Handbook
Glossary
vertices>> ( object -- value )
Vocabulary
accessors
Inputs
object
an
object
Outputs
value
an
object
Definition
IN:
accessors
GENERIC:
vertices>>
( object -- value )
Methods
USING:
accessors
alien
kernel
raylib
specialized-arrays.instances.raylib.Vector3
specialized-arrays.private
;
M:
Mesh
vertices>>
[
_vertices>>
>c-ptr
]
[
vertexCount>>
]
bi
Vector3-array{
}
direct-like
;
USING:
accessors
euler.b-rep
slots.private
;
M:
b-rep
vertices>>
4
slot
;
inline
USING:
accessors
opengl.demos.compute
slots.private
;
M:
gl4compute-world
vertices>>
53
slot
;
inline
USING:
accessors
opengl.demos.gl4
slots.private
;
M:
gl4demo-world
vertices>>
51
slot
;
inline
USING:
accessors
graphviz.attributes
slots.private
;
M:
node-attributes
vertices>>
40
slot
;
inline
USING:
accessors
alien
kernel
math
rlgl
specialized-arrays.instances.alien.c-types.float
specialized-arrays.private
;
M:
rlVertexBuffer
vertices>>
[
_vertices>>
>c-ptr
]
[
elementCount>>
3
*
]
bi
float-array{
}
direct-like
;
USING:
L-system
accessors
slots.private
;
M:
turtle
vertices>>
8
slot
;
inline