VocabularyopenglInputsid | The id of a texture object. |
target | The texture target (e.g., GL_TEXTURE_2D) |
unit | The texture unit to bind (e.g., GL_TEXTURE0) |
OutputsNone
Word descriptionBinds texture
id to texture target
target of texture unit
unit. Equivalent to
unit glActiveTexture target id glBindTexture.
Definition