ) |
GL_CURRENT_RASTER_COLOR | ( -- value ) |
GL_CURRENT_RASTER_DISTANCE | ( -- value ) |
GL_CURRENT_RASTER_INDEX | ( -- value ) |
GL_CURRENT_RASTER_POSITION | ( -- value ) |
GL_CURRENT_RASTER_POSITION_VALID | ( -- value ) |
GL_CURRENT_RASTER_SECONDARY_COLOR | ( -- value ) |
GL_CURRENT_RASTER_TEXTURE_COORDS | ( -- value ) |
GL_CURRENT_SECONDARY_COLOR | ( -- value ) |
GL_CURRENT_TEXTURE_COORDS | ( -- value ) |
GL_CURRENT_VERTEX_ATTRIB | ( -- value ) |
GL_CW | ( -- value ) |
GL_DECAL | ( -- value ) |
GL_DECR | ( -- value ) |
GL_DECR_WRAP | ( -- value ) |
GL_DELETE_STATUS | ( -- value ) |
GL_DEPTH | ( -- value ) |
GL_DEPTH24_STENCIL8 | ( -- value ) |
GL_DEPTH32F_STENCIL8 | ( -- value ) |
GL_DEPTH_ATTACHMENT | ( -- value ) |
GL_DEPTH_BIAS | ( -- value ) |
GL_DEPTH_BITS | ( -- value ) |
GL_DEPTH_BUFFER | ( -- value ) |
GL_DEPTH_BUFFER_BIT | ( -- value ) |
GL_DEPTH_CLAMP | ( -- value ) |
GL_DEPTH_CLEAR_VALUE | ( -- value ) |
GL_DEPTH_COMPONENT | ( -- value ) |
GL_DEPTH_COMPONENT16 | ( -- value ) |
GL_DEPTH_COMPONENT24 | ( -- value ) |
GL_DEPTH_COMPONENT32 | ( -- value ) |
GL_DEPTH_COMPONENT32F | ( -- value ) |
GL_DEPTH_FUNC | ( -- value ) |
GL_DEPTH_RANGE | ( -- value ) |
GL_DEPTH_SCALE | ( -- value ) |
GL_DEPTH_STENCIL | ( -- value ) |
GL_DEPTH_STENCIL_ATTACHMENT | ( -- value ) |
GL_DEPTH_TEST | ( -- value ) |
GL_DEPTH_TEXTURE_MODE | ( -- value ) |
GL_DEPTH_WRITEMASK | ( -- value ) |
GL_DIFFUSE | ( -- value ) |
GL_DISPATCH_INDIRECT_BUFFER | ( -- value ) |
GL_DISPATCH_INDIRECT_BUFFER_BINDING | ( -- value ) |
GL_DITHER | ( -- value ) |
GL_DOMAIN | ( -- value ) |
GL_DONT_CARE | ( -- value ) |
GL_DOT3_RGB | ( -- value ) |
GL_DOT3_RGBA | ( -- value ) |
GL_DOUBLE | ( -- value ) |
GL_DOUBLEBUFFER | ( -- value ) |
GL_DOUBLE_MAT2 | ( -- value ) |
GL_DOUBLE_MAT2x3 | ( -- value ) |
GL_DOUBLE_MAT2x4 | ( -- value ) |
GL_DOUBLE_MAT3 | ( -- value ) |
GL_DOUBLE_MAT3x2 | ( -- value ) |
GL_DOUBLE_MAT3x4 | ( -- value ) |
GL_DOUBLE_MAT4 | ( -- value ) |
GL_DOUBLE_MAT4x2 | ( -- value ) |
GL_DOUBLE_MAT4x3 | ( -- value ) |
GL_DOUBLE_VEC2 | ( -- value ) |
GL_DOUBLE_VEC3 | ( -- value ) |
GL_DOUBLE_VEC4 | ( -- value ) |
GL_DRAW_BUFFER | ( -- value ) |
GL_DRAW_BUFFER0 | ( -- value ) |
GL_DRAW_BUFFER1 | ( -- value ) |
GL_DRAW_BUFFER10 | ( -- value ) |
GL_DRAW_BUFFER11 | ( -- value ) |
GL_DRAW_BUFFER12 | ( -- value ) |
GL_DRAW_BUFFER13 | ( -- value ) |
GL_DRAW_BUFFER14 | ( -- value ) |
GL_DRAW_BUFFER15 | ( -- value ) |
GL_DRAW_BUFFER2 | ( -- value ) |
GL_DRAW_BUFFER3 | ( -- value ) |
GL_DRAW_BUFFER4 | ( -- value ) |
GL_DRAW_BUFFER5 | ( -- value ) |
GL_DRAW_BUFFER6 | ( -- value ) |
GL_DRAW_BUFFER7 | ( -- value ) |
GL_DRAW_BUFFER8 | ( -- value ) |
GL_DRAW_BUFFER9 | ( -- value ) |
GL_DRAW_FRAMEBUFFER | ( -- value ) |
GL_DRAW_FRAMEBUFFER_BINDING | ( -- value ) |
GL_DRAW_INDIRECT_BUFFER | ( -- value ) |
GL_DRAW_INDIRECT_BUFFER_BINDING | ( -- value ) |
GL_DRAW_PIXEL_TOKEN | ( -- value ) |
GL_DST_ALPHA | ( -- value ) |
GL_DST_COLOR | ( -- value ) |
GL_DYNAMIC_COPY | ( -- value ) |
GL_DYNAMIC_DRAW | ( -- value ) |
GL_DYNAMIC_READ | ( -- value ) |
GL_EDGE_FLAG | ( -- value ) |
GL_EDGE_FLAG_ARRAY | ( -- value ) |
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_EDGE_FLAG_ARRAY_POINTER | ( -- value ) |
GL_EDGE_FLAG_ARRAY_STRIDE | ( -- value ) |
GL_ELEMENT_ARRAY_BARRIER_BIT | ( -- value ) |
GL_ELEMENT_ARRAY_BUFFER | ( -- value ) |
GL_ELEMENT_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_EMISSION | ( -- value ) |
GL_ENABLE_BIT | ( -- value ) |
GL_EQUAL | ( -- value ) |
GL_EQUIV | ( -- value ) |
GL_EVAL_BIT | ( -- value ) |
GL_EXP | ( -- value ) |
GL_EXP2 | ( -- value ) |
GL_EXTENSIONS | ( -- value ) |
GL_EYE_LINEAR | ( -- value ) |
GL_EYE_PLANE | ( -- value ) |
GL_FALSE | ( -- value ) |
GL_FASTEST | ( -- value ) |
GL_FEEDBACK | ( -- value ) |
GL_FEEDBACK_BUFFER_POINTER | ( -- value ) |
GL_FEEDBACK_BUFFER_SIZE | ( -- value ) |
GL_FEEDBACK_BUFFER_TYPE | ( -- value ) |
GL_FILL | ( -- value ) |
GL_FIRST_VERTEX_CONVENTION | ( -- value ) |
GL_FIXED_ONLY | ( -- value ) |
GL_FLAT | ( -- value ) |
GL_FLOAT | ( -- value ) |
GL_FLOAT_32_UNSIGNED_INT_24_8_REV | ( -- value ) |
GL_FLOAT_MAT2 | ( -- value ) |
GL_FLOAT_MAT2x3 | ( -- value ) |
GL_FLOAT_MAT2x4 | ( -- value ) |
GL_FLOAT_MAT3 | ( -- value ) |
GL_FLOAT_MAT3x2 | ( -- value ) |
GL_FLOAT_MAT3x4 | ( -- value ) |
GL_FLOAT_MAT4 | ( -- value ) |
GL_FLOAT_MAT4x2 | ( -- value ) |
GL_FLOAT_MAT4x3 | ( -- value ) |
GL_FLOAT_VEC2 | ( -- value ) |
GL_FLOAT_VEC3 | ( -- value ) |
GL_FLOAT_VEC4 | ( -- value ) |
GL_FOG | ( -- value ) |
GL_FOG_BIT | ( -- value ) |
GL_FOG_COLOR | ( -- value ) |
GL_FOG_COORD | ( -- value ) |
GL_FOG_COORDINATE | ( -- value ) |
GL_FOG_COORDINATE_ARRAY | ( -- value ) |
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_FOG_COORDINATE_ARRAY_POINTER | ( -- value ) |
GL_FOG_COORDINATE_ARRAY_STRIDE | ( -- value ) |
GL_FOG_COORDINATE_ARRAY_TYPE | ( -- value ) |
GL_FOG_COORDINATE_SOURCE | ( -- value ) |
GL_FOG_COORD_ARRAY | ( -- value ) |
GL_FOG_COORD_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_FOG_COORD_ARRAY_POINTER | ( -- value ) |
GL_FOG_COORD_ARRAY_STRIDE | ( -- value ) |
GL_FOG_COORD_ARRAY_TYPE | ( -- value ) |
GL_FOG_COORD_SRC | ( -- value ) |
GL_FOG_DENSITY | ( -- value ) |
GL_FOG_END | ( -- value ) |
GL_FOG_HINT | ( -- value ) |
GL_FOG_INDEX | ( -- value ) |
GL_FOG_MODE | ( -- value ) |
GL_FOG_START | ( -- value ) |
GL_FRACTIONAL_EVEN | ( -- value ) |
GL_FRACTIONAL_ODD | ( -- value ) |
GL_FRAGMENT_DEPTH | ( -- value ) |
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS | ( -- value ) |
GL_FRAGMENT_SHADER | ( -- value ) |
GL_FRAGMENT_SHADER_DERIVATIVE_HINT | ( -- value ) |
GL_FRAMEBUFFER | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_LAYERED | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | ( -- value ) |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | ( -- value ) |
GL_FRAMEBUFFER_BARRIER_BIT | ( -- value ) |
GL_FRAMEBUFFER_BINDING | ( -- value ) |
GL_FRAMEBUFFER_COMPLETE | ( -- value ) |
GL_FRAMEBUFFER_DEFAULT | ( -- value ) |
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT | ( -- value ) |
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT | ( -- value ) |
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | ( -- value ) |
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT | ( -- value ) |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB | ( -- value ) |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS | ( -- value ) |
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT | ( -- value ) |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | ( -- value ) |
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | ( -- value ) |
GL_FRAMEBUFFER_SRGB | ( -- value ) |
GL_FRAMEBUFFER_UNDEFINED | ( -- value ) |
GL_FRAMEBUFFER_UNSUPPORTED | ( -- value ) |
GL_FRONT | ( -- value ) |
GL_FRONT_AND_BACK | ( -- value ) |
GL_FRONT_FACE | ( -- value ) |
GL_FRONT_LEFT | ( -- value ) |
GL_FRONT_RIGHT | ( -- value ) |
GL_FUNC_ADD | ( -- value ) |
GL_FUNC_REVERSE_SUBTRACT | ( -- value ) |
GL_FUNC_SUBTRACT | ( -- value ) |
GL_GENERATE_MIPMAP | ( -- value ) |
GL_GENERATE_MIPMAP_HINT | ( -- value ) |
GL_GEOMETRY_INPUT_TYPE | ( -- value ) |
GL_GEOMETRY_OUTPUT_TYPE | ( -- value ) |
GL_GEOMETRY_SHADER | ( -- value ) |
GL_GEOMETRY_SHADER_INVOCATIONS | ( -- value ) |
GL_GEOMETRY_VERTICES_OUT | ( -- value ) |
GL_GEQUAL | ( -- value ) |
GL_GREATER | ( -- value ) |
GL_GREEN | ( -- value ) |
GL_GREEN_BIAS | ( -- value ) |
GL_GREEN_BITS | ( -- value ) |
GL_GREEN_INTEGER | ( -- value ) |
GL_GREEN_SCALE | ( -- value ) |
GL_HALF_FLOAT | ( -- value ) |
GL_HINT_BIT | ( -- value ) |
GL_IMAGE_1D | ( -- value ) |
GL_IMAGE_1D_ARRAY | ( -- value ) |
GL_IMAGE_2D | ( -- value ) |
GL_IMAGE_2D_ARRAY | ( -- value ) |
GL_IMAGE_2D_MULTISAMPLE | ( -- value ) |
GL_IMAGE_2D_MULTISAMPLE_ARRAY | ( -- value ) |
GL_IMAGE_2D_RECT | ( -- value ) |
GL_IMAGE_3D | ( -- value ) |
GL_IMAGE_BINDING_ACCESS | ( -- value ) |
GL_IMAGE_BINDING_FORMAT | ( -- value ) |
GL_IMAGE_BINDING_LAYER | ( -- value ) |
GL_IMAGE_BINDING_LAYERED | ( -- value ) |
GL_IMAGE_BINDING_LEVEL | ( -- value ) |
GL_IMAGE_BINDING_NAME | ( -- value ) |
GL_IMAGE_BUFFER | ( -- value ) |
GL_IMAGE_CUBE | ( -- value ) |
GL_IMAGE_CUBE_MAP_ARRAY | ( -- value ) |
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS | ( -- value ) |
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE | ( -- value ) |
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE | ( -- value ) |
GL_INCR | ( -- value ) |
GL_INCR_WRAP | ( -- value ) |
GL_INDEX | ( -- value ) |
GL_INDEX_ARRAY | ( -- value ) |
GL_INDEX_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_INDEX_ARRAY_POINTER | ( -- value ) |
GL_INDEX_ARRAY_STRIDE | ( -- value ) |
GL_INDEX_ARRAY_TYPE | ( -- value ) |
GL_INDEX_BITS | ( -- value ) |
GL_INDEX_CLEAR_VALUE | ( -- value ) |
GL_INDEX_LOGIC_OP | ( -- value ) |
GL_INDEX_MODE | ( -- value ) |
GL_INDEX_OFFSET | ( -- value ) |
GL_INDEX_SHIFT | ( -- value ) |
GL_INDEX_WRITEMASK | ( -- value ) |
GL_INFO_LOG_LENGTH | ( -- value ) |
GL_INT | ( -- value ) |
GL_INTENSITY | ( -- value ) |
GL_INTENSITY12 | ( -- value ) |
GL_INTENSITY16 | ( -- value ) |
GL_INTENSITY16F_ARB | ( -- value ) |
GL_INTENSITY16I_EXT | ( -- value ) |
GL_INTENSITY16UI_EXT | ( -- value ) |
GL_INTENSITY32F_ARB | ( -- value ) |
GL_INTENSITY32I_EXT | ( -- value ) |
GL_INTENSITY32UI_EXT | ( -- value ) |
GL_INTENSITY4 | ( -- value ) |
GL_INTENSITY8 | ( -- value ) |
GL_INTENSITY8I_EXT | ( -- value ) |
GL_INTENSITY8UI_EXT | ( -- value ) |
GL_INTERLEAVED_ATTRIBS | ( -- value ) |
GL_INTERPOLATE | ( -- value ) |
GL_INT_2_10_10_10_REV | ( -- value ) |
GL_INT_IMAGE_1D | ( -- value ) |
GL_INT_IMAGE_1D_ARRAY | ( -- value ) |
GL_INT_IMAGE_2D | ( -- value ) |
GL_INT_IMAGE_2D_ARRAY | ( -- value ) |
GL_INT_IMAGE_2D_MULTISAMPLE | ( -- value ) |
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY | ( -- value ) |
GL_INT_IMAGE_2D_RECT | ( -- value ) |
GL_INT_IMAGE_3D | ( -- value ) |
GL_INT_IMAGE_BUFFER | ( -- value ) |
GL_INT_IMAGE_CUBE | ( -- value ) |
GL_INT_IMAGE_CUBE_MAP_ARRAY | ( -- value ) |
GL_INT_SAMPLER_1D | ( -- value ) |
GL_INT_SAMPLER_1D_ARRAY | ( -- value ) |
GL_INT_SAMPLER_2D | ( -- value ) |
GL_INT_SAMPLER_2D_ARRAY | ( -- value ) |
GL_INT_SAMPLER_2D_MULTISAMPLE | ( -- value ) |
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | ( -- value ) |
GL_INT_SAMPLER_2D_RECT | ( -- value ) |
GL_INT_SAMPLER_3D | ( -- value ) |
GL_INT_SAMPLER_BUFFER | ( -- value ) |
GL_INT_SAMPLER_CUBE | ( -- value ) |
GL_INT_VEC2 | ( -- value ) |
GL_INT_VEC3 | ( -- value ) |
GL_INT_VEC4 | ( -- value ) |
GL_INVALID_ENUM | ( -- value ) |
GL_INVALID_FRAMEBUFFER_OPERATION | ( -- value ) |
GL_INVALID_INDEX | ( -- value ) |
GL_INVALID_OPERATION | ( -- value ) |
GL_INVALID_VALUE | ( -- value ) |
GL_INVERT | ( -- value ) |
GL_ISOLINES | ( -- value ) |
GL_KEEP | ( -- value ) |
GL_LAST_VERTEX_CONVENTION | ( -- value ) |
GL_LEFT | ( -- value ) |
GL_LEQUAL | ( -- value ) |
GL_LESS | ( -- value ) |
GL_LIGHT0 | ( -- value ) |
GL_LIGHT1 | ( -- value ) |
GL_LIGHT2 | ( -- value ) |
GL_LIGHT3 | ( -- value ) |
GL_LIGHT4 | ( -- value ) |
GL_LIGHT5 | ( -- value ) |
GL_LIGHT6 | ( -- value ) |
GL_LIGHT7 | ( -- value ) |
GL_LIGHTING | ( -- value ) |
GL_LIGHTING_BIT | ( -- value ) |
GL_LIGHT_MODEL_AMBIENT | ( -- value ) |
GL_LIGHT_MODEL_COLOR_CONTROL | ( -- value ) |
GL_LIGHT_MODEL_LOCAL_VIEWER | ( -- value ) |
GL_LIGHT_MODEL_TWO_SIDE | ( -- value ) |
GL_LINE | ( -- value ) |
GL_LINEAR | ( -- value ) |
GL_LINEAR_ATTENUATION | ( -- value ) |
GL_LINEAR_MIPMAP_LINEAR | ( -- value ) |
GL_LINEAR_MIPMAP_NEAREST | ( -- value ) |
GL_LINES | ( -- value ) |
GL_LINES_ADJACENCY | ( -- value ) |
GL_LINE_BIT | ( -- value ) |
GL_LINE_LOOP | ( -- value ) |
GL_LINE_RESET_TOKEN | ( -- value ) |
GL_LINE_SMOOTH | ( -- value ) |
GL_LINE_SMOOTH_HINT | ( -- value ) |
GL_LINE_STIPPLE | ( -- value ) |
GL_LINE_STIPPLE_PATTERN | ( -- value ) |
GL_LINE_STIPPLE_REPEAT | ( -- value ) |
GL_LINE_STRIP | ( -- value ) |
GL_LINE_STRIP_ADJACENCY | ( -- value ) |
GL_LINE_TOKEN | ( -- value ) |
GL_LINE_WIDTH | ( -- value ) |
GL_LINE_WIDTH_GRANULARITY | ( -- value ) |
GL_LINE_WIDTH_RANGE | ( -- value ) |
GL_LINK_STATUS | ( -- value ) |
GL_LIST_BASE | ( -- value ) |
GL_LIST_BIT | ( -- value ) |
GL_LIST_INDEX | ( -- value ) |
GL_LIST_MODE | ( -- value ) |
GL_LOAD | ( -- value ) |
GL_LOGIC_OP | ( -- value ) |
GL_LOGIC_OP_MODE | ( -- value ) |
GL_LOWER_LEFT | ( -- value ) |
GL_LUMINANCE | ( -- value ) |
GL_LUMINANCE12 | ( -- value ) |
GL_LUMINANCE12_ALPHA12 | ( -- value ) |
GL_LUMINANCE12_ALPHA4 | ( -- value ) |
GL_LUMINANCE16 | ( -- value ) |
GL_LUMINANCE16F_ARB | ( -- value ) |
GL_LUMINANCE16I_EXT | ( -- value ) |
GL_LUMINANCE16UI_EXT | ( -- value ) |
GL_LUMINANCE16_ALPHA16 | ( -- value ) |
GL_LUMINANCE32F_ARB | ( -- value ) |
GL_LUMINANCE32I_EXT | ( -- value ) |
GL_LUMINANCE32UI_EXT | ( -- value ) |
GL_LUMINANCE4 | ( -- value ) |
GL_LUMINANCE4_ALPHA4 | ( -- value ) |
GL_LUMINANCE6_ALPHA2 | ( -- value ) |
GL_LUMINANCE8 | ( -- value ) |
GL_LUMINANCE8I_EXT | ( -- value ) |
GL_LUMINANCE8UI_EXT | ( -- value ) |
GL_LUMINANCE8_ALPHA8 | ( -- value ) |
GL_LUMINANCE_ALPHA | ( -- value ) |
GL_LUMINANCE_ALPHA16F_ARB | ( -- value ) |
GL_LUMINANCE_ALPHA16I_EXT | ( -- value ) |
GL_LUMINANCE_ALPHA16UI_EXT | ( -- value ) |
GL_LUMINANCE_ALPHA32F_ARB | ( -- value ) |
GL_LUMINANCE_ALPHA32I_EXT | ( -- value ) |
GL_LUMINANCE_ALPHA32UI_EXT | ( -- value ) |
GL_LUMINANCE_ALPHA8I_EXT | ( -- value ) |
GL_LUMINANCE_ALPHA8UI_EXT | ( -- value ) |
GL_LUMINANCE_ALPHA_INTEGER_EXT | ( -- value ) |
GL_LUMINANCE_INTEGER_EXT | ( -- value ) |
GL_MAJOR_VERSION | ( -- value ) |
GL_MAP1_COLOR_4 | ( -- value ) |
GL_MAP1_GRID_DOMAIN | ( -- value ) |
GL_MAP1_GRID_SEGMENTS | ( -- value ) |
GL_MAP1_INDEX | ( -- value ) |
GL_MAP1_NORMAL | ( -- value ) |
GL_MAP1_TEXTURE_COORD_1 | ( -- value ) |
GL_MAP1_TEXTURE_COORD_2 | ( -- value ) |
GL_MAP1_TEXTURE_COORD_3 | ( -- value ) |
GL_MAP1_TEXTURE_COORD_4 | ( -- value ) |
GL_MAP1_VERTEX_3 | ( -- value ) |
GL_MAP1_VERTEX_4 | ( -- value ) |
GL_MAP2_COLOR_4 | ( -- value ) |
GL_MAP2_GRID_DOMAIN | ( -- value ) |
GL_MAP2_GRID_SEGMENTS | ( -- value ) |
GL_MAP2_INDEX | ( -- value ) |
GL_MAP2_NORMAL | ( -- value ) |
GL_MAP2_TEXTURE_COORD_1 | ( -- value ) |
GL_MAP2_TEXTURE_COORD_2 | ( -- value ) |
GL_MAP2_TEXTURE_COORD_3 | ( -- value ) |
GL_MAP2_TEXTURE_COORD_4 | ( -- value ) |
GL_MAP2_VERTEX_3 | ( -- value ) |
GL_MAP2_VERTEX_4 | ( -- value ) |
GL_MAP_COLOR | ( -- value ) |
GL_MAP_FLUSH_EXPLICIT_BIT | ( -- value ) |
GL_MAP_INVALIDATE_BUFFER_BIT | ( -- value ) |
GL_MAP_INVALIDATE_RANGE_BIT | ( -- value ) |
GL_MAP_READ_BIT | ( -- value ) |
GL_MAP_STENCIL | ( -- value ) |
GL_MAP_UNSYNCHRONIZED_BIT | ( -- value ) |
GL_MAP_WRITE_BIT | ( -- value ) |
GL_MATRIX_MODE | ( -- value ) |
GL_MAX | ( -- value ) |
GL_MAX_3D_TEXTURE_SIZE | ( -- value ) |
GL_MAX_ARRAY_TEXTURE_LAYERS | ( -- value ) |
GL_MAX_ATTRIB_STACK_DEPTH | ( -- value ) |
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH | ( -- value ) |
GL_MAX_CLIP_DISTANCES | ( -- value ) |
GL_MAX_CLIP_PLANES | ( -- value ) |
GL_MAX_COLOR_ATTACHMENTS | ( -- value ) |
GL_MAX_COLOR_TEXTURE_SAMPLES | ( -- value ) |
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_COMBINED_IMAGE_UNIFORMS | ( -- value ) |
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS | ( -- value ) |
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | ( -- value ) |
GL_MAX_COMBINED_UNIFORM_BLOCKS | ( -- value ) |
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_COMPUTE_ATOMIC_COUNTERS | ( -- value ) |
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS | ( -- value ) |
GL_MAX_COMPUTE_IMAGE_UNIFORMS | ( -- value ) |
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | ( -- value ) |
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS | ( -- value ) |
GL_MAX_COMPUTE_UNIFORM_BLOCKS | ( -- value ) |
GL_MAX_COMPUTE_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_COMPUTE_WORK_GROUP_COUNT | ( -- value ) |
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS | ( -- value ) |
GL_MAX_COMPUTE_WORK_GROUP_SIZE | ( -- value ) |
GL_MAX_CUBE_MAP_TEXTURE_SIZE | ( -- value ) |
GL_MAX_DEPTH_TEXTURE_SAMPLES | ( -- value ) |
GL_MAX_DRAW_BUFFERS | ( -- value ) |
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS | ( -- value ) |
GL_MAX_ELEMENTS_INDICES | ( -- value ) |
GL_MAX_ELEMENTS_VERTICES | ( -- value ) |
GL_MAX_EVAL_ORDER | ( -- value ) |
GL_MAX_FRAGMENT_IMAGE_UNIFORMS | ( -- value ) |
GL_MAX_FRAGMENT_INPUT_COMPONENTS | ( -- value ) |
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET | ( -- value ) |
GL_MAX_FRAGMENT_UNIFORM_BLOCKS | ( -- value ) |
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_GEOMETRY_IMAGE_UNIFORMS | ( -- value ) |
GL_MAX_GEOMETRY_INPUT_COMPONENTS | ( -- value ) |
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | ( -- value ) |
GL_MAX_GEOMETRY_OUTPUT_VERTICES | ( -- value ) |
GL_MAX_GEOMETRY_SHADER_INVOCATIONS | ( -- value ) |
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | ( -- value ) |
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | ( -- value ) |
GL_MAX_GEOMETRY_UNIFORM_BLOCKS | ( -- value ) |
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB | ( -- value ) |
GL_MAX_IMAGE_SAMPLES | ( -- value ) |
GL_MAX_IMAGE_UNITS | ( -- value ) |
GL_MAX_INTEGER_SAMPLES | ( -- value ) |
GL_MAX_LIGHTS | ( -- value ) |
GL_MAX_LIST_NESTING | ( -- value ) |
GL_MAX_MODELVIEW_STACK_DEPTH | ( -- value ) |
GL_MAX_NAME_STACK_DEPTH | ( -- value ) |
GL_MAX_PATCH_VERTICES | ( -- value ) |
GL_MAX_PIXEL_MAP_TABLE | ( -- value ) |
GL_MAX_PROGRAM_TEXEL_OFFSET | ( -- value ) |
GL_MAX_PROJECTION_STACK_DEPTH | ( -- value ) |
GL_MAX_RECTANGLE_TEXTURE_SIZE | ( -- value ) |
GL_MAX_RENDERBUFFER_SIZE | ( -- value ) |
GL_MAX_SAMPLES | ( -- value ) |
GL_MAX_SAMPLE_MASK_WORDS | ( -- value ) |
GL_MAX_SERVER_WAIT_TIMEOUT | ( -- value ) |
GL_MAX_SUBROUTINES | ( -- value ) |
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS | ( -- value ) |
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS | ( -- value ) |
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS | ( -- value ) |
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS | ( -- value ) |
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS | ( -- value ) |
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS | ( -- value ) |
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS | ( -- value ) |
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS | ( -- value ) |
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS | ( -- value ) |
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS | ( -- value ) |
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS | ( -- value ) |
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS | ( -- value ) |
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_TESS_GEN_LEVEL | ( -- value ) |
GL_MAX_TESS_PATCH_COMPONENTS | ( -- value ) |
GL_MAX_TEXTURE_BUFFER_SIZE | ( -- value ) |
GL_MAX_TEXTURE_COORDS | ( -- value ) |
GL_MAX_TEXTURE_IMAGE_UNITS | ( -- value ) |
GL_MAX_TEXTURE_LOD_BIAS | ( -- value ) |
GL_MAX_TEXTURE_SIZE | ( -- value ) |
GL_MAX_TEXTURE_STACK_DEPTH | ( -- value ) |
GL_MAX_TEXTURE_UNITS | ( -- value ) |
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS | ( -- value ) |
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | ( -- value ) |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | ( -- value ) |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | ( -- value ) |
GL_MAX_UNIFORM_BLOCK_SIZE | ( -- value ) |
GL_MAX_UNIFORM_BUFFER_BINDINGS | ( -- value ) |
GL_MAX_VARYING_COMPONENTS | ( -- value ) |
GL_MAX_VARYING_FLOATS | ( -- value ) |
GL_MAX_VERTEX_ATTRIBS | ( -- value ) |
GL_MAX_VERTEX_IMAGE_UNIFORMS | ( -- value ) |
GL_MAX_VERTEX_OUTPUT_COMPONENTS | ( -- value ) |
GL_MAX_VERTEX_STREAMS | ( -- value ) |
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | ( -- value ) |
GL_MAX_VERTEX_UNIFORM_BLOCKS | ( -- value ) |
GL_MAX_VERTEX_UNIFORM_COMPONENTS | ( -- value ) |
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB | ( -- value ) |
GL_MAX_VIEWPORT_DIMS | ( -- value ) |
GL_MIN | ( -- value ) |
GL_MINOR_VERSION | ( -- value ) |
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET | ( -- value ) |
GL_MIN_PROGRAM_TEXEL_OFFSET | ( -- value ) |
GL_MIRRORED_REPEAT | ( -- value ) |
GL_MODELVIEW | ( -- value ) |
GL_MODELVIEW_MATRIX | ( -- value ) |
GL_MODELVIEW_STACK_DEPTH | ( -- value ) |
GL_MODULATE | ( -- value ) |
GL_MULT | ( -- value ) |
GL_MULTISAMPLE | ( -- value ) |
GL_MULTISAMPLE_BIT | ( -- value ) |
GL_N3F_V3F | ( -- value ) |
GL_NAME_STACK_DEPTH | ( -- value ) |
GL_NAND | ( -- value ) |
GL_NEAREST | ( -- value ) |
GL_NEAREST_MIPMAP_LINEAR | ( -- value ) |
GL_NEAREST_MIPMAP_NEAREST | ( -- value ) |
GL_NEVER | ( -- value ) |
GL_NICEST | ( -- value ) |
GL_NONE | ( -- value ) |
GL_NOOP | ( -- value ) |
GL_NOR | ( -- value ) |
GL_NORMALIZE | ( -- value ) |
GL_NORMAL_ARRAY | ( -- value ) |
GL_NORMAL_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_NORMAL_ARRAY_POINTER | ( -- value ) |
GL_NORMAL_ARRAY_STRIDE | ( -- value ) |
GL_NORMAL_ARRAY_TYPE | ( -- value ) |
GL_NORMAL_MAP | ( -- value ) |
GL_NOTEQUAL | ( -- value ) |
GL_NO_ERROR | ( -- value ) |
GL_NUM_COMPATIBLE_SUBROUTINES | ( -- value ) |
GL_NUM_COMPRESSED_TEXTURE_FORMATS | ( -- value ) |
GL_NUM_EXTENSIONS | ( -- value ) |
GL_OBJECT_LINEAR | ( -- value ) |
GL_OBJECT_PLANE | ( -- value ) |
GL_OBJECT_TYPE | ( -- value ) |
GL_ONE | ( -- value ) |
GL_ONE_MINUS_CONSTANT_ALPHA | ( -- value ) |
GL_ONE_MINUS_CONSTANT_COLOR | ( -- value ) |
GL_ONE_MINUS_DST_ALPHA | ( -- value ) |
GL_ONE_MINUS_DST_COLOR | ( -- value ) |
GL_ONE_MINUS_SRC1_ALPHA | ( -- value ) |
GL_ONE_MINUS_SRC1_COLOR | ( -- value ) |
GL_ONE_MINUS_SRC_ALPHA | ( -- value ) |
GL_ONE_MINUS_SRC_COLOR | ( -- value ) |
GL_OPERAND0_ALPHA | ( -- value ) |
GL_OPERAND0_RGB | ( -- value ) |
GL_OPERAND1_ALPHA | ( -- value ) |
GL_OPERAND1_RGB | ( -- value ) |
GL_OPERAND2_ALPHA | ( -- value ) |
GL_OPERAND2_RGB | ( -- value ) |
GL_OR | ( -- value ) |
GL_ORDER | ( -- value ) |
GL_OR_INVERTED | ( -- value ) |
GL_OR_REVERSE | ( -- value ) |
GL_OUT_OF_MEMORY | ( -- value ) |
GL_PACK_ALIGNMENT | ( -- value ) |
GL_PACK_IMAGE_HEIGHT | ( -- value ) |
GL_PACK_LSB_FIRST | ( -- value ) |
GL_PACK_ROW_LENGTH | ( -- value ) |
GL_PACK_SKIP_IMAGES | ( -- value ) |
GL_PACK_SKIP_PIXELS | ( -- value ) |
GL_PACK_SKIP_ROWS | ( -- value ) |
GL_PACK_SWAP_BYTES | ( -- value ) |
GL_PASS_THROUGH_TOKEN | ( -- value ) |
GL_PATCHES | ( -- value ) |
GL_PATCH_DEFAULT_INNER_LEVEL | ( -- value ) |
GL_PATCH_DEFAULT_OUTER_LEVEL | ( -- value ) |
GL_PATCH_VERTICES | ( -- value ) |
GL_PERSPECTIVE_CORRECTION_HINT | ( -- value ) |
GL_PIXEL_BUFFER_BARRIER_BIT | ( -- value ) |
GL_PIXEL_MAP_A_TO_A | ( -- value ) |
GL_PIXEL_MAP_A_TO_A_SIZE | ( -- value ) |
GL_PIXEL_MAP_B_TO_B | ( -- value ) |
GL_PIXEL_MAP_B_TO_B_SIZE | ( -- value ) |
GL_PIXEL_MAP_G_TO_G | ( -- value ) |
GL_PIXEL_MAP_G_TO_G_SIZE | ( -- value ) |
GL_PIXEL_MAP_I_TO_A | ( -- value ) |
GL_PIXEL_MAP_I_TO_A_SIZE | ( -- value ) |
GL_PIXEL_MAP_I_TO_B | ( -- value ) |
GL_PIXEL_MAP_I_TO_B_SIZE | ( -- value ) |
GL_PIXEL_MAP_I_TO_G | ( -- value ) |
GL_PIXEL_MAP_I_TO_G_SIZE | ( -- value ) |
GL_PIXEL_MAP_I_TO_I | ( -- value ) |
GL_PIXEL_MAP_I_TO_I_SIZE | ( -- value ) |
GL_PIXEL_MAP_I_TO_R | ( -- value ) |
GL_PIXEL_MAP_I_TO_R_SIZE | ( -- value ) |
GL_PIXEL_MAP_R_TO_R | ( -- value ) |
GL_PIXEL_MAP_R_TO_R_SIZE | ( -- value ) |
GL_PIXEL_MAP_S_TO_S | ( -- value ) |
GL_PIXEL_MAP_S_TO_S_SIZE | ( -- value ) |
GL_PIXEL_MODE_BIT | ( -- value ) |
GL_PIXEL_PACK_BUFFER | ( -- value ) |
GL_PIXEL_PACK_BUFFER_BINDING | ( -- value ) |
GL_PIXEL_UNPACK_BUFFER | ( -- value ) |
GL_PIXEL_UNPACK_BUFFER_BINDING | ( -- value ) |
GL_POINT | ( -- value ) |
GL_POINTS | ( -- value ) |
GL_POINT_BIT | ( -- value ) |
GL_POINT_DISTANCE_ATTENUATION | ( -- value ) |
GL_POINT_FADE_THRESHOLD_SIZE | ( -- value ) |
GL_POINT_SIZE | ( -- value ) |
GL_POINT_SIZE_GRANULARITY | ( -- value ) |
GL_POINT_SIZE_MAX | ( -- value ) |
GL_POINT_SIZE_MIN | ( -- value ) |
GL_POINT_SIZE_RANGE | ( -- value ) |
GL_POINT_SMOOTH | ( -- value ) |
GL_POINT_SMOOTH_HINT | ( -- value ) |
GL_POINT_SPRITE | ( -- value ) |
GL_POINT_SPRITE_COORD_ORIGIN | ( -- value ) |
GL_POINT_TOKEN | ( -- value ) |
GL_POLYGON | ( -- value ) |
GL_POLYGON_BIT | ( -- value ) |
GL_POLYGON_MODE | ( -- value ) |
GL_POLYGON_OFFSET_FACTOR | ( -- value ) |
GL_POLYGON_OFFSET_FILL | ( -- value ) |
GL_POLYGON_OFFSET_LINE | ( -- value ) |
GL_POLYGON_OFFSET_POINT | ( -- value ) |
GL_POLYGON_OFFSET_UNITS | ( -- value ) |
GL_POLYGON_SMOOTH | ( -- value ) |
GL_POLYGON_SMOOTH_HINT | ( -- value ) |
GL_POLYGON_STIPPLE | ( -- value ) |
GL_POLYGON_STIPPLE_BIT | ( -- value ) |
GL_POLYGON_TOKEN | ( -- value ) |
GL_POSITION | ( -- value ) |
GL_PREVIOUS | ( -- value ) |
GL_PRIMARY_COLOR | ( -- value ) |
GL_PRIMITIVES_GENERATED | ( -- value ) |
GL_PRIMITIVE_RESTART | ( -- value ) |
GL_PRIMITIVE_RESTART_INDEX | ( -- value ) |
GL_PROGRAM_POINT_SIZE | ( -- value ) |
GL_PROJECTION | ( -- value ) |
GL_PROJECTION_MATRIX | ( -- value ) |
GL_PROJECTION_STACK_DEPTH | ( -- value ) |
GL_PROVOKING_VERTEX | ( -- value ) |
GL_PROXY_TEXTURE_1D | ( -- value ) |
GL_PROXY_TEXTURE_1D_ARRAY | ( -- value ) |
GL_PROXY_TEXTURE_2D | ( -- value ) |
GL_PROXY_TEXTURE_2D_ARRAY | ( -- value ) |
GL_PROXY_TEXTURE_2D_MULTISAMPLE | ( -- value ) |
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY | ( -- value ) |
GL_PROXY_TEXTURE_3D | ( -- value ) |
GL_PROXY_TEXTURE_CUBE_MAP | ( -- value ) |
GL_PROXY_TEXTURE_RECTANGLE | ( -- value ) |
GL_Q | ( -- value ) |
GL_QUADRATIC_ATTENUATION | ( -- value ) |
GL_QUADS | ( -- value ) |
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION | ( -- value ) |
GL_QUAD_STRIP | ( -- value ) |
GL_QUERY_BY_REGION_NO_WAIT | ( -- value ) |
GL_QUERY_BY_REGION_WAIT | ( -- value ) |
GL_QUERY_COUNTER_BITS | ( -- value ) |
GL_QUERY_NO_WAIT | ( -- value ) |
GL_QUERY_RESULT | ( -- value ) |
GL_QUERY_RESULT_AVAILABLE | ( -- value ) |
GL_QUERY_WAIT | ( -- value ) |
GL_R | ( -- value ) |
GL_R11F_G11F_B10F | ( -- value ) |
GL_R16 | ( -- value ) |
GL_R16F | ( -- value ) |
GL_R16I | ( -- value ) |
GL_R16UI | ( -- value ) |
GL_R16_SNORM | ( -- value ) |
GL_R32F | ( -- value ) |
GL_R32I | ( -- value ) |
GL_R32UI | ( -- value ) |
GL_R3_G3_B2 | ( -- value ) |
GL_R8 | ( -- value ) |
GL_R8I | ( -- value ) |
GL_R8UI | ( -- value ) |
GL_R8_SNORM | ( -- value ) |
GL_RASTERIZER_DISCARD | ( -- value ) |
GL_READ_BUFFER | ( -- value ) |
GL_READ_FRAMEBUFFER | ( -- value ) |
GL_READ_FRAMEBUFFER_BINDING | ( -- value ) |
GL_READ_ONLY | ( -- value ) |
GL_READ_WRITE | ( -- value ) |
GL_RED | ( -- value ) |
GL_RED_BIAS | ( -- value ) |
GL_RED_BITS | ( -- value ) |
GL_RED_INTEGER | ( -- value ) |
GL_RED_SCALE | ( -- value ) |
GL_RED_SNORM | ( -- value ) |
GL_REFLECTION_MAP | ( -- value ) |
GL_RENDER | ( -- value ) |
GL_RENDERBUFFER | ( -- value ) |
GL_RENDERBUFFER_ALPHA_SIZE | ( -- value ) |
GL_RENDERBUFFER_BINDING | ( -- value ) |
GL_RENDERBUFFER_BLUE_SIZE | ( -- value ) |
GL_RENDERBUFFER_DEPTH_SIZE | ( -- value ) |
GL_RENDERBUFFER_GREEN_SIZE | ( -- value ) |
GL_RENDERBUFFER_HEIGHT | ( -- value ) |
GL_RENDERBUFFER_INTERNAL_FORMAT | ( -- value ) |
GL_RENDERBUFFER_RED_SIZE | ( -- value ) |
GL_RENDERBUFFER_SAMPLES | ( -- value ) |
GL_RENDERBUFFER_STENCIL_SIZE | ( -- value ) |
GL_RENDERBUFFER_WIDTH | ( -- value ) |
GL_RENDERER | ( -- value ) |
GL_RENDER_MODE | ( -- value ) |
GL_REPEAT | ( -- value ) |
GL_REPLACE | ( -- value ) |
GL_RESCALE_NORMAL | ( -- value ) |
GL_RETURN | ( -- value ) |
GL_RG | ( -- value ) |
GL_RG16 | ( -- value ) |
GL_RG16F | ( -- value ) |
GL_RG16I | ( -- value ) |
GL_RG16UI | ( -- value ) |
GL_RG16_SNORM | ( -- value ) |
GL_RG32F | ( -- value ) |
GL_RG32I | ( -- value ) |
GL_RG32UI | ( -- value ) |
GL_RG8 | ( -- value ) |
GL_RG8I | ( -- value ) |
GL_RG8UI | ( -- value ) |
GL_RG8_SNORM | ( -- value ) |
GL_RGB | ( -- value ) |
GL_RGB10 | ( -- value ) |
GL_RGB10_A2 | ( -- value ) |
GL_RGB10_A2UI | ( -- value ) |
GL_RGB12 | ( -- value ) |
GL_RGB16 | ( -- value ) |
GL_RGB16F | ( -- value ) |
GL_RGB16I | ( -- value ) |
GL_RGB16UI | ( -- value ) |
GL_RGB16_SNORM | ( -- value ) |
GL_RGB32F | ( -- value ) |
GL_RGB32I | ( -- value ) |
GL_RGB32UI | ( -- value ) |
GL_RGB4 | ( -- value ) |
GL_RGB5 | ( -- value ) |
GL_RGB5_A1 | ( -- value ) |
GL_RGB8 | ( -- value ) |
GL_RGB8I | ( -- value ) |
GL_RGB8UI | ( -- value ) |
GL_RGB8_SNORM | ( -- value ) |
GL_RGB9_E5 | ( -- value ) |
GL_RGBA | ( -- value ) |
GL_RGBA12 | ( -- value ) |
GL_RGBA16 | ( -- value ) |
GL_RGBA16F | ( -- value ) |
GL_RGBA16I | ( -- value ) |
GL_RGBA16UI | ( -- value ) |
GL_RGBA16_SNORM | ( -- value ) |
GL_RGBA2 | ( -- value ) |
GL_RGBA32F | ( -- value ) |
GL_RGBA32I | ( -- value ) |
GL_RGBA32UI | ( -- value ) |
GL_RGBA4 | ( -- value ) |
GL_RGBA8 | ( -- value ) |
GL_RGBA8I | ( -- value ) |
GL_RGBA8UI | ( -- value ) |
GL_RGBA8_SNORM | ( -- value ) |
GL_RGBA_INTEGER | ( -- value ) |
GL_RGBA_MODE | ( -- value ) |
GL_RGBA_SNORM | ( -- value ) |
GL_RGB_INTEGER | ( -- value ) |
GL_RGB_SCALE | ( -- value ) |
GL_RGB_SNORM | ( -- value ) |
GL_RG_INTEGER | ( -- value ) |
GL_RG_SNORM | ( -- value ) |
GL_RIGHT | ( -- value ) |
GL_S | ( -- value ) |
GL_SAMPLER_1D | ( -- value ) |
GL_SAMPLER_1D_ARRAY | ( -- value ) |
GL_SAMPLER_1D_ARRAY_SHADOW | ( -- value ) |
GL_SAMPLER_1D_SHADOW | ( -- value ) |
GL_SAMPLER_2D | ( -- value ) |
GL_SAMPLER_2D_ARRAY | ( -- value ) |
GL_SAMPLER_2D_ARRAY_SHADOW | ( -- value ) |
GL_SAMPLER_2D_MULTISAMPLE | ( -- value ) |
GL_SAMPLER_2D_MULTISAMPLE_ARRAY | ( -- value ) |
GL_SAMPLER_2D_RECT | ( -- value ) |
GL_SAMPLER_2D_RECT_SHADOW | ( -- value ) |
GL_SAMPLER_2D_SHADOW | ( -- value ) |
GL_SAMPLER_3D | ( -- value ) |
GL_SAMPLER_BINDING | ( -- value ) |
GL_SAMPLER_BUFFER | ( -- value ) |
GL_SAMPLER_CUBE | ( -- value ) |
GL_SAMPLER_CUBE_SHADOW | ( -- value ) |
GL_SAMPLES | ( -- value ) |
GL_SAMPLES_PASSED | ( -- value ) |
GL_SAMPLE_ALPHA_TO_COVERAGE | ( -- value ) |
GL_SAMPLE_ALPHA_TO_ONE | ( -- value ) |
GL_SAMPLE_BUFFERS | ( -- value ) |
GL_SAMPLE_COVERAGE | ( -- value ) |
GL_SAMPLE_COVERAGE_INVERT | ( -- value ) |
GL_SAMPLE_COVERAGE_VALUE | ( -- value ) |
GL_SAMPLE_MASK | ( -- value ) |
GL_SAMPLE_MASK_VALUE | ( -- value ) |
GL_SAMPLE_POSITION | ( -- value ) |
GL_SCISSOR_BIT | ( -- value ) |
GL_SCISSOR_BOX | ( -- value ) |
GL_SCISSOR_TEST | ( -- value ) |
GL_SECONDARY_COLOR_ARRAY | ( -- value ) |
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_SECONDARY_COLOR_ARRAY_POINTER | ( -- value ) |
GL_SECONDARY_COLOR_ARRAY_SIZE | ( -- value ) |
GL_SECONDARY_COLOR_ARRAY_STRIDE | ( -- value ) |
GL_SECONDARY_COLOR_ARRAY_TYPE | ( -- value ) |
GL_SELECT | ( -- value ) |
GL_SELECTION_BUFFER_POINTER | ( -- value ) |
GL_SELECTION_BUFFER_SIZE | ( -- value ) |
GL_SEPARATE_ATTRIBS | ( -- value ) |
GL_SEPARATE_SPECULAR_COLOR | ( -- value ) |
GL_SET | ( -- value ) |
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | ( -- value ) |
GL_SHADER_SOURCE_LENGTH | ( -- value ) |
GL_SHADER_STORAGE_BUFFER | ( -- value ) |
GL_SHADER_TYPE | ( -- value ) |
GL_SHADE_MODEL | ( -- value ) |
GL_SHADING_LANGUAGE_VERSION | ( -- value ) |
GL_SHININESS | ( -- value ) |
GL_SHORT | ( -- value ) |
GL_SIGNALED | ( -- value ) |
GL_SIGNED_NORMALIZED | ( -- value ) |
GL_SINGLE_COLOR | ( -- value ) |
GL_SLUMINANCE | ( -- value ) |
GL_SLUMINANCE8 | ( -- value ) |
GL_SLUMINANCE8_ALPHA8 | ( -- value ) |
GL_SLUMINANCE_ALPHA | ( -- value ) |
GL_SMOOTH | ( -- value ) |
GL_SMOOTH_LINE_WIDTH_GRANULARITY | ( -- value ) |
GL_SMOOTH_LINE_WIDTH_RANGE | ( -- value ) |
GL_SMOOTH_POINT_SIZE_GRANULARITY | ( -- value ) |
GL_SMOOTH_POINT_SIZE_RANGE | ( -- value ) |
GL_SOURCE0_ALPHA | ( -- value ) |
GL_SOURCE0_RGB | ( -- value ) |
GL_SOURCE1_ALPHA | ( -- value ) |
GL_SOURCE1_RGB | ( -- value ) |
GL_SOURCE2_ALPHA | ( -- value ) |
GL_SOURCE2_RGB | ( -- value ) |
GL_SPECULAR | ( -- value ) |
GL_SPHERE_MAP | ( -- value ) |
GL_SPOT_CUTOFF | ( -- value ) |
GL_SPOT_DIRECTION | ( -- value ) |
GL_SPOT_EXPONENT | ( -- value ) |
GL_SRC0_ALPHA | ( -- value ) |
GL_SRC0_RGB | ( -- value ) |
GL_SRC1_ALPHA | ( -- value ) |
GL_SRC1_COLOR | ( -- value ) |
GL_SRC1_RGB | ( -- value ) |
GL_SRC2_ALPHA | ( -- value ) |
GL_SRC2_RGB | ( -- value ) |
GL_SRC_ALPHA | ( -- value ) |
GL_SRC_ALPHA_SATURATE | ( -- value ) |
GL_SRC_COLOR | ( -- value ) |
GL_SRGB | ( -- value ) |
GL_SRGB8 | ( -- value ) |
GL_SRGB8_ALPHA8 | ( -- value ) |
GL_SRGB_ALPHA | ( -- value ) |
GL_STACK_OVERFLOW | ( -- value ) |
GL_STACK_UNDERFLOW | ( -- value ) |
GL_STATIC_COPY | ( -- value ) |
GL_STATIC_DRAW | ( -- value ) |
GL_STATIC_READ | ( -- value ) |
GL_STENCIL | ( -- value ) |
GL_STENCIL_ATTACHMENT | ( -- value ) |
GL_STENCIL_BACK_FAIL | ( -- value ) |
GL_STENCIL_BACK_FUNC | ( -- value ) |
GL_STENCIL_BACK_PASS_DEPTH_FAIL | ( -- value ) |
GL_STENCIL_BACK_PASS_DEPTH_PASS | ( -- value ) |
GL_STENCIL_BACK_REF | ( -- value ) |
GL_STENCIL_BACK_VALUE_MASK | ( -- value ) |
GL_STENCIL_BACK_WRITEMASK | ( -- value ) |
GL_STENCIL_BITS | ( -- value ) |
GL_STENCIL_BUFFER | ( -- value ) |
GL_STENCIL_BUFFER_BIT | ( -- value ) |
GL_STENCIL_CLEAR_VALUE | ( -- value ) |
GL_STENCIL_FAIL | ( -- value ) |
GL_STENCIL_FUNC | ( -- value ) |
GL_STENCIL_INDEX | ( -- value ) |
GL_STENCIL_INDEX1 | ( -- value ) |
GL_STENCIL_INDEX16 | ( -- value ) |
GL_STENCIL_INDEX4 | ( -- value ) |
GL_STENCIL_INDEX8 | ( -- value ) |
GL_STENCIL_PASS_DEPTH_FAIL | ( -- value ) |
GL_STENCIL_PASS_DEPTH_PASS | ( -- value ) |
GL_STENCIL_REF | ( -- value ) |
GL_STENCIL_TEST | ( -- value ) |
GL_STENCIL_VALUE_MASK | ( -- value ) |
GL_STENCIL_WRITEMASK | ( -- value ) |
GL_STEREO | ( -- value ) |
GL_STREAM_COPY | ( -- value ) |
GL_STREAM_DRAW | ( -- value ) |
GL_STREAM_READ | ( -- value ) |
GL_SUBPIXEL_BITS | ( -- value ) |
GL_SUBTRACT | ( -- value ) |
GL_SYNC_CONDITION | ( -- value ) |
GL_SYNC_FENCE | ( -- value ) |
GL_SYNC_FLAGS | ( -- value ) |
GL_SYNC_FLUSH_COMMANDS_BIT | ( -- value ) |
GL_SYNC_GPU_COMMANDS_COMPLETE | ( -- value ) |
GL_SYNC_STATUS | ( -- value ) |
GL_T | ( -- value ) |
GL_T2F_C3F_V3F | ( -- value ) |
GL_T2F_C4F_N3F_V3F | ( -- value ) |
GL_T2F_C4UB_V3F | ( -- value ) |
GL_T2F_N3F_V3F | ( -- value ) |
GL_T2F_V3F | ( -- value ) |
GL_T4F_C4F_N3F_V4F | ( -- value ) |
GL_T4F_V4F | ( -- value ) |
GL_TESS_CONTROL_OUTPUT_VERTICES | ( -- value ) |
GL_TESS_CONTROL_SHADER | ( -- value ) |
GL_TESS_EVALUATION_SHADER | ( -- value ) |
GL_TESS_GEN_MODE | ( -- value ) |
GL_TESS_GEN_POINT_MODE | ( -- value ) |
GL_TESS_GEN_SPACING | ( -- value ) |
GL_TESS_GEN_VERTEX_ORDER | ( -- value ) |
GL_TEXTURE | ( -- value ) |
GL_TEXTURE0 | ( -- value ) |
GL_TEXTURE1 | ( -- value ) |
GL_TEXTURE10 | ( -- value ) |
GL_TEXTURE11 | ( -- value ) |
GL_TEXTURE12 | ( -- value ) |
GL_TEXTURE13 | ( -- value ) |
GL_TEXTURE14 | ( -- value ) |
GL_TEXTURE15 | ( -- value ) |
GL_TEXTURE16 | ( -- value ) |
GL_TEXTURE17 | ( -- value ) |
GL_TEXTURE18 | ( -- value ) |
GL_TEXTURE19 | ( -- value ) |
GL_TEXTURE2 | ( -- value ) |
GL_TEXTURE20 | ( -- value ) |
GL_TEXTURE21 | ( -- value ) |
GL_TEXTURE22 | ( -- value ) |
GL_TEXTURE23 | ( -- value ) |
GL_TEXTURE24 | ( -- value ) |
GL_TEXTURE25 | ( -- value ) |
GL_TEXTURE26 | ( -- value ) |
GL_TEXTURE27 | ( -- value ) |
GL_TEXTURE28 | ( -- value ) |
GL_TEXTURE29 | ( -- value ) |
GL_TEXTURE3 | ( -- value ) |
GL_TEXTURE30 | ( -- value ) |
GL_TEXTURE31 | ( -- value ) |
GL_TEXTURE4 | ( -- value ) |
GL_TEXTURE5 | ( -- value ) |
GL_TEXTURE6 | ( -- value ) |
GL_TEXTURE7 | ( -- value ) |
GL_TEXTURE8 | ( -- value ) |
GL_TEXTURE9 | ( -- value ) |
GL_TEXTURE_1D | ( -- value ) |
GL_TEXTURE_1D_ARRAY | ( -- value ) |
GL_TEXTURE_2D | ( -- value ) |
GL_TEXTURE_2D_ARRAY | ( -- value ) |
GL_TEXTURE_2D_MULTISAMPLE | ( -- value ) |
GL_TEXTURE_2D_MULTISAMPLE_ARRAY | ( -- value ) |
GL_TEXTURE_3D | ( -- value ) |
GL_TEXTURE_ALPHA_SIZE | ( -- value ) |
GL_TEXTURE_ALPHA_TYPE | ( -- value ) |
GL_TEXTURE_BASE_LEVEL | ( -- value ) |
GL_TEXTURE_BINDING_1D | ( -- value ) |
GL_TEXTURE_BINDING_1D_ARRAY | ( -- value ) |
GL_TEXTURE_BINDING_2D | ( -- value ) |
GL_TEXTURE_BINDING_2D_ARRAY | ( -- value ) |
GL_TEXTURE_BINDING_2D_MULTISAMPLE | ( -- value ) |
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY | ( -- value ) |
GL_TEXTURE_BINDING_3D | ( -- value ) |
GL_TEXTURE_BINDING_BUFFER | ( -- value ) |
GL_TEXTURE_BINDING_CUBE_MAP | ( -- value ) |
GL_TEXTURE_BINDING_RECTANGLE | ( -- value ) |
GL_TEXTURE_BIT | ( -- value ) |
GL_TEXTURE_BLUE_SIZE | ( -- value ) |
GL_TEXTURE_BLUE_TYPE | ( -- value ) |
GL_TEXTURE_BORDER | ( -- value ) |
GL_TEXTURE_BORDER_COLOR | ( -- value ) |
GL_TEXTURE_BUFFER | ( -- value ) |
GL_TEXTURE_BUFFER_DATA_STORE_BINDING | ( -- value ) |
GL_TEXTURE_BUFFER_FORMAT | ( -- value ) |
GL_TEXTURE_COMPARE_FUNC | ( -- value ) |
GL_TEXTURE_COMPARE_MODE | ( -- value ) |
GL_TEXTURE_COMPONENTS | ( -- value ) |
GL_TEXTURE_COMPRESSED | ( -- value ) |
GL_TEXTURE_COMPRESSED_IMAGE_SIZE | ( -- value ) |
GL_TEXTURE_COMPRESSION_HINT | ( -- value ) |
GL_TEXTURE_COORD_ARRAY | ( -- value ) |
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_TEXTURE_COORD_ARRAY_POINTER | ( -- value ) |
GL_TEXTURE_COORD_ARRAY_SIZE | ( -- value ) |
GL_TEXTURE_COORD_ARRAY_STRIDE | ( -- value ) |
GL_TEXTURE_COORD_ARRAY_TYPE | ( -- value ) |
GL_TEXTURE_CUBE_MAP | ( -- value ) |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X | ( -- value ) |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | ( -- value ) |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | ( -- value ) |
GL_TEXTURE_CUBE_MAP_POSITIVE_X | ( -- value ) |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y | ( -- value ) |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z | ( -- value ) |
GL_TEXTURE_CUBE_MAP_SEAMLESS | ( -- value ) |
GL_TEXTURE_DEPTH | ( -- value ) |
GL_TEXTURE_DEPTH_SIZE | ( -- value ) |
GL_TEXTURE_DEPTH_TYPE | ( -- value ) |
GL_TEXTURE_ENV | ( -- value ) |
GL_TEXTURE_ENV_COLOR | ( -- value ) |
GL_TEXTURE_ENV_MODE | ( -- value ) |
GL_TEXTURE_FETCH_BARRIER_BIT | ( -- value ) |
GL_TEXTURE_FILTER_CONTROL | ( -- value ) |
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS | ( -- value ) |
GL_TEXTURE_GEN_MODE | ( -- value ) |
GL_TEXTURE_GEN_Q | ( -- value ) |
GL_TEXTURE_GEN_R | ( -- value ) |
GL_TEXTURE_GEN_S | ( -- value ) |
GL_TEXTURE_GEN_T | ( -- value ) |
GL_TEXTURE_GREEN_SIZE | ( -- value ) |
GL_TEXTURE_GREEN_TYPE | ( -- value ) |
GL_TEXTURE_HEIGHT | ( -- value ) |
GL_TEXTURE_INTENSITY_SIZE | ( -- value ) |
GL_TEXTURE_INTENSITY_TYPE_ARB | ( -- value ) |
GL_TEXTURE_INTERNAL_FORMAT | ( -- value ) |
GL_TEXTURE_LOD_BIAS | ( -- value ) |
GL_TEXTURE_LUMINANCE_SIZE | ( -- value ) |
GL_TEXTURE_LUMINANCE_TYPE_ARB | ( -- value ) |
GL_TEXTURE_MAG_FILTER | ( -- value ) |
GL_TEXTURE_MATRIX | ( -- value ) |
GL_TEXTURE_MAX_LEVEL | ( -- value ) |
GL_TEXTURE_MAX_LOD | ( -- value ) |
GL_TEXTURE_MIN_FILTER | ( -- value ) |
GL_TEXTURE_MIN_LOD | ( -- value ) |
GL_TEXTURE_PRIORITY | ( -- value ) |
GL_TEXTURE_RECTANGLE | ( -- value ) |
GL_TEXTURE_RED_SIZE | ( -- value ) |
GL_TEXTURE_RED_TYPE | ( -- value ) |
GL_TEXTURE_RESIDENT | ( -- value ) |
GL_TEXTURE_SAMPLES | ( -- value ) |
GL_TEXTURE_SHARED_SIZE | ( -- value ) |
GL_TEXTURE_STACK_DEPTH | ( -- value ) |
GL_TEXTURE_STENCIL_SIZE | ( -- value ) |
GL_TEXTURE_SWIZZLE_A | ( -- value ) |
GL_TEXTURE_SWIZZLE_B | ( -- value ) |
GL_TEXTURE_SWIZZLE_G | ( -- value ) |
GL_TEXTURE_SWIZZLE_R | ( -- value ) |
GL_TEXTURE_SWIZZLE_RGBA | ( -- value ) |
GL_TEXTURE_UPDATE_BARRIER_BIT | ( -- value ) |
GL_TEXTURE_WIDTH | ( -- value ) |
GL_TEXTURE_WRAP_R | ( -- value ) |
GL_TEXTURE_WRAP_S | ( -- value ) |
GL_TEXTURE_WRAP_T | ( -- value ) |
GL_TIMEOUT_EXPIRED | ( -- value ) |
GL_TIMEOUT_IGNORED | ( -- value ) |
GL_TIMESTAMP | ( -- value ) |
GL_TIME_ELAPSED | ( -- value ) |
GL_TRANSFORM_BIT | ( -- value ) |
GL_TRANSFORM_FEEDBACK | ( -- value ) |
GL_TRANSFORM_FEEDBACK_BARRIER_BIT | ( -- value ) |
GL_TRANSFORM_FEEDBACK_BINDING | ( -- value ) |
GL_TRANSFORM_FEEDBACK_BUFFER | ( -- value ) |
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE | ( -- value ) |
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING | ( -- value ) |
GL_TRANSFORM_FEEDBACK_BUFFER_MODE | ( -- value ) |
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED | ( -- value ) |
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE | ( -- value ) |
GL_TRANSFORM_FEEDBACK_BUFFER_START | ( -- value ) |
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN | ( -- value ) |
GL_TRANSFORM_FEEDBACK_VARYINGS | ( -- value ) |
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH | ( -- value ) |
GL_TRANSPOSE_COLOR_MATRIX | ( -- value ) |
GL_TRANSPOSE_MODELVIEW_MATRIX | ( -- value ) |
GL_TRANSPOSE_PROJECTION_MATRIX | ( -- value ) |
GL_TRANSPOSE_TEXTURE_MATRIX | ( -- value ) |
GL_TRIANGLES | ( -- value ) |
GL_TRIANGLES_ADJACENCY | ( -- value ) |
GL_TRIANGLE_FAN | ( -- value ) |
GL_TRIANGLE_STRIP | ( -- value ) |
GL_TRIANGLE_STRIP_ADJACENCY | ( -- value ) |
GL_TRUE | ( -- value ) |
GL_UNIFORM_ARRAY_STRIDE | ( -- value ) |
GL_UNIFORM_BARRIER_BIT | ( -- value ) |
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS | ( -- value ) |
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES | ( -- value ) |
GL_UNIFORM_BLOCK_BINDING | ( -- value ) |
GL_UNIFORM_BLOCK_DATA_SIZE | ( -- value ) |
GL_UNIFORM_BLOCK_INDEX | ( -- value ) |
GL_UNIFORM_BLOCK_NAME_LENGTH | ( -- value ) |
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER | ( -- value ) |
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER | ( -- value ) |
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER | ( -- value ) |
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER | ( -- value ) |
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER | ( -- value ) |
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER | ( -- value ) |
GL_UNIFORM_BUFFER | ( -- value ) |
GL_UNIFORM_BUFFER_BINDING | ( -- value ) |
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT | ( -- value ) |
GL_UNIFORM_BUFFER_SIZE | ( -- value ) |
GL_UNIFORM_BUFFER_START | ( -- value ) |
GL_UNIFORM_IS_ROW_MAJOR | ( -- value ) |
GL_UNIFORM_MATRIX_STRIDE | ( -- value ) |
GL_UNIFORM_NAME_LENGTH | ( -- value ) |
GL_UNIFORM_OFFSET | ( -- value ) |
GL_UNIFORM_SIZE | ( -- value ) |
GL_UNIFORM_TYPE | ( -- value ) |
GL_UNPACK_ALIGNMENT | ( -- value ) |
GL_UNPACK_IMAGE_HEIGHT | ( -- value ) |
GL_UNPACK_LSB_FIRST | ( -- value ) |
GL_UNPACK_ROW_LENGTH | ( -- value ) |
GL_UNPACK_SKIP_IMAGES | ( -- value ) |
GL_UNPACK_SKIP_PIXELS | ( -- value ) |
GL_UNPACK_SKIP_ROWS | ( -- value ) |
GL_UNPACK_SWAP_BYTES | ( -- value ) |
GL_UNSIGNALED | ( -- value ) |
GL_UNSIGNED_BYTE | ( -- value ) |
GL_UNSIGNED_BYTE_2_3_3_REV | ( -- value ) |
GL_UNSIGNED_BYTE_3_3_2 | ( -- value ) |
GL_UNSIGNED_INT | ( -- value ) |
GL_UNSIGNED_INT_10F_11F_11F_REV | ( -- value ) |
GL_UNSIGNED_INT_10_10_10_2 | ( -- value ) |
GL_UNSIGNED_INT_24_8 | ( -- value ) |
GL_UNSIGNED_INT_2_10_10_10_REV | ( -- value ) |
GL_UNSIGNED_INT_5_9_9_9_REV | ( -- value ) |
GL_UNSIGNED_INT_8_8_8_8 | ( -- value ) |
GL_UNSIGNED_INT_8_8_8_8_REV | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_1D | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_1D_ARRAY | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_2D | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_2D_ARRAY | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_2D_RECT | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_3D | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_BUFFER | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_CUBE | ( -- value ) |
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY | ( -- value ) |
GL_UNSIGNED_INT_SAMPLER_1D | ( -- value ) |
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY | ( -- value ) |
GL_UNSIGNED_INT_SAMPLER_2D | ( -- value ) |
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY | ( -- value ) |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE | ( -- value ) |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | ( -- value ) |
GL_UNSIGNED_INT_SAMPLER_2D_RECT | ( -- value ) |
GL_UNSIGNED_INT_SAMPLER_3D | ( -- value ) |
GL_UNSIGNED_INT_SAMPLER_BUFFER | ( -- value ) |
GL_UNSIGNED_INT_SAMPLER_CUBE | ( -- value ) |
GL_UNSIGNED_INT_VEC2 | ( -- value ) |
GL_UNSIGNED_INT_VEC3 | ( -- value ) |
GL_UNSIGNED_INT_VEC4 | ( -- value ) |
GL_UNSIGNED_NORMALIZED | ( -- value ) |
GL_UNSIGNED_SHORT | ( -- value ) |
GL_UNSIGNED_SHORT_1_5_5_5_REV | ( -- value ) |
GL_UNSIGNED_SHORT_4_4_4_4 | ( -- value ) |
GL_UNSIGNED_SHORT_4_4_4_4_REV | ( -- value ) |
GL_UNSIGNED_SHORT_5_5_5_1 | ( -- value ) |
GL_UNSIGNED_SHORT_5_6_5 | ( -- value ) |
GL_UNSIGNED_SHORT_5_6_5_REV | ( -- value ) |
GL_UPPER_LEFT | ( -- value ) |
GL_V2F | ( -- value ) |
GL_V3F | ( -- value ) |
GL_VALIDATE_STATUS | ( -- value ) |
GL_VENDOR | ( -- value ) |
GL_VERSION | ( -- value ) |
GL_VERTEX_ARRAY | ( -- value ) |
GL_VERTEX_ARRAY_BINDING | ( -- value ) |
GL_VERTEX_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_VERTEX_ARRAY_POINTER | ( -- value ) |
GL_VERTEX_ARRAY_SIZE | ( -- value ) |
GL_VERTEX_ARRAY_STRIDE | ( -- value ) |
GL_VERTEX_ARRAY_TYPE | ( -- value ) |
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | ( -- value ) |
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_VERTEX_ATTRIB_ARRAY_ENABLED | ( -- value ) |
GL_VERTEX_ATTRIB_ARRAY_INTEGER | ( -- value ) |
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED | ( -- value ) |
GL_VERTEX_ATTRIB_ARRAY_POINTER | ( -- value ) |
GL_VERTEX_ATTRIB_ARRAY_SIZE | ( -- value ) |
GL_VERTEX_ATTRIB_ARRAY_STRIDE | ( -- value ) |
GL_VERTEX_ATTRIB_ARRAY_TYPE | ( -- value ) |
GL_VERTEX_PROGRAM_POINT_SIZE | ( -- value ) |
GL_VERTEX_PROGRAM_TWO_SIDE | ( -- value ) |
GL_VERTEX_SHADER | ( -- value ) |
GL_VIEWPORT | ( -- value ) |
GL_VIEWPORT_BIT | ( -- value ) |
GL_WAIT_FAILED | ( -- value ) |
GL_WEIGHT_ARRAY_BUFFER_BINDING | ( -- value ) |
GL_WRITE_ONLY | ( -- value ) |
GL_XOR | ( -- value ) |
GL_ZERO | ( -- value ) |
GL_ZOOM_X | ( -- value ) |
GL_ZOOM_Y | ( -- value ) |
glAccum | ( op value -- ) |
glActiveTexture | ( texture -- ) |
glAlphaFunc | ( func ref -- ) |
glAreTexturesResident | ( n textures residences -- GLboolean ) |
glArrayElement | ( i -- ) |
glAttachShader | ( program shader -- ) |
glBegin | ( mode -- ) |
glBeginConditionalRender | ( id mode -- ) |
glBeginQuery | ( target id -- ) |
glBeginQueryIndexed | ( target index id -- ) |
glBeginTransformFeedback | ( primitiveMode -- ) |
glBindAttribLocation | ( program index name -- ) |
glBindBuffer | ( target buffer -- ) |
glBindBufferBase | ( target index buffer -- ) |
glBindBufferRange | ( target index buffer offset size -- ) |
glBindFragDataLocation | ( program colorNumber name -- ) |
glBindFragDataLocationIndexed | ( program colorNumber index name -- ) |
glBindFramebuffer | ( target framebuffer -- ) |
glBindImageTexture | ( unit texture level layered layer access format -- ) |
glBindRenderbuffer | ( target renderbuffer -- ) |
glBindSampler | ( unit sampler -- ) |
glBindTexture | ( target texture -- ) |
glBindTextureUnit | ( unit texture -- ) |
glBindTransformFeedback | ( target id -- ) |
glBindVertexArray | ( array -- ) |
glBitmap | ( width height xorig yorig xmove ymove bitmap -- ) |
glBlendColor | ( red green blue alpha -- ) |
glBlendEquation | ( mode -- ) |
glBlendEquationSeparate | ( modeRGB modeAlpha -- ) |
glBlendFunc | ( sfactor dfactor -- ) |
glBlendFuncSeparate | ( sfactorRGB dfactorRGB sfactorAlpha dfactorAlpha -- ) |
glBlitFramebuffer | ( srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask filter -- ) |
glBlitNamedFramebuffer | ( readFramebuffer drawFramebuffer srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask filter -- ) |
glBufferData | ( target size data usage -- ) |
glBufferSubData | ( target offset size data -- ) |
glCallList | ( list -- ) |
glCallLists | ( n type lists -- ) |
glCheckFramebufferStatus | ( target -- GLenum ) |
glCheckNamedFramebufferStatus | ( framebuffer target -- GLenum ) |
glClampColor | ( target clamp -- ) |
glClear | ( mask -- ) |
glClearAccum | ( red green blue alpha -- ) |
glClearBufferfi | ( buffer drawbuffer depth stencil -- ) |
glClearBufferfv | ( buffer drawbuffer value -- ) |
glClearBufferiv | ( buffer drawbuffer value -- ) |
glClearBufferuiv | ( buffer drawbuffer value -- ) |
glClearColor | ( red green blue alpha -- ) |
glClearColorIiEXT | ( r g b a -- ) |
glClearColorIuiEXT | ( r g b a -- ) |
glClearDepth | ( depth -- ) |
glClearIndex | ( c -- ) |
glClearNamedBufferData | ( buffer internalformat format type data -- ) |
glClearNamedBufferSubData | ( buffer internalformat offset size format type data -- ) |
glClearNamedFramebufferfi | ( framebuffer buffer drawbuffer depth stencil -- ) |
glClearNamedFramebufferfv | ( framebuffer buffer drawbuffer value -- ) |
glClearNamedFramebufferiv | ( framebuffer buffer drawbuffer value -- ) |
glClearNamedFramebufferuiv | ( framebuffer buffer drawbuffer value -- ) |
glClearStencil | ( s -- ) |
glClientActiveTexture | ( texture -- ) |
glClientWaitSync | ( sync flags timeout -- GLenum ) |
glClipPlane | ( plane equation -- ) |
glColor3b | ( red green blue -- ) |
glColor3bv | ( v -- ) |
glColor3d | ( red green blue -- ) |
glColor3dv | ( v -- ) |
glColor3f | ( red green blue -- ) |
glColor3fv | ( v -- ) |
glColor3i | ( red green blue -- ) |
glColor3iv | ( v -- ) |
glColor3s | ( red green blue -- ) |
glColor3sv | ( v -- ) |
glColor3ub | ( red green blue -- ) |
glColor3ubv | ( v -- ) |
glColor3ui | ( red green blue -- ) |
glColor3uiv | ( v -- ) |
glColor3us | ( red green blue -- ) |
glColor3usv | ( v -- ) |
glColor4b | ( red green blue alpha -- ) |
glColor4bv | ( v -- ) |
glColor4d | ( red green blue alpha -- ) |
glColor4dv | ( v -- ) |
glColor4f | ( red green blue alpha -- ) |
glColor4fv | ( v -- ) |
glColor4i | ( red green blue alpha -- ) |
glColor4iv | ( v -- ) |
glColor4s | ( red green blue alpha -- ) |
glColor4sv | ( v -- ) |
glColor4ub | ( red green blue alpha -- ) |
glColor4ubv | ( v -- ) |
glColor4ui | ( red green blue alpha -- ) |
glColor4uiv | ( v -- ) |
glColor4us | ( red green blue alpha -- ) |
glColor4usv | ( v -- ) |
glColorMask | ( red green blue alpha -- ) |
glColorMaski | ( buf r g b a -- ) |
glColorMaterial | ( face mode -- ) |
glColorP3ui | ( type color -- ) |
glColorP3uiv | ( type color -- ) |
glColorP4ui | ( type color -- ) |
glColorP4uiv | ( type color -- ) |
glColorPointer | ( size type stride ptr -- ) |
glCompileShader | ( shader -- ) |
glCompressedTexImage1D | ( target level internalformat width border imageSize data -- ) |
glCompressedTexImage2D | ( target level internalformat width height border imageSize data -- ) |
glCompressedTexImage3D | ( target level internalformat width height depth border imageSize data -- ) |
glCompressedTexSubImage1D | ( target level xoffset width format imageSize data -- ) |
glCompressedTexSubImage2D | ( target level xoffset yoffset width height format imageSize data -- ) |
glCompressedTexSubImage3D | ( target level xoffset yoffset zoffset width height depth format imageSize data -- ) |
glCompressedTextureSubImage1D | ( texture level xoffset width format imageSize data -- ) |
glCompressedTextureSubImage2D | ( texture level xoffset yoffset width height format imageSize data -- ) |
glCompressedTextureSubImage3D | ( texture level xoffset yoffset zoffset width height depth format imageSize data -- ) |
glCopyBufferSubData | ( readtarget writetarget readoffset writeoffset size -- ) |
glCopyNamedBufferSubData | ( readBuffer writeBuffer readOffset writeOffset size -- ) |
glCopyPixels | ( x y width height type -- ) |
glCopyTexImage1D | ( target level internalformat x y width border -- ) |
glCopyTexImage2D | ( target level internalformat x y width height border -- ) |
glCopyTexSubImage1D | ( target level xoffset x y width -- ) |
glCopyTexSubImage2D | ( target level xoffset yoffset x y width height -- ) |
glCopyTexSubImage3D | ( target level xoffset yoffset zoffset x y width height -- ) |
glCopyTextureSubImage1D | ( texture level xoffset x y width -- ) |
glCopyTextureSubImage2D | ( texture level xoffset yoffset x y width height -- ) |
glCopyTextureSubImage3D | ( texture level xoffset yoffset zoffset x y width height -- ) |
glCreateBuffers | ( n buffers -- ) |
glCreateFramebuffers | ( n framebuffers -- ) |
glCreateProgram | ( -- GLuint ) |
glCreateProgramPipelines | ( n pipelines -- ) |
glCreateQueries | ( target n ids -- ) |
glCreateRenderbuffers | ( n renderbuffers -- ) |
glCreateSamplers | ( n samplers -- ) |
glCreateShader | ( type -- GLuint ) |
glCreateTextures | ( target n textures -- ) |
glCreateTransformFeedbacks | ( n ids -- ) |
glCreateVertexArrays | ( n arrays -- ) |
glCullFace | ( mode -- ) |
glDeleteBuffers | ( n buffers -- ) |
glDeleteFramebuffers | ( n framebuffers -- ) |
glDeleteLists | ( list range -- ) |
glDeleteProgram | ( program -- ) |
glDeleteQueries | ( n ids -- ) |
glDeleteRenderbuffers | ( n renderbuffers -- ) |
glDeleteSamplers | ( count samplers -- ) |
glDeleteShader | ( shader -- ) |
glDeleteSync | ( sync -- ) |
glDeleteTextures | ( n textures -- ) |
glDeleteTransformFeedbacks | ( n ids -- ) |
glDeleteVertexArrays | ( n arrays -- ) |
glDepthFunc | ( func -- ) |
glDepthMask | ( flag -- ) |
glDepthRange | ( near_val far_val -- ) |
glDetachShader | ( program shader -- ) |
glDisable | ( cap -- ) |
glDisableClientState | ( cap -- ) |
glDisableVertexArrayAttrib | ( vaobj index -- ) |
glDisableVertexAttribArray | ( index -- ) |
glDisablei | ( target index -- ) |
glDispatchCompute | ( num_groups_x num_groups_y num_groups_z -- ) |
glDispatchComputeIndirect | ( indirect -- ) |
glDrawArrays | ( mode first count -- ) |
glDrawArraysInstanced | ( mode first count primcount -- ) |
glDrawBuffer | ( mode -- ) |
glDrawBuffers | ( n bufs -- ) |
glDrawElements | ( mode count type indices -- ) |
glDrawElementsBaseVertex | ( mode count type indices basevertex -- ) |
glDrawElementsInstanced | ( mode count type indices primcount -- ) |
glDrawPixels | ( width height format type pixels -- ) |
glDrawRangeElements | ( mode start end count type indices -- ) |
glDrawTransformFeedback | ( mode id -- ) |
glDrawTransformFeedbackStream | ( mode id stream -- ) |
glEdgeFlag | ( flag -- ) |
glEdgeFlagPointer | ( stride ptr -- ) |
glEdgeFlagv | ( flag -- ) |
glEnable | ( cap -- ) |
glEnableClientState | ( cap -- ) |
glEnableVertexArrayAttrib | ( vaobj index -- ) |
glEnableVertexAttribArray | ( index -- ) |
glEnablei | ( target index -- ) |
glEnd | ( -- ) |
glEndConditionalRender | ( -- ) |
glEndList | ( -- ) |
glEndQuery | ( target -- ) |
glEndQueryIndexed | ( target index -- ) |
glEndTransformFeedback | ( -- ) |
glEvalCoord1d | ( u -- ) |
glEvalCoord1dv | ( u -- ) |
glEvalCoord1f | ( u -- ) |
glEvalCoord1fv | ( u -- ) |
glEvalCoord2d | ( u v -- ) |
glEvalCoord2dv | ( u -- ) |
glEvalCoord2f | ( u v -- ) |
glEvalCoord2fv | ( u -- ) |
glEvalMesh1 | ( mode i1 i2 -- ) |
glEvalMesh2 | ( mode i1 i2 j1 j2 -- ) |
glEvalPoint1 | ( i -- ) |
glEvalPoint2 | ( i j -- ) |
glFeedbackBuffer | ( size type buffer -- ) |
glFenceSync | ( condition flags -- GLsync ) |
glFinish | ( -- ) |
glFlush | ( -- ) |
glFlushMappedBufferRange | ( target offset size -- ) |
glFlushMappedNamedBufferRange | ( buffer offset length -- ) |
glFogCoordPointer | ( type stride pointer -- ) |
glFogCoordd | ( coord -- ) |
glFogCoorddv | ( coord -- ) |
glFogCoordf | ( coord -- ) |
glFogCoordfv | ( coord -- ) |
glFogf | ( pname param -- ) |
glFogfv | ( pname params -- ) |
glFogi | ( pname param -- ) |
glFogiv | ( pname params -- ) |
glFramebufferRenderbuffer | ( target attachment renderbuffertarget renderbuffer -- ) |
glFramebufferTexture | ( target attachment texture level -- ) |
glFramebufferTexture1D | ( target attachment textarget texture level -- ) |
glFramebufferTexture2D | ( target attachment textarget texture level -- ) |
glFramebufferTexture3D | ( target attachment textarget texture level zoffset -- ) |
glFramebufferTextureFaceARB | ( target attachment texture level face -- ) |
glFramebufferTextureLayer | ( target attachment texture level layer -- ) |
glFramebufferTextureLayerARB | ( target attachment texture level layer -- ) |
glFrontFace | ( mode -- ) |
glFrustum | ( left right bottom top near_val far_val -- ) |
glGenBuffers | ( n buffers -- ) |
glGenFramebuffers | ( n framebuffers -- ) |
glGenLists | ( range -- GLuint ) |
glGenQueries | ( n ids -- ) |
glGenRenderbuffers | ( n renderbuffers -- ) |
glGenSamplers | ( count samplers -- ) |
glGenTextures | ( n textures -- ) |
glGenTransformFeedbacks | ( n ids -- ) |
glGenVertexArrays | ( n arrays -- ) |
glGenerateMipmap | ( target -- ) |
glGenerateTextureMipmap | ( texture -- ) |
glGetActiveAttrib | ( program index maxLength length size type name -- ) |
glGetActiveSubroutineName | ( program shadertype index bufsize length name -- ) |
glGetActiveSubroutineUniformName | ( program shadertype index bufsize length name -- ) |
glGetActiveSubroutineUniformiv | ( program shadertype index pname values -- ) |
glGetActiveUniform | ( program index maxLength length size type name -- ) |
glGetActiveUniformBlockName | ( program uniformBlockIndex bufSize length uniformName -- ) |
glGetActiveUniformBlockiv | ( program uniformBlockIndex pname params -- ) |
glGetActiveUniformName | ( program uniformIndex bufSize length uniformName -- ) |
glGetActiveUniformsiv | ( program uniformCount uniformIndices pname params -- ) |
glGetAttachedShaders | ( program maxCount count shaders -- ) |
glGetAttribLocation | ( program name -- GLint ) |
glGetBooleani_v | ( value index data -- ) |
glGetBooleanv | ( pname params -- ) |
glGetBufferParameteri64v | ( target pname params -- ) |
glGetBufferParameteriv | ( target pname params -- ) |
glGetBufferPointerv | ( target pname params -- ) |
glGetBufferSubData | ( target offset size data -- ) |
glGetClipPlane | ( plane equation -- ) |
glGetCompressedTexImage | ( target lod img -- ) |
glGetCompressedTextureImage | ( texture level bufSize pixels -- ) |
glGetDoublev | ( pname params -- ) |
glGetError | ( -- GLenum ) |
glGetFloatv | ( pname params -- ) |
glGetFragDataIndex | ( program name -- GLint ) |
glGetFragDataLocation | ( program name -- GLint ) |
glGetFramebufferAttachmentParameteriv | ( target attachment pname params -- ) |
glGetInteger64i_v | ( target index data -- ) |
glGetInteger64v | ( pname params -- ) |
glGetIntegeri_v | ( value index data -- ) |
glGetIntegerv | ( pname params -- ) |
glGetLightfv | ( light pname params -- ) |
glGetLightiv | ( light pname params -- ) |
glGetMapdv | ( target query v -- ) |
glGetMapfv | ( target query v -- ) |
glGetMapiv | ( target query v -- ) |
glGetMaterialfv | ( face pname params -- ) |
glGetMaterialiv | ( face pname params -- ) |
glGetMultisamplefv | ( pname index val -- ) |
glGetNamedBufferParameteri64v | ( buffer pname params -- ) |
glGetNamedBufferParameteriv | ( buffer pname params -- ) |
glGetNamedBufferPointerv | ( buffer pname params -- ) |
glGetNamedBufferSubData | ( buffer offset size data -- ) |
glGetNamedFramebufferAttachmentParameteriv | ( framebuffer attachment pname params -- ) |
glGetNamedFramebufferParameteriv | ( framebuffer pname param -- ) |
glGetNamedRenderbufferParameteriv | ( renderbuffer pname params -- ) |
glGetPixelMapfv | ( map values -- ) |
glGetPixelMapuiv | ( map values -- ) |
glGetPixelMapusv | ( map values -- ) |
glGetPointerv | ( pname params -- ) |
glGetPolygonStipple | ( mask -- ) |
glGetProgramInfoLog | ( program bufSize length infoLog -- ) |
glGetProgramStageiv | ( program shadertype pname values -- ) |
glGetProgramiv | ( program pname param -- ) |
glGetQueryIndexediv | ( target index pname params -- ) |
glGetQueryObjecti64v | ( id pname params -- ) |
glGetQueryObjectiv | ( id pname params -- ) |
glGetQueryObjectui64v | ( id pname params -- ) |
glGetQueryObjectuiv | ( id pname params -- ) |
glGetQueryiv | ( target pname params -- ) |
glGetRenderbufferParameteriv | ( target pname params -- ) |
glGetSamplerParameterIfv | ( sampler pname params -- ) |
glGetSamplerParameterIiv | ( sampler pname params -- ) |
glGetSamplerParameterfv | ( sampler pname params -- ) |
glGetSamplerParameteriv | ( sampler pname params -- ) |
glGetShaderInfoLog | ( shader bufSize length infoLog -- ) |
glGetShaderSource | ( obj maxLength length source -- ) |
glGetShaderiv | ( shader pname param -- ) |
glGetString | ( name -- GLstring ) |
glGetStringi | ( value index -- GLubyte* ) |
glGetSubroutineIndex | ( program shadertype name -- GLuint ) |
glGetSubroutineUniformLocation | ( program shadertype name -- GLint ) |
glGetSynciv | ( sync pname bufSize length values -- ) |
glGetTexEnvfv | ( target pname params -- ) |
glGetTexEnviv | ( target pname params -- ) |
glGetTexGendv | ( coord pname params -- ) |
glGetTexGenfv | ( coord pname params -- ) |
glGetTexGeniv | ( coord pname params -- ) |
glGetTexImage | ( target level format type pixels -- ) |
glGetTexLevelParameterfv | ( target level pname params -- ) |
glGetTexLevelParameteriv | ( target level pname params -- ) |
glGetTexParameterIiv | ( target pname params -- ) |
glGetTexParameterIuiv | ( target pname params -- ) |
glGetTexParameterfv | ( target pname params -- ) |
glGetTexParameteriv | ( target pname params -- ) |
glGetTextureImage | ( texture level format type bufSize pixels -- ) |
glGetTextureLevelParameterfv | ( texture level pname params -- ) |
glGetTextureLevelParameteriv | ( texture level pname params -- ) |
glGetTextureParameterIiv | ( texture pname params -- ) |
glGetTextureParameterIuiv | ( texture pname params -- ) |
glGetTextureParameterfv | ( texture pname params -- ) |
glGetTextureParameteriv | ( texture pname params -- ) |
glGetTransformFeedbackVarying | ( program index bufSize length size type name -- ) |
glGetTransformFeedbacki64_v | ( xfb pname index param -- ) |
glGetTransformFeedbacki_v | ( xfb pname index param -- ) |
glGetTransformFeedbackiv | ( xfb pname param -- ) |
glGetUniformBlockIndex | ( program uniformBlockName -- GLuint ) |
glGetUniformIndices | ( program uniformCount uniformNames uniformIndices -- ) |
glGetUniformLocation | ( programObj name -- GLint ) |
glGetUniformSubroutineuiv | ( shadertype location params -- ) |
glGetUniformdv | ( program location params -- ) |
glGetUniformfv | ( program location params -- ) |
glGetUniformiv | ( program location params -- ) |
glGetUniformuiv | ( program location params -- ) |
glGetVertexArrayIndexed64iv | ( vaobj index pname param -- ) |
glGetVertexArrayIndexediv | ( vaobj index pname param -- ) |
glGetVertexArrayiv | ( vaobj pname param -- ) |
glGetVertexAttribIiv | ( index pname params -- ) |
glGetVertexAttribIuiv | ( index pname params -- ) |
glGetVertexAttribPointerv | ( index pname pointer -- ) |
glGetVertexAttribdv | ( index pname params -- ) |
glGetVertexAttribfv | ( index pname params -- ) |
glGetVertexAttribiv | ( index pname params -- ) |
glHint | ( target mode -- ) |
glIndexMask | ( mask -- ) |
glIndexPointer | ( type stride ptr -- ) |
glIndexd | ( c -- ) |
glIndexdv | ( c -- ) |
glIndexf | ( c -- ) |
glIndexfv | ( c -- ) |
glIndexi | ( c -- ) |
glIndexiv | ( c -- ) |
glIndexs | ( c -- ) |
glIndexsv | ( c -- ) |
glIndexub | ( c -- ) |
glIndexubv | ( c -- ) |
glInitNames | ( -- ) |
glInterleavedArrays | ( format stride pointer -- ) |
glInvalidateNamedFramebufferData | ( framebuffer numAttachments attachments -- ) |
glInvalidateNamedFramebufferSubData | ( framebuffer numAttachments attachments x y width height -- ) |
glIsBuffer | ( buffer -- GLboolean ) |
glIsEnabled | ( cap -- GLboolean ) |
glIsEnabledi | ( target index -- GLboolean ) |
glIsFramebuffer | ( framebuffer -- GLboolean ) |
glIsList | ( list -- GLboolean ) |
glIsProgram | ( program -- GLboolean ) |
glIsQuery | ( id -- GLboolean ) |
glIsRenderbuffer | ( renderbuffer -- GLboolean ) |
glIsSampler | ( sampler -- GLboolean ) |
glIsShader | ( shader -- GLboolean ) |
glIsSync | ( sync -- GLboolean ) |
glIsTexture | ( texture -- GLboolean ) |
glIsTransformFeedback | ( id -- GLboolean ) |
glIsVertexArray | ( array -- GLboolean ) |
glLightModelf | ( pname param -- ) |
glLightModelfv | ( pname params -- ) |
glLightModeli | ( pname param -- ) |
glLightModeliv | ( pname params -- ) |
glLightf | ( light pname param -- ) |
glLightfv | ( light pname params -- ) |
glLighti | ( light pname param -- ) |
glLightiv | ( light pname params -- ) |
glLineStipple | ( factor pattern -- ) |
glLineWidth | ( width -- ) |
glLinkProgram | ( program -- ) |
glListBase | ( base -- ) |
glLoadIdentity | ( -- ) |
glLoadMatrixd | ( m -- ) |
glLoadMatrixf | ( m -- ) |
glLoadName | ( name -- ) |
glLoadTransposeMatrixd | ( m -- ) |
glLoadTransposeMatrixf | ( m -- ) |
glLogicOp | ( opcode -- ) |
glMap1d | ( target u1 u2 stride order points -- ) |
glMap1f | ( target u1 u2 stride order points -- ) |
glMap2d | ( target u1 u2 ustride uorder v1 v2 vstride vorder points -- ) |
glMap2f | ( target u1 u2 ustride uorder v1 v2 vstride vorder points -- ) |
glMapBuffer | ( target access -- GLvoid* ) |
glMapBufferRange | ( target offset length access -- GLvoid* ) |
glMapGrid1d | ( un u1 u2 -- ) |
glMapGrid1f | ( un u1 u2 -- ) |
glMapGrid2d | ( un u1 u2 vn v1 v2 -- ) |
glMapGrid2f | ( un u1 u2 vn v1 v2 -- ) |
glMapNamedBuffer | ( buffer access -- void* ) |
glMapNamedBufferRange | ( buffer offset length access -- void* ) |
glMaterialf | ( face pname param -- ) |
glMaterialfv | ( face pname params -- ) |
glMateriali | ( face pname param -- ) |
glMaterialiv | ( face pname params -- ) |
glMatrixMode | ( mode -- ) |
glMemoryBarrier | ( barriers -- ) |
glMultMatrixd | ( m -- ) |
glMultMatrixf | ( m -- ) |
glMultTransposeMatrixd | ( m -- ) |
glMultTransposeMatrixf | ( m -- ) |
glMultiDrawArrays | ( mode first count primcount -- ) |
glMultiDrawElements | ( mode count type indices primcount -- ) |
glMultiTexCoord1d | ( target s -- ) |
glMultiTexCoord1dv | ( target v -- ) |
glMultiTexCoord1f | ( target s -- ) |
glMultiTexCoord1fv | ( target v -- ) |
glMultiTexCoord1i | ( target s -- ) |
glMultiTexCoord1iv | ( target v -- ) |
glMultiTexCoord1s | ( target s -- ) |
glMultiTexCoord1sv | ( target v -- ) |
glMultiTexCoord2d | ( target s t -- ) |
glMultiTexCoord2dv | ( target v -- ) |
glMultiTexCoord2f | ( target s t -- ) |
glMultiTexCoord2fv | ( target v -- ) |
glMultiTexCoord2i | ( target s t -- ) |
glMultiTexCoord2iv | ( target v -- ) |
glMultiTexCoord2s | ( target s t -- ) |
glMultiTexCoord2sv | ( target v -- ) |
glMultiTexCoord3d | ( target s t r -- ) |
glMultiTexCoord3dv | ( target v -- ) |
glMultiTexCoord3f | ( target s t r -- ) |
glMultiTexCoord3fv | ( target v -- ) |
glMultiTexCoord3i | ( target s t r -- ) |
glMultiTexCoord3iv | ( target v -- ) |
glMultiTexCoord3s | ( target s t r -- ) |
glMultiTexCoord3sv | ( target v -- ) |
glMultiTexCoord4d | ( target s t r q -- ) |
glMultiTexCoord4dv | ( target v -- ) |
glMultiTexCoord4f | ( target s t r q -- ) |
glMultiTexCoord4fv | ( target v -- ) |
glMultiTexCoord4i | ( target s t r q -- ) |
glMultiTexCoord4iv | ( target v -- ) |
glMultiTexCoord4s | ( target s t r q -- ) |
glMultiTexCoord4sv | ( target v -- ) |
glMultiTexCoordP1ui | ( texture type coords -- ) |
glMultiTexCoordP1uiv | ( texture type coords -- ) |
glMultiTexCoordP2ui | ( texture type coords -- ) |
glMultiTexCoordP2uiv | ( texture type coords -- ) |
glMultiTexCoordP3ui | ( texture type coords -- ) |
glMultiTexCoordP3uiv | ( texture type coords -- ) |
glMultiTexCoordP4ui | ( texture type coords -- ) |
glMultiTexCoordP4uiv | ( texture type coords -- ) |
glNamedBufferData | ( buffer size data usage -- ) |
glNamedBufferStorage | ( buffer size data flags -- ) |
glNamedBufferSubData | ( buffer offset size data -- ) |
glNamedFramebufferDrawBuffer | ( framebuffer mode -- ) |
glNamedFramebufferDrawBuffers | ( framebuffer n bufs -- ) |
glNamedFramebufferParameteri | ( framebuffer pname param -- ) |
glNamedFramebufferReadBuffer | ( framebuffer mode -- ) |
glNamedFramebufferRenderbuffer | ( framebuffer attachment renderbuffertarget renderbuffer -- ) |
glNamedFramebufferTexture | ( framebuffer attachment texture level -- ) |
glNamedFramebufferTextureLayer | ( framebuffer attachment texture level layer -- ) |
glNamedRenderbufferStorage | ( renderbuffer internalformat width height -- ) |
glNamedRenderbufferStorageMultisample | ( renderbuffer samples internalformat width height -- ) |
glNewList | ( list mode -- ) |
glNormal3b | ( nx ny nz -- ) |
glNormal3bv | ( v -- ) |
glNormal3d | ( nx ny nz -- ) |
glNormal3dv | ( v -- ) |
glNormal3f | ( nx ny nz -- ) |
glNormal3fv | ( v -- ) |
glNormal3i | ( nx ny nz -- ) |
glNormal3iv | ( v -- ) |
glNormal3s | ( nx ny nz -- ) |
glNormal3sv | ( v -- ) |
glNormalP3ui | ( type coords -- ) |
glNormalP3uiv | ( type coords -- ) |
glNormalPointer | ( type stride ptr -- ) |
glOrtho | ( left right bottom top near_val far_val -- ) |
glPassThrough | ( token -- ) |
glPatchParameterfv | ( pname values -- ) |
glPatchParameteri | ( pname value -- ) |
glPauseTransformFeedback | ( -- ) |
glPixelMapfv | ( map mapsize values -- ) |
glPixelMapuiv | ( map mapsize values -- ) |
glPixelMapusv | ( map mapsize values -- ) |
glPixelStoref | ( pname param -- ) |
glPixelStorei | ( pname param -- ) |
glPixelTransferf | ( pname param -- ) |
glPixelTransferi | ( pname param -- ) |
glPixelZoom | ( xfactor yfactor -- ) |
glPointParameterf | ( pname param -- ) |
glPointParameterfv | ( pname params -- ) |
glPointParameteri | ( pname param -- ) |
glPointParameteriv | ( pname params -- ) |
glPointSize | ( size -- ) |
glPolygonMode | ( face mode -- ) |
glPolygonOffset | ( factor units -- ) |
glPolygonStipple | ( mask -- ) |
glPopAttrib | ( -- ) |
glPopClientAttrib | ( -- ) |
glPopMatrix | ( -- ) |
glPopName | ( -- ) |
glPrimitiveRestartIndex | ( index -- ) |
glPrioritizeTextures | ( n textures priorities -- ) |
glProgramParameteriARB | ( program pname value -- ) |
glProgramUniform1d | ( program location x -- ) |
glProgramUniform1dv | ( program location count value -- ) |
glProgramUniform1f | ( program location v0 -- ) |
glProgramUniform1fv | ( program location count value -- ) |
glProgramUniform1i | ( program location v0 -- ) |
glProgramUniform1iv | ( program location count value -- ) |
glProgramUniform1ui | ( program location v0 -- ) |
glProgramUniform1uiv | ( program location count value -- ) |
glProgramUniform2d | ( program location x y -- ) |
glProgramUniform2dv | ( program location count value -- ) |
glProgramUniform2f | ( program location v0 v1 -- ) |
glProgramUniform2fv | ( program location count value -- ) |
glProgramUniform2i | ( program location v0 v1 -- ) |
glProgramUniform2iv | ( program location count value -- ) |
glProgramUniform2ui | ( program location v0 v1 -- ) |
glProgramUniform2uiv | ( program location count value -- ) |
glProgramUniform3d | ( program location x y z -- ) |
glProgramUniform3dv | ( program location count value -- ) |
glProgramUniform3f | ( program location v0 v1 v2 -- ) |
glProgramUniform3fv | ( program location count value -- ) |
glProgramUniform3i | ( program location v0 v1 v2 -- ) |
glProgramUniform3iv | ( program location count value -- ) |
glProgramUniform3ui | ( program location v0 v1 v2 -- ) |
glProgramUniform3uiv | ( program location count value -- ) |
glProgramUniform4d | ( program location x y z w -- ) |
glProgramUniform4dv | ( program location count value -- ) |
glProgramUniform4f | ( program location v0 v1 v2 v3 -- ) |
glProgramUniform4fv | ( program location count value -- ) |
glProgramUniform4i | ( program location v0 v1 v2 v3 -- ) |
glProgramUniform4iv | ( program location count value -- ) |
glProgramUniform4ui | ( program location v0 v1 v2 v3 -- ) |
glProgramUniform4uiv | ( program location count value -- ) |
glProgramUniformMatrix2dv | ( program location count transpose value -- ) |
glProgramUniformMatrix2fv | ( program location count transpose value -- ) |
glProgramUniformMatrix2x3dv | ( program location count transpose value -- ) |
glProgramUniformMatrix2x3fv | ( program location count transpose value -- ) |
glProgramUniformMatrix2x4dv | ( program location count transpose value -- ) |
glProgramUniformMatrix2x4fv | ( program location count transpose value -- ) |
glProgramUniformMatrix3dv | ( program location count transpose value -- ) |
glProgramUniformMatrix3fv | ( program location count transpose value -- ) |
glProgramUniformMatrix3x2dv | ( program location count transpose value -- ) |
glProgramUniformMatrix3x2fv | ( program location count transpose value -- ) |
glProgramUniformMatrix3x4dv | ( program location count transpose value -- ) |
glProgramUniformMatrix3x4fv | ( program location count transpose value -- ) |
glProgramUniformMatrix4dv | ( program location count transpose value -- ) |
glProgramUniformMatrix4fv | ( program location count transpose value -- ) |
glProgramUniformMatrix4x2dv | ( program location count transpose value -- ) |
glProgramUniformMatrix4x2fv | ( program location count transpose value -- ) |
glProgramUniformMatrix4x3dv | ( program location count transpose value -- ) |
glProgramUniformMatrix4x3fv | ( program location count transpose value -- ) |
glProvokingVertex | ( mode -- ) |
glPushAttrib | ( mask -- ) |
glPushClientAttrib | ( mask -- ) |
glPushMatrix | ( -- ) |
glPushName | ( name -- ) |
glQueryCounter | ( id target -- ) |
glRasterPos2d | ( x y -- ) |
glRasterPos2dv | ( v -- ) |
glRasterPos2f | ( x y -- ) |
glRasterPos2fv | ( v -- ) |
glRasterPos2i | ( x y -- ) |
glRasterPos2iv | ( v -- ) |
glRasterPos2s | ( x y -- ) |
glRasterPos2sv | ( v -- ) |
glRasterPos3d | ( x y z -- ) |
glRasterPos3dv | ( v -- ) |
glRasterPos3f | ( x y z -- ) |
glRasterPos3fv | ( v -- ) |
glRasterPos3i | ( x y z -- ) |
glRasterPos3iv | ( v -- ) |
glRasterPos3s | ( x y z -- ) |
glRasterPos3sv | ( v -- ) |
glRasterPos4d | ( x y z w -- ) |
glRasterPos4dv | ( v -- ) |
glRasterPos4f | ( x y z w -- ) |
glRasterPos4fv | ( v -- ) |
glRasterPos4i | ( x y z w -- ) |
glRasterPos4iv | ( v -- ) |
glRasterPos4s | ( x y z w -- ) |
glRasterPos4sv | ( v -- ) |
glReadBuffer | ( mode -- ) |
glReadPixels | ( x y width height format type pixels -- ) |
glRectd | ( x1 y1 x2 y2 -- ) |
glRectdv | ( v1 v2 -- ) |
glRectf | ( x1 y1 x2 y2 -- ) |
glRectfv | ( v1 v2 -- ) |
glRecti | ( x1 y1 x2 y2 -- ) |
glRectiv | ( v1 v2 -- ) |
glRects | ( x1 y1 x2 y2 -- ) |
glRectsv | ( v1 v2 -- ) |
glRenderMode | ( mode -- GLint ) |
glRenderbufferStorage | ( target internalformat width height -- ) |
glRenderbufferStorageMultisample | ( target samples internalformat width height -- ) |
glResumeTransformFeedback | ( -- ) |
glRotated | ( angle x y z -- ) |
glRotatef | ( angle x y z -- ) |
glSampleCoverage | ( value invert -- ) |
glSampleMaski | ( index mask -- ) |
glSamplerParameterIiv | ( sampler pname param -- ) |
glSamplerParameterIuiv | ( sampler pname param -- ) |
glSamplerParameterf | ( sampler pname param -- ) |
glSamplerParameterfv | ( sampler pname param -- ) |
glSamplerParameteri | ( sampler pname param -- ) |
glSamplerParameteriv | ( sampler pname param -- ) |
glScaled | ( x y z -- ) |
glScalef | ( x y z -- ) |
glScissor | ( x y width height -- ) |
glSecondaryColor3b | ( red green blue -- ) |
glSecondaryColor3bv | ( v -- ) |
glSecondaryColor3d | ( red green blue -- ) |
glSecondaryColor3dv | ( v -- ) |
glSecondaryColor3f | ( red green blue -- ) |
glSecondaryColor3fv | ( v -- ) |
glSecondaryColor3i | ( red green blue -- ) |
glSecondaryColor3iv | ( v -- ) |
glSecondaryColor3s | ( red green blue -- ) |
glSecondaryColor3sv | ( v -- ) |
glSecondaryColor3ub | ( red green blue -- ) |
glSecondaryColor3ubv | ( v -- ) |
glSecondaryColor3ui | ( red green blue -- ) |
glSecondaryColor3uiv | ( v -- ) |
glSecondaryColor3us | ( red green blue -- ) |
glSecondaryColor3usv | ( v -- ) |
glSecondaryColorP3ui | ( type color -- ) |
glSecondaryColorP3uiv | ( type color -- ) |
glSecondaryColorPointer | ( size type stride pointer -- ) |
glSelectBuffer | ( size buffer -- ) |
glShadeModel | ( mode -- ) |
glShaderSource | ( shader count strings lengths -- ) |
glStencilFunc | ( func ref mask -- ) |
glStencilFuncSeparate | ( frontfunc backfunc ref mask -- ) |
glStencilMask | ( mask -- ) |
glStencilMaskSeparate | ( face mask -- ) |
glStencilOp | ( fail zfail zpass -- ) |
glStencilOpSeparate | ( face sfail dpfail dppass -- ) |
glTexBuffer | ( target internalformat buffer -- ) |
glTexCoord1d | ( s -- ) |
glTexCoord1dv | ( v -- ) |
glTexCoord1f | ( s -- ) |
glTexCoord1fv | ( v -- ) |
glTexCoord1i | ( s -- ) |
glTexCoord1iv | ( v -- ) |
glTexCoord1s | ( s -- ) |
glTexCoord1sv | ( v -- ) |
glTexCoord2d | ( s t -- ) |
glTexCoord2dv | ( v -- ) |
glTexCoord2f | ( s t -- ) |
glTexCoord2fv | ( v -- ) |
glTexCoord2i | ( s t -- ) |
glTexCoord2iv | ( v -- ) |
glTexCoord2s | ( s t -- ) |
glTexCoord2sv | ( v -- ) |
glTexCoord3d | ( s t r -- ) |
glTexCoord3dv | ( v -- ) |
glTexCoord3f | ( s t r -- ) |
glTexCoord3fv | ( v -- ) |
glTexCoord3i | ( s t r -- ) |
glTexCoord3iv | ( v -- ) |
glTexCoord3s | ( s t r -- ) |
glTexCoord3sv | ( v -- ) |
glTexCoord4d | ( s t r q -- ) |
glTexCoord4dv | ( v -- ) |
glTexCoord4f | ( s t r q -- ) |
glTexCoord4fv | ( v -- ) |
glTexCoord4i | ( s t r q -- ) |
glTexCoord4iv | ( v -- ) |
glTexCoord4s | ( s t r q -- ) |
glTexCoord4sv | ( v -- ) |
glTexCoordP1ui | ( type coords -- ) |
glTexCoordP1uiv | ( type coords -- ) |
glTexCoordP2ui | ( type coords -- ) |
glTexCoordP2uiv | ( type coords -- ) |
glTexCoordP3ui | ( type coords -- ) |
glTexCoordP3uiv | ( type coords -- ) |
glTexCoordP4ui | ( type coords -- ) |
glTexCoordP4uiv | ( type coords -- ) |
glTexCoordPointer | ( size type stride ptr -- ) |
glTexEnvf | ( target pname param -- ) |
glTexEnvfv | ( target pname params -- ) |
glTexEnvi | ( target pname param -- ) |
glTexEnviv | ( target pname params -- ) |
glTexGend | ( coord pname param -- ) |
glTexGendv | ( coord pname params -- ) |
glTexGenf | ( coord pname param -- ) |
glTexGenfv | ( coord pname params -- ) |
glTexGeni | ( coord pname param -- ) |
glTexGeniv | ( coord pname params -- ) |
glTexImage1D | ( target level internalFormat width border format type pixels -- ) |
glTexImage2D | ( target level internalFormat width height border format type pixels -- ) |
glTexImage2DMultisample | ( target samples internalformat width height fixedsamplelocations -- ) |
glTexImage3D | ( target level internalFormat width height depth border format type pixels -- ) |
glTexImage3DMultisample | ( target samples internalformat width height depth fixedsamplelocations -- ) |
glTexParameterIiv | ( target pname params -- ) |
glTexParameterIuiv | ( target pname params -- ) |
glTexParameterf | ( target pname param -- ) |
glTexParameterfv | ( target pname params -- ) |
glTexParameteri | ( target pname param -- ) |
glTexParameteriv | ( target pname params -- ) |
glTexSubImage1D | ( target level xoffset width format type pixels -- ) |
glTexSubImage2D | ( target level xoffset yoffset width height format type pixels -- ) |
glTexSubImage3D | ( target level xoffset yoffset zoffset width height depth format type pixels -- ) |
glTextureBuffer | ( texture internalformat buffer -- ) |
glTextureBufferRange | ( texture internalformat buffer offset size -- ) |
glTextureParameterIiv | ( texture pname params -- ) |
glTextureParameterIuiv | ( texture pname params -- ) |
glTextureParameterf | ( texture pname param -- ) |
glTextureParameterfv | ( texture pname param -- ) |
glTextureParameteri | ( target pname param -- ) |
glTextureParameteriv | ( texture pname param -- ) |
glTextureStorage1D | ( texture levels internalformat width -- ) |
glTextureStorage2D | ( target levels internalformat width height -- ) |
glTextureStorage2DMultisample | ( texture samples internalformat width height fixedsamplelocations -- ) |
glTextureStorage3D | ( texture levels internalformat width height depth -- ) |
glTextureStorage3DMultisample | ( texture samples internalformat width height depth fixedsamplelocations -- ) |
glTextureSubImage1D | ( texture level xoffset width format type pixels -- ) |
glTextureSubImage2D | ( texture level xoffset yoffset width height format type pixels -- ) |
glTextureSubImage3D | ( texture level xoffset yoffset zoffset width height depth format type pixels -- ) |
glTransformFeedbackBufferBase | ( xfb index buffer -- ) |
glTransformFeedbackBufferRange | ( xfb index buffer offset size -- ) |
glTransformFeedbackVaryings | ( program count varyings bufferMode -- ) |
glTranslated | ( x y z -- ) |
glTranslatef | ( x y z -- ) |
glUniform1d | ( location x -- ) |
glUniform1dv | ( location count value -- ) |
glUniform1f | ( location v0 -- ) |
glUniform1fv | ( location count value -- ) |
glUniform1i | ( location v0 -- ) |
glUniform1iv | ( location count value -- ) |
glUniform1ui | ( location v0 -- ) |
glUniform1uiv | ( location count value -- ) |
glUniform2d | ( location x y -- ) |
glUniform2dv | ( location count value -- ) |
glUniform2f | ( location v0 v1 -- ) |
glUniform2fv | ( location count value -- ) |
glUniform2i | ( location v0 v1 -- ) |
glUniform2iv | ( location count value -- ) |
glUniform2ui | ( location v0 v1 -- ) |
glUniform2uiv | ( location count value -- ) |
glUniform3d | ( location x y z -- ) |
glUniform3dv | ( location count value -- ) |
glUniform3f | ( location v0 v1 v2 -- ) |
glUniform3fv | ( location count value -- ) |
glUniform3i | ( location v0 v1 v2 -- ) |
glUniform3iv | ( location count value -- ) |
glUniform3ui | ( location v0 v1 v2 -- ) |
glUniform3uiv | ( location count value -- ) |
glUniform4d | ( location x y z w -- ) |
glUniform4dv | ( location count value -- ) |
glUniform4f | ( location v0 v1 v2 v3 -- ) |
glUniform4fv | ( location count value -- ) |
glUniform4i | ( location v0 v1 v2 v3 -- ) |
glUniform4iv | ( location count value -- ) |
glUniform4ui | ( location v0 v1 v2 v3 -- ) |
glUniform4uiv | ( location count value -- ) |
glUniformBlockBinding | ( buffer uniformBlockIndex uniformBlockBinding -- ) |
glUniformMatrix2dv | ( location count transpose value -- ) |
glUniformMatrix2fv | ( location count transpose value -- ) |
glUniformMatrix2x3dv | ( location count transpose value -- ) |
glUniformMatrix2x3fv | ( location count transpose value -- ) |
glUniformMatrix2x4dv | ( location count transpose value -- ) |
glUniformMatrix2x4fv | ( location count transpose value -- ) |
glUniformMatrix3dv | ( location count transpose value -- ) |
glUniformMatrix3fv | ( location count transpose value -- ) |
glUniformMatrix3x2dv | ( location count transpose value -- ) |
glUniformMatrix3x2fv | ( location count transpose value -- ) |
glUniformMatrix3x4dv | ( location count transpose value -- ) |
glUniformMatrix3x4fv | ( location count transpose value -- ) |
glUniformMatrix4dv | ( location count transpose value -- ) |
glUniformMatrix4fv | ( location count transpose value -- ) |
glUniformMatrix4x2dv | ( location count transpose value -- ) |
glUniformMatrix4x2fv | ( location count transpose value -- ) |
glUniformMatrix4x3dv | ( location count transpose value -- ) |
glUniformMatrix4x3fv | ( location count transpose value -- ) |
glUniformSubroutinesuiv | ( shadertype count indices -- ) |
glUnmapBuffer | ( target -- GLboolean ) |
glUnmapNamedBuffer | ( buffer -- GLboolean ) |
glUseProgram | ( program -- ) |
glValidateProgram | ( program -- ) |
glVertex2d | ( x y -- ) |
glVertex2dv | ( v -- ) |
glVertex2f | ( x y -- ) |
glVertex2fv | ( v -- ) |
glVertex2i | ( x y -- ) |
glVertex2iv | ( v -- ) |
glVertex2s | ( x y -- ) |
glVertex2sv | ( v -- ) |
glVertex3d | ( x y z -- ) |
glVertex3dv | ( v -- ) |
glVertex3f | ( x y z -- ) |
glVertex3fv | ( v -- ) |
glVertex3i | ( x y z -- ) |
glVertex3iv | ( v -- ) |
glVertex3s | ( x y z -- ) |
glVertex3sv | ( v -- ) |
glVertex4d | ( x y z w -- ) |
glVertex4dv | ( v -- ) |
glVertex4f | ( x y z w -- ) |
glVertex4fv | ( v -- ) |
glVertex4i | ( x y z w -- ) |
glVertex4iv | ( v -- ) |
glVertex4s | ( x y z w -- ) |
glVertex4sv | ( v -- ) |
glVertexArrayAttribBinding | ( vaobj attribindex bindingindex -- ) |
glVertexArrayAttribFormat | ( vaobj attribindex size type normalized relativeoffset -- ) |
glVertexArrayAttribIFormat | ( vaobj attribindex size type relativeoffset -- ) |
glVertexArrayAttribLFormat | ( vaobj attribindex size type relativeoffset -- ) |
glVertexArrayBindingDivisor | ( vaobj bindingindex divisor -- ) |
glVertexArrayElementBuffer | ( vaobj buffer -- ) |
glVertexArrayVertexBuffer | ( vaobj bindingindex buffer offset stride -- ) |
glVertexArrayVertexBuffers | ( vaobj first count buffers offsets strides -- ) |
glVertexAttrib1d | ( index x -- ) |
glVertexAttrib1dv | ( index v -- ) |
glVertexAttrib1f | ( index x -- ) |
glVertexAttrib1fv | ( index v -- ) |
glVertexAttrib1s | ( index x -- ) |
glVertexAttrib1sv | ( index v -- ) |
glVertexAttrib2d | ( index x y -- ) |
glVertexAttrib2dv | ( index v -- ) |
glVertexAttrib2f | ( index x y -- ) |
glVertexAttrib2fv | ( index v -- ) |
glVertexAttrib2s | ( index x y -- ) |
glVertexAttrib2sv | ( index v -- ) |
glVertexAttrib3d | ( index x y z -- ) |
glVertexAttrib3dv | ( index v -- ) |
glVertexAttrib3f | ( index x y z -- ) |
glVertexAttrib3fv | ( index v -- ) |
glVertexAttrib3s | ( index x y z -- ) |
glVertexAttrib3sv | ( index v -- ) |
glVertexAttrib4Nbv | ( index v -- ) |
glVertexAttrib4Niv | ( index v -- ) |
glVertexAttrib4Nsv | ( index v -- ) |
glVertexAttrib4Nub | ( index x y z w -- ) |
glVertexAttrib4Nubv | ( index v -- ) |
glVertexAttrib4Nuiv | ( index v -- ) |
glVertexAttrib4Nusv | ( index v -- ) |
glVertexAttrib4bv | ( index v -- ) |
glVertexAttrib4d | ( index x y z w -- ) |
glVertexAttrib4dv | ( index v -- ) |
glVertexAttrib4f | ( index x y z w -- ) |
glVertexAttrib4fv | ( index v -- ) |
glVertexAttrib4iv | ( index v -- ) |
glVertexAttrib4s | ( index x y z w -- ) |
glVertexAttrib4sv | ( index v -- ) |
glVertexAttrib4ubv | ( index v -- ) |
glVertexAttrib4uiv | ( index v -- ) |
glVertexAttrib4usv | ( index v -- ) |
glVertexAttribIPointer | ( index size type stride pointer -- ) |
glVertexAttribP1ui | ( index type normalized value -- ) |
glVertexAttribP1uiv | ( index type normalized value -- ) |
glVertexAttribP2ui | ( index type normalized value -- ) |
glVertexAttribP2uiv | ( index type normalized value -- ) |
glVertexAttribP3ui | ( index type normalized value -- ) |
glVertexAttribP3uiv | ( index type normalized value -- ) |
glVertexAttribP4ui | ( index type normalized value -- ) |
glVertexAttribP4uiv | ( index type normalized value -- ) |
glVertexAttribPointer | ( index size type normalized stride pointer -- ) |
glVertexP2ui | ( type value -- ) |
glVertexP2uiv | ( type value -- ) |
glVertexP3ui | ( type value -- ) |
glVertexP3uiv | ( type value -- ) |
glVertexP4ui | ( type value -- ) |
glVertexP4uiv | ( type value -- ) |
glVertexPointer | ( size type stride ptr -- ) |
glViewport | ( x y width height -- ) |
glWaitSync | ( sync flags timeout -- ) |
glWindowPos2d | ( x y -- ) |
glWindowPos2dv | ( p -- ) |
glWindowPos2f | ( x y -- ) |
glWindowPos2fv | ( p -- ) |
glWindowPos2i | ( x y -- ) |
glWindowPos2iv | ( p -- ) |
glWindowPos2s | ( x y -- ) |
glWindowPos2sv | ( p -- ) |
glWindowPos3d | ( x y z -- ) |
glWindowPos3dv | ( p -- ) |
glWindowPos3f | ( x y z -- ) |
glWindowPos3fv | ( p -- ) |
glWindowPos3i | ( x y z -- ) |
glWindowPos3iv | ( p -- ) |
glWindowPos3s | ( x y z -- ) |
glWindowPos3sv | ( p -- ) |