Handbook
Glossary
level>> ( object -- value )
Vocabulary
accessors
Inputs
object
an
object
Outputs
value
an
object
Definition
IN:
accessors
GENERIC:
level>>
( object -- value )
Methods
USING:
accessors
logging
slots.private
;
M:
bad-log-message-parameters
level>>
4
slot
;
inline
USING:
accessors
logging.parser
slots.private
;
M:
log-entry
level>>
3
slot
;
inline
USING:
accessors
cuda.ptx
kernel.private
slots.private
;
M:
membar
level>>
4
slot
{
ptx-membar-level
}
declare
;
inline
USING:
accessors
kernel.private
math
persistent.vectors.private
slots.private
;
M:
node
level>>
3
slot
{
fixnum
}
declare
;
inline
USING:
accessors
cuda.ptx
kernel.private
slots.private
;
M:
prefetch
level>>
6
slot
{
ptx-cache-level
}
declare
;
inline
USING:
accessors
cuda.ptx
kernel.private
slots.private
;
M:
prefetchu
level>>
5
slot
{
ptx-cache-level
}
declare
;
inline
USING:
accessors
gpu.framebuffers
kernel.private
math
slots.private
;
M:
texture-1d-attachment
level>>
3
slot
{
integer
}
declare
;
inline
USING:
accessors
gpu.framebuffers
kernel.private
math
slots.private
;
M:
texture-2d-attachment
level>>
3
slot
{
integer
}
declare
;
inline
USING:
accessors
gpu.framebuffers
kernel.private
math
slots.private
;
M:
texture-3d-attachment
level>>
4
slot
{
integer
}
declare
;
inline
USING:
accessors
gpu.framebuffers
kernel.private
math
slots.private
;
M:
texture-layer-attachment
level>>
4
slot
{
integer
}
declare
;
inline