Handbook
Glossary
glMap2d ( target u1 u2 ustride uorder v1 v2 vstride vorder points -- )
Vocabulary
opengl
.
gl
Inputs
target
an
object
u1
an
object
u2
an
object
ustride
an
object
uorder
an
object
v1
an
object
v2
an
object
vstride
an
object
vorder
an
object
points
an
object
Outputs
None
Definition
USING:
alien.c-types
alien.syntax
;
IN:
opengl.gl
LIBRARY:
gl
FUNCTION:
void
glMap2d
(
GLenum
target,
GLdouble
u1,
GLdouble
u2,
GLint
ustride,
GLint
uorder,
GLdouble
v1,
GLdouble
v2,
GLint
vstride,
GLint
vorder, GLdouble* points )