Handbook
Glossary
glUniform2d ( location x y -- )
Vocabulary
opengl
.
gl
Inputs
location
an
object
x
an
object
y
an
object
Outputs
None
Definition
USING:
alien
alien.c-types
opengl.gl.extensions
;
IN:
opengl.gl
:
glUniform2d
( location x y -- )
{
"glUniform2d"
}
366
gl-function-pointer
\
void
{
GLint
GLdouble
GLdouble
}
\
cdecl
alien-indirect
;