Handbook
Glossary
walk-upward ( world -- )
Vocabulary
gpu
.
util
.
wasd
Inputs
world
an
object
Outputs
None
Definition
USING:
accessors
kernel
math.vectors
;
IN:
gpu.util.wasd
:
walk-upward
( world -- )
dup
wasd-movement-speed
{
0.0 1.0 0.0
}
n*v
[
v+
]
curry
change-location
drop
;