Handbook
Glossary
glMap2d ( target u1 u2 ustride uorder v1 v2 vstride vorder points -- )
Vocabulary
opengl
.
gl
Inputs
target
an
object
u1
an
object
u2
an
object
ustride
an
object
uorder
an
object
v1
an
object
v2
an
object
vstride
an
object
vorder
an
object
points
an
object
Outputs
None
Definition
USING:
alien
alien.c-types
alien.syntax
opengl.gl.extensions
;
IN:
opengl.gl
:
glMap2d
( target u1 u2 ustride uorder v1 v2 vstride vorder points -- )
{
"glMap2d"
}
305
gl-function-pointer
\
void
{
GLenum
GLdouble
GLdouble
GLint
GLint
GLdouble
GLdouble
GLint
GLint
pointer:
GLdouble
}
\
cdecl
alien-indirect
;