Vocabulary
gpu.framebuffers

Class description
This class references a single plane and level of detail of a three-dimensional texture for use as a framebuffer-attachment.

Notes
User-created framebuffer objects require OpenGL 3.0 or one of the GL_ARB_framebuffer_object or GL_EXT_framebuffer_object extensions.

See also
<texture-3d-attachment>

Definition


Methods