OpenGL utility words
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The opengl vocabulary implements some utility words to give OpenGL a more Factor-like feel.

The opengl.gl and opengl.glu vocabularies have the actual OpenGL bindings.
OpenGL binding

Error reporting:
gl-error ( -- )


Wrappers:
gl-color ( color -- )

gl-translate ( point -- )

bind-texture-unit ( id target unit -- )


Combinators:
do-enabled ( what quot -- )

do-attribs ( bits quot -- )

do-matrix ( quot -- )

with-translation ( loc quot -- )

make-dlist ( type quot -- id )


Rendering geometric shapes:
gl-line ( a b -- )

gl-fill-rect ( loc dim -- )

gl-rect ( loc dim -- )