Handbook
Glossary
glMap1d ( target u1 u2 stride order points -- )
Vocabulary
opengl
.
gl
Inputs
target
an
object
u1
an
object
u2
an
object
stride
an
object
order
an
object
points
an
object
Outputs
None
Definition
USING:
alien.c-types
alien.syntax
;
IN:
opengl.gl
LIBRARY:
gl
FUNCTION:
void
glMap1d
(
GLenum
target,
GLdouble
u1,
GLdouble
u2,
GLint
stride,
GLint
order, GLdouble* points )