Handbook
Glossary
glMap1d ( target u1 u2 stride order points -- )
Vocabulary
opengl
.
gl
Inputs
target
an
object
u1
an
object
u2
an
object
stride
an
object
order
an
object
points
an
object
Outputs
None
Definition
USING:
alien
alien.c-types
alien.syntax
opengl.gl.extensions
;
IN:
opengl.gl
:
glMap1d
( target u1 u2 stride order points -- )
{
"glMap1d"
}
303
gl-function-pointer
\
void
{
GLenum
GLdouble
GLdouble
GLint
GLint
pointer:
GLdouble
}
\
cdecl
alien-indirect
;