opengl.gl3 vocabulary
Factor handbook ยป Vocabulary index


Summary
Forward-compatible subset of OpenGL 3.1

Metadata
Parents:opengl
Authors:Joe Groff


Words

Ordinary words
WordStack effect
GL_ACTIVE_ATTRIBUTES( -- value )
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH( -- value )
GL_ACTIVE_SUBROUTINES( -- value )
GL_ACTIVE_SUBROUTINE_MAX_LENGTH( -- value )
GL_ACTIVE_SUBROUTINE_UNIFORMS( -- value )
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS( -- value )
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH( -- value )
GL_ACTIVE_TEXTURE( -- value )
GL_ACTIVE_UNIFORMS( -- value )
GL_ACTIVE_UNIFORM_BLOCKS( -- value )
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH( -- value )
GL_ACTIVE_UNIFORM_MAX_LENGTH( -- value )
GL_ALIASED_LINE_WIDTH_RANGE( -- value )
GL_ALPHA( -- value )
GL_ALREADY_SIGNALED( -- value )
GL_ALWAYS( -- value )
GL_AND( -- value )
GL_AND_INVERTED( -- value )
GL_AND_REVERSE( -- value )
GL_ANY_SAMPLES_PASSED( -- value )
GL_ARRAY_BUFFER( -- value )
GL_ARRAY_BUFFER_BINDING( -- value )
GL_ATTACHED_SHADERS( -- value )
GL_BACK( -- value )
GL_BACK_LEFT( -- value )
GL_BACK_RIGHT( -- value )
GL_BGR( -- value )
GL_BGRA( -- value )
GL_BGRA_INTEGER( -- value )
GL_BGR_INTEGER( -- value )
GL_BLEND( -- value )
GL_BLEND_COLOR( -- value )
GL_BLEND_DST( -- value )
GL_BLEND_DST_ALPHA( -- value )
GL_BLEND_DST_RGB( -- value )
GL_BLEND_EQUATION( -- value )
GL_BLEND_EQUATION_ALPHA( -- value )
GL_BLEND_EQUATION_RGB( -- value )
GL_BLEND_SRC( -- value )
GL_BLEND_SRC_ALPHA( -- value )
GL_BLEND_SRC_RGB( -- value )
GL_BLUE( -- value )
GL_BLUE_INTEGER( -- value )
GL_BOOL( -- value )
GL_BOOL_VEC2( -- value )
GL_BOOL_VEC3( -- value )
GL_BOOL_VEC4( -- value )
GL_BUFFER_ACCESS( -- value )
GL_BUFFER_MAPPED( -- value )
GL_BUFFER_MAP_POINTER( -- value )
GL_BUFFER_SIZE( -- value )
GL_BUFFER_USAGE( -- value )
GL_BYTE( -- value )
GL_CCW( -- value )
GL_CLAMP_READ_COLOR( -- value )
GL_CLAMP_TO_BORDER( -- value )
GL_CLAMP_TO_EDGE( -- value )
GL_CLEAR( -- value )
GL_CLIP_DISTANCE0( -- value )
GL_CLIP_DISTANCE1( -- value )
GL_CLIP_DISTANCE2( -- value )
GL_CLIP_DISTANCE3( -- value )
GL_CLIP_DISTANCE4( -- value )
GL_CLIP_DISTANCE5( -- value )
GL_COLOR( -- value )
GL_COLOR_ATTACHMENT0( -- value )
GL_COLOR_ATTACHMENT1( -- value )
GL_COLOR_ATTACHMENT10( -- value )
GL_COLOR_ATTACHMENT11( -- value )
GL_COLOR_ATTACHMENT12( -- value )
GL_COLOR_ATTACHMENT13( -- value )
GL_COLOR_ATTACHMENT14( -- value )
GL_COLOR_ATTACHMENT15( -- value )
GL_COLOR_ATTACHMENT2( -- value )
GL_COLOR_ATTACHMENT3( -- value )
GL_COLOR_ATTACHMENT4( -- value )
GL_COLOR_ATTACHMENT5( -- value )
GL_COLOR_ATTACHMENT6( -- value )
GL_COLOR_ATTACHMENT7( -- value )
GL_COLOR_ATTACHMENT8( -- value )
GL_COLOR_ATTACHMENT9( -- value )
GL_COLOR_BUFFER_BIT( -- value )
GL_COLOR_CLEAR_VALUE( -- value )
GL_COLOR_LOGIC_OP( -- value )
GL_COLOR_WRITEMASK( -- value )
GL_COMPARE_REF_TO_TEXTURE( -- value )
GL_COMPATIBLE_SUBROUTINES( -- value )
GL_COMPILE_STATUS( -- value )
GL_COMPRESSED_RED( -- value )
GL_COMPRESSED_RED_RGTC1( -- value )
GL_COMPRESSED_RG( -- value )
GL_COMPRESSED_RGB( -- value )
GL_COMPRESSED_RGBA( -- value )
GL_COMPRESSED_RG_RGTC2( -- value )
GL_COMPRESSED_SIGNED_RED_RGTC1( -- value )
GL_COMPRESSED_SIGNED_RG_RGTC2( -- value )
GL_COMPRESSED_SRGB( -- value )
GL_COMPRESSED_SRGB_ALPHA( -- value )
GL_COMPRESSED_TEXTURE_FORMATS( -- value )
GL_CONDITION_SATISFIED( -- value )
GL_CONSTANT_ALPHA( -- value )
GL_CONSTANT_COLOR( -- value )
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT( -- value )
GL_CONTEXT_CORE_PROFILE_BIT( -- value )
GL_CONTEXT_FLAGS( -- value )
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT( -- value )
GL_CONTEXT_PROFILE_MASK( -- value )
GL_COPY( -- value )
GL_COPY_INVERTED( -- value )
GL_COPY_READ_BUFFER( -- value )
GL_COPY_WRITE_BUFFER( -- value )
GL_CULL_FACE( -- value )
GL_CULL_FACE_MODE( -- value )
GL_CURRENT_PROGRAM( -- value )
GL_CURRENT_QUERY( -- value )
GL_CURRENT_VERTEX_ATTRIB( -- value )
GL_CW( -- value )
GL_DECR( -- value )
GL_DECR_WRAP( -- value )
GL_DELETE_STATUS( -- value )
GL_DEPTH( -- value )
GL_DEPTH24_STENCIL8( -- value )
GL_DEPTH32F_STENCIL8( -- value )
GL_DEPTH_ATTACHMENT( -- value )
GL_DEPTH_BUFFER( -- value )
GL_DEPTH_BUFFER_BIT( -- value )
GL_DEPTH_CLAMP( -- value )
GL_DEPTH_CLEAR_VALUE( -- value )
GL_DEPTH_COMPONENT( -- value )
GL_DEPTH_COMPONENT16( -- value )
GL_DEPTH_COMPONENT24( -- value )
GL_DEPTH_COMPONENT32( -- value )
GL_DEPTH_COMPONENT32F( -- value )
GL_DEPTH_FUNC( -- value )
GL_DEPTH_RANGE( -- value )
GL_DEPTH_STENCIL( -- value )
GL_DEPTH_STENCIL_ATTACHMENT( -- value )
GL_DEPTH_TEST( -- value )
GL_DEPTH_WRITEMASK( -- value )
GL_DITHER( -- value )
GL_DONT_CARE( -- value )
GL_DOUBLE( -- value )
GL_DOUBLEBUFFER( -- value )
GL_DOUBLE_MAT2( -- value )
GL_DOUBLE_MAT2x3( -- value )
GL_DOUBLE_MAT2x4( -- value )
GL_DOUBLE_MAT3( -- value )
GL_DOUBLE_MAT3x2( -- value )
GL_DOUBLE_MAT3x4( -- value )
GL_DOUBLE_MAT4( -- value )
GL_DOUBLE_MAT4x2( -- value )
GL_DOUBLE_MAT4x3( -- value )
GL_DOUBLE_VEC2( -- value )
GL_DOUBLE_VEC3( -- value )
GL_DOUBLE_VEC4( -- value )
GL_DRAW_BUFFER( -- value )
GL_DRAW_BUFFER0( -- value )
GL_DRAW_BUFFER1( -- value )
GL_DRAW_BUFFER10( -- value )
GL_DRAW_BUFFER11( -- value )
GL_DRAW_BUFFER12( -- value )
GL_DRAW_BUFFER13( -- value )
GL_DRAW_BUFFER14( -- value )
GL_DRAW_BUFFER15( -- value )
GL_DRAW_BUFFER2( -- value )
GL_DRAW_BUFFER3( -- value )
GL_DRAW_BUFFER4( -- value )
GL_DRAW_BUFFER5( -- value )
GL_DRAW_BUFFER6( -- value )
GL_DRAW_BUFFER7( -- value )
GL_DRAW_BUFFER8( -- value )
GL_DRAW_BUFFER9( -- value )
GL_DRAW_FRAMEBUFFER( -- value )
GL_DRAW_FRAMEBUFFER_BINDING( -- value )
GL_DRAW_INDIRECT_BUFFER( -- value )
GL_DRAW_INDIRECT_BUFFER_BINDING( -- value )
GL_DST_ALPHA( -- value )
GL_DST_COLOR( -- value )
GL_DYNAMIC_COPY( -- value )
GL_DYNAMIC_DRAW( -- value )
GL_DYNAMIC_READ( -- value )
GL_ELEMENT_ARRAY_BUFFER( -- value )
GL_ELEMENT_ARRAY_BUFFER_BINDING( -- value )
GL_EQUAL( -- value )
GL_EQUIV( -- value )
GL_EXTENSIONS( -- value )
GL_FALSE( -- value )
GL_FASTEST( -- value )
GL_FILL( -- value )
GL_FIRST_VERTEX_CONVENTION( -- value )
GL_FIXED_ONLY( -- value )
GL_FLOAT( -- value )
GL_FLOAT_32_UNSIGNED_INT_24_8_REV( -- value )
GL_FLOAT_MAT2( -- value )
GL_FLOAT_MAT2x3( -- value )
GL_FLOAT_MAT2x4( -- value )
GL_FLOAT_MAT3( -- value )
GL_FLOAT_MAT3x2( -- value )
GL_FLOAT_MAT3x4( -- value )
GL_FLOAT_MAT4( -- value )
GL_FLOAT_MAT4x2( -- value )
GL_FLOAT_MAT4x3( -- value )
GL_FLOAT_VEC2( -- value )
GL_FLOAT_VEC3( -- value )
GL_FLOAT_VEC4( -- value )
GL_FRACTIONAL_EVEN( -- value )
GL_FRACTIONAL_ODD( -- value )
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS( -- value )
GL_FRAGMENT_SHADER( -- value )
GL_FRAGMENT_SHADER_DERIVATIVE_HINT( -- value )
GL_FRAMEBUFFER( -- value )
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING( -- value )
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_LAYERED( -- value )
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME( -- value )
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER( -- value )
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL( -- value )
GL_FRAMEBUFFER_BINDING( -- value )
GL_FRAMEBUFFER_COMPLETE( -- value )
GL_FRAMEBUFFER_DEFAULT( -- value )
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT( -- value )
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER( -- value )
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS( -- value )
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT( -- value )
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE( -- value )
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER( -- value )
GL_FRAMEBUFFER_SRGB( -- value )
GL_FRAMEBUFFER_UNDEFINED( -- value )
GL_FRAMEBUFFER_UNSUPPORTED( -- value )
GL_FRONT( -- value )
GL_FRONT_AND_BACK( -- value )
GL_FRONT_FACE( -- value )
GL_FRONT_LEFT( -- value )
GL_FRONT_RIGHT( -- value )
GL_FUNC_ADD( -- value )
GL_FUNC_REVERSE_SUBTRACT( -- value )
GL_FUNC_SUBTRACT( -- value )
GL_GEOMETRY_INPUT_TYPE( -- value )
GL_GEOMETRY_OUTPUT_TYPE( -- value )
GL_GEOMETRY_SHADER( -- value )
GL_GEOMETRY_SHADER_INVOCATIONS( -- value )
GL_GEOMETRY_VERTICES_OUT( -- value )
GL_GEQUAL( -- value )
GL_GREATER( -- value )
GL_GREEN( -- value )
GL_GREEN_INTEGER( -- value )
GL_HALF_FLOAT( -- value )
GL_INCR( -- value )
GL_INCR_WRAP( -- value )
GL_INDEX( -- value )
GL_INFO_LOG_LENGTH( -- value )
GL_INT( -- value )
GL_INTERLEAVED_ATTRIBS( -- value )
GL_INT_2_10_10_10_REV( -- value )
GL_INT_SAMPLER_1D( -- value )
GL_INT_SAMPLER_1D_ARRAY( -- value )
GL_INT_SAMPLER_2D( -- value )
GL_INT_SAMPLER_2D_ARRAY( -- value )
GL_INT_SAMPLER_2D_MULTISAMPLE( -- value )
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY( -- value )
GL_INT_SAMPLER_2D_RECT( -- value )
GL_INT_SAMPLER_3D( -- value )
GL_INT_SAMPLER_BUFFER( -- value )
GL_INT_SAMPLER_CUBE( -- value )
GL_INT_VEC2( -- value )
GL_INT_VEC3( -- value )
GL_INT_VEC4( -- value )
GL_INVALID_ENUM( -- value )
GL_INVALID_FRAMEBUFFER_OPERATION( -- value )
GL_INVALID_INDEX( -- value )
GL_INVALID_OPERATION( -- value )
GL_INVALID_VALUE( -- value )
GL_INVERT( -- value )
GL_ISOLINES( -- value )
GL_KEEP( -- value )
GL_LAST_VERTEX_CONVENTION( -- value )
GL_LEFT( -- value )
GL_LEQUAL( -- value )
GL_LESS( -- value )
GL_LINE( -- value )
GL_LINEAR( -- value )
GL_LINEAR_MIPMAP_LINEAR( -- value )
GL_LINEAR_MIPMAP_NEAREST( -- value )
GL_LINES( -- value )
GL_LINES_ADJACENCY( -- value )
GL_LINE_LOOP( -- value )
GL_LINE_SMOOTH( -- value )
GL_LINE_SMOOTH_HINT( -- value )
GL_LINE_STRIP( -- value )
GL_LINE_STRIP_ADJACENCY( -- value )
GL_LINE_WIDTH( -- value )
GL_LINE_WIDTH_GRANULARITY( -- value )
GL_LINE_WIDTH_RANGE( -- value )
GL_LINK_STATUS( -- value )
GL_LOGIC_OP_MODE( -- value )
GL_LOWER_LEFT( -- value )
GL_MAJOR_VERSION( -- value )
GL_MAP_FLUSH_EXPLICIT_BIT( -- value )
GL_MAP_INVALIDATE_BUFFER_BIT( -- value )
GL_MAP_INVALIDATE_RANGE_BIT( -- value )
GL_MAP_READ_BIT( -- value )
GL_MAP_UNSYNCHRONIZED_BIT( -- value )
GL_MAP_WRITE_BIT( -- value )
GL_MAX( -- value )
GL_MAX_3D_TEXTURE_SIZE( -- value )
GL_MAX_ARRAY_TEXTURE_LAYERS( -- value )
GL_MAX_CLIP_DISTANCES( -- value )
GL_MAX_COLOR_ATTACHMENTS( -- value )
GL_MAX_COLOR_TEXTURE_SAMPLES( -- value )
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS( -- value )
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS( -- value )
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS( -- value )
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_COMBINED_UNIFORM_BLOCKS( -- value )
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS( -- value )
GL_MAX_CUBE_MAP_TEXTURE_SIZE( -- value )
GL_MAX_DEPTH_TEXTURE_SAMPLES( -- value )
GL_MAX_DRAW_BUFFERS( -- value )
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS( -- value )
GL_MAX_ELEMENTS_INDICES( -- value )
GL_MAX_ELEMENTS_VERTICES( -- value )
GL_MAX_FRAGMENT_INPUT_COMPONENTS( -- value )
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET( -- value )
GL_MAX_FRAGMENT_UNIFORM_BLOCKS( -- value )
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS( -- value )
GL_MAX_GEOMETRY_INPUT_COMPONENTS( -- value )
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS( -- value )
GL_MAX_GEOMETRY_OUTPUT_VERTICES( -- value )
GL_MAX_GEOMETRY_SHADER_INVOCATIONS( -- value )
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS( -- value )
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS( -- value )
GL_MAX_INTEGER_SAMPLES( -- value )
GL_MAX_PATCH_VERTICES( -- value )
GL_MAX_PROGRAM_TEXEL_OFFSET( -- value )
GL_MAX_RECTANGLE_TEXTURE_SIZE( -- value )
GL_MAX_RENDERBUFFER_SIZE( -- value )
GL_MAX_SAMPLES( -- value )
GL_MAX_SAMPLE_MASK_WORDS( -- value )
GL_MAX_SERVER_WAIT_TIMEOUT( -- value )
GL_MAX_SUBROUTINES( -- value )
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS( -- value )
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS( -- value )
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS( -- value )
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS( -- value )
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS( -- value )
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS( -- value )
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS( -- value )
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS( -- value )
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS( -- value )
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS( -- value )
GL_MAX_TESS_GEN_LEVEL( -- value )
GL_MAX_TESS_PATCH_COMPONENTS( -- value )
GL_MAX_TEXTURE_BUFFER_SIZE( -- value )
GL_MAX_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_TEXTURE_LOD_BIAS( -- value )
GL_MAX_TEXTURE_SIZE( -- value )
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS( -- value )
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS( -- value )
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS( -- value )
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS( -- value )
GL_MAX_UNIFORM_BLOCK_SIZE( -- value )
GL_MAX_UNIFORM_BUFFER_BINDINGS( -- value )
GL_MAX_VARYING_COMPONENTS( -- value )
GL_MAX_VARYING_FLOATS( -- value )
GL_MAX_VERTEX_ATTRIBS( -- value )
GL_MAX_VERTEX_OUTPUT_COMPONENTS( -- value )
GL_MAX_VERTEX_STREAMS( -- value )
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_VERTEX_UNIFORM_BLOCKS( -- value )
GL_MAX_VERTEX_UNIFORM_COMPONENTS( -- value )
GL_MAX_VIEWPORT_DIMS( -- value )
GL_MIN( -- value )
GL_MINOR_VERSION( -- value )
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET( -- value )
GL_MIN_PROGRAM_TEXEL_OFFSET( -- value )
GL_MIRRORED_REPEAT( -- value )
GL_MULTISAMPLE( -- value )
GL_NAND( -- value )
GL_NEAREST( -- value )
GL_NEAREST_MIPMAP_LINEAR( -- value )
GL_NEAREST_MIPMAP_NEAREST( -- value )
GL_NEVER( -- value )
GL_NICEST( -- value )
GL_NONE( -- value )
GL_NOOP( -- value )
GL_NOR( -- value )
GL_NOTEQUAL( -- value )
GL_NO_ERROR( -- value )
GL_NUM_COMPATIBLE_SUBROUTINES( -- value )
GL_NUM_COMPRESSED_TEXTURE_FORMATS( -- value )
GL_NUM_EXTENSIONS( -- value )
GL_OBJECT_TYPE( -- value )
GL_ONE( -- value )
GL_ONE_MINUS_CONSTANT_ALPHA( -- value )
GL_ONE_MINUS_CONSTANT_COLOR( -- value )
GL_ONE_MINUS_DST_ALPHA( -- value )
GL_ONE_MINUS_DST_COLOR( -- value )
GL_ONE_MINUS_SRC1_ALPHA( -- value )
GL_ONE_MINUS_SRC1_COLOR( -- value )
GL_ONE_MINUS_SRC_ALPHA( -- value )
GL_ONE_MINUS_SRC_COLOR( -- value )
GL_OR( -- value )
GL_OR_INVERTED( -- value )
GL_OR_REVERSE( -- value )
GL_OUT_OF_MEMORY( -- value )
GL_PACK_ALIGNMENT( -- value )
GL_PACK_IMAGE_HEIGHT( -- value )
GL_PACK_LSB_FIRST( -- value )
GL_PACK_ROW_LENGTH( -- value )
GL_PACK_SKIP_IMAGES( -- value )
GL_PACK_SKIP_PIXELS( -- value )
GL_PACK_SKIP_ROWS( -- value )
GL_PACK_SWAP_BYTES( -- value )
GL_PATCHES( -- value )
GL_PATCH_DEFAULT_INNER_LEVEL( -- value )
GL_PATCH_DEFAULT_OUTER_LEVEL( -- value )
GL_PATCH_VERTICES( -- value )
GL_PIXEL_PACK_BUFFER( -- value )
GL_PIXEL_PACK_BUFFER_BINDING( -- value )
GL_PIXEL_UNPACK_BUFFER( -- value )
GL_PIXEL_UNPACK_BUFFER_BINDING( -- value )
GL_POINT( -- value )
GL_POINTS( -- value )
GL_POINT_FADE_THRESHOLD_SIZE( -- value )
GL_POINT_SIZE( -- value )
GL_POINT_SIZE_GRANULARITY( -- value )
GL_POINT_SIZE_RANGE( -- value )
GL_POINT_SPRITE_COORD_ORIGIN( -- value )
GL_POLYGON_OFFSET_FACTOR( -- value )
GL_POLYGON_OFFSET_FILL( -- value )
GL_POLYGON_OFFSET_LINE( -- value )
GL_POLYGON_OFFSET_POINT( -- value )
GL_POLYGON_OFFSET_UNITS( -- value )
GL_POLYGON_SMOOTH( -- value )
GL_POLYGON_SMOOTH_HINT( -- value )
GL_PRIMITIVES_GENERATED( -- value )
GL_PRIMITIVE_RESTART( -- value )
GL_PRIMITIVE_RESTART_INDEX( -- value )
GL_PROGRAM_POINT_SIZE( -- value )
GL_PROVOKING_VERTEX( -- value )
GL_PROXY_TEXTURE_1D( -- value )
GL_PROXY_TEXTURE_1D_ARRAY( -- value )
GL_PROXY_TEXTURE_2D( -- value )
GL_PROXY_TEXTURE_2D_ARRAY( -- value )
GL_PROXY_TEXTURE_2D_MULTISAMPLE( -- value )
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY( -- value )
GL_PROXY_TEXTURE_3D( -- value )
GL_PROXY_TEXTURE_CUBE_MAP( -- value )
GL_PROXY_TEXTURE_RECTANGLE( -- value )
GL_QUADS( -- value )
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION( -- value )
GL_QUERY_BY_REGION_NO_WAIT( -- value )
GL_QUERY_BY_REGION_WAIT( -- value )
GL_QUERY_COUNTER_BITS( -- value )
GL_QUERY_NO_WAIT( -- value )
GL_QUERY_RESULT( -- value )
GL_QUERY_RESULT_AVAILABLE( -- value )
GL_QUERY_WAIT( -- value )
GL_R11F_G11F_B10F( -- value )
GL_R16( -- value )
GL_R16F( -- value )
GL_R16I( -- value )
GL_R16UI( -- value )
GL_R16_SNORM( -- value )
GL_R32F( -- value )
GL_R32I( -- value )
GL_R32UI( -- value )
GL_R3_G3_B2( -- value )
GL_R8( -- value )
GL_R8I( -- value )
GL_R8UI( -- value )
GL_R8_SNORM( -- value )
GL_RASTERIZER_DISCARD( -- value )
GL_READ_BUFFER( -- value )
GL_READ_FRAMEBUFFER( -- value )
GL_READ_FRAMEBUFFER_BINDING( -- value )
GL_READ_ONLY( -- value )
GL_READ_WRITE( -- value )
GL_RED( -- value )
GL_RED_INTEGER( -- value )
GL_RED_SNORM( -- value )
GL_RENDERBUFFER( -- value )
GL_RENDERBUFFER_ALPHA_SIZE( -- value )
GL_RENDERBUFFER_BINDING( -- value )
GL_RENDERBUFFER_BLUE_SIZE( -- value )
GL_RENDERBUFFER_DEPTH_SIZE( -- value )
GL_RENDERBUFFER_GREEN_SIZE( -- value )
GL_RENDERBUFFER_HEIGHT( -- value )
GL_RENDERBUFFER_INTERNAL_FORMAT( -- value )
GL_RENDERBUFFER_RED_SIZE( -- value )
GL_RENDERBUFFER_SAMPLES( -- value )
GL_RENDERBUFFER_STENCIL_SIZE( -- value )
GL_RENDERBUFFER_WIDTH( -- value )
GL_RENDERER( -- value )
GL_REPEAT( -- value )
GL_REPLACE( -- value )
GL_RG( -- value )
GL_RG16( -- value )
GL_RG16F( -- value )
GL_RG16I( -- value )
GL_RG16UI( -- value )
GL_RG16_SNORM( -- value )
GL_RG32F( -- value )
GL_RG32I( -- value )
GL_RG32UI( -- value )
GL_RG8( -- value )
GL_RG8I( -- value )
GL_RG8UI( -- value )
GL_RG8_SNORM( -- value )
GL_RGB( -- value )
GL_RGB10( -- value )
GL_RGB10_A2( -- value )
GL_RGB10_A2UI( -- value )
GL_RGB12( -- value )
GL_RGB16( -- value )
GL_RGB16F( -- value )
GL_RGB16I( -- value )
GL_RGB16UI( -- value )
GL_RGB16_SNORM( -- value )
GL_RGB32F( -- value )
GL_RGB32I( -- value )
GL_RGB32UI( -- value )
GL_RGB4( -- value )
GL_RGB5( -- value )
GL_RGB5_A1( -- value )
GL_RGB8( -- value )
GL_RGB8I( -- value )
GL_RGB8UI( -- value )
GL_RGB8_SNORM( -- value )
GL_RGB9_E5( -- value )
GL_RGBA( -- value )
GL_RGBA12( -- value )
GL_RGBA16( -- value )
GL_RGBA16F( -- value )
GL_RGBA16I( -- value )
GL_RGBA16UI( -- value )
GL_RGBA16_SNORM( -- value )
GL_RGBA2( -- value )
GL_RGBA32F( -- value )
GL_RGBA32I( -- value )
GL_RGBA32UI( -- value )
GL_RGBA4( -- value )
GL_RGBA8( -- value )
GL_RGBA8I( -- value )
GL_RGBA8UI( -- value )
GL_RGBA8_SNORM( -- value )
GL_RGBA_INTEGER( -- value )
GL_RGBA_SNORM( -- value )
GL_RGB_INTEGER( -- value )
GL_RGB_SNORM( -- value )
GL_RG_INTEGER( -- value )
GL_RG_SNORM( -- value )
GL_RIGHT( -- value )
GL_SAMPLER_1D( -- value )
GL_SAMPLER_1D_ARRAY( -- value )
GL_SAMPLER_1D_ARRAY_SHADOW( -- value )
GL_SAMPLER_1D_SHADOW( -- value )
GL_SAMPLER_2D( -- value )
GL_SAMPLER_2D_ARRAY( -- value )
GL_SAMPLER_2D_ARRAY_SHADOW( -- value )
GL_SAMPLER_2D_MULTISAMPLE( -- value )
GL_SAMPLER_2D_MULTISAMPLE_ARRAY( -- value )
GL_SAMPLER_2D_RECT( -- value )
GL_SAMPLER_2D_RECT_SHADOW( -- value )
GL_SAMPLER_2D_SHADOW( -- value )
GL_SAMPLER_3D( -- value )
GL_SAMPLER_BINDING( -- value )
GL_SAMPLER_BUFFER( -- value )
GL_SAMPLER_CUBE( -- value )
GL_SAMPLER_CUBE_SHADOW( -- value )
GL_SAMPLES( -- value )
GL_SAMPLES_PASSED( -- value )
GL_SAMPLE_ALPHA_TO_COVERAGE( -- value )
GL_SAMPLE_ALPHA_TO_ONE( -- value )
GL_SAMPLE_BUFFERS( -- value )
GL_SAMPLE_COVERAGE( -- value )
GL_SAMPLE_COVERAGE_INVERT( -- value )
GL_SAMPLE_COVERAGE_VALUE( -- value )
GL_SAMPLE_MASK( -- value )
GL_SAMPLE_MASK_VALUE( -- value )
GL_SAMPLE_POSITION( -- value )
GL_SCISSOR_BOX( -- value )
GL_SCISSOR_TEST( -- value )
GL_SEPARATE_ATTRIBS( -- value )
GL_SET( -- value )
GL_SHADER_SOURCE_LENGTH( -- value )
GL_SHADER_TYPE( -- value )
GL_SHADING_LANGUAGE_VERSION( -- value )
GL_SHORT( -- value )
GL_SIGNALED( -- value )
GL_SIGNED_NORMALIZED( -- value )
GL_SMOOTH_LINE_WIDTH_GRANULARITY( -- value )
GL_SMOOTH_LINE_WIDTH_RANGE( -- value )
GL_SMOOTH_POINT_SIZE_GRANULARITY( -- value )
GL_SMOOTH_POINT_SIZE_RANGE( -- value )
GL_SRC1_ALPHA( -- value )
GL_SRC1_COLOR( -- value )
GL_SRC_ALPHA( -- value )
GL_SRC_ALPHA_SATURATE( -- value )
GL_SRC_COLOR( -- value )
GL_SRGB( -- value )
GL_SRGB8( -- value )
GL_SRGB8_ALPHA8( -- value )
GL_SRGB_ALPHA( -- value )
GL_STATIC_COPY( -- value )
GL_STATIC_DRAW( -- value )
GL_STATIC_READ( -- value )
GL_STENCIL( -- value )
GL_STENCIL_ATTACHMENT( -- value )
GL_STENCIL_BACK_FAIL( -- value )
GL_STENCIL_BACK_FUNC( -- value )
GL_STENCIL_BACK_PASS_DEPTH_FAIL( -- value )
GL_STENCIL_BACK_PASS_DEPTH_PASS( -- value )
GL_STENCIL_BACK_REF( -- value )
GL_STENCIL_BACK_VALUE_MASK( -- value )
GL_STENCIL_BACK_WRITEMASK( -- value )
GL_STENCIL_BUFFER( -- value )
GL_STENCIL_BUFFER_BIT( -- value )
GL_STENCIL_CLEAR_VALUE( -- value )
GL_STENCIL_FAIL( -- value )
GL_STENCIL_FUNC( -- value )
GL_STENCIL_INDEX( -- value )
GL_STENCIL_INDEX1( -- value )
GL_STENCIL_INDEX16( -- value )
GL_STENCIL_INDEX4( -- value )
GL_STENCIL_INDEX8( -- value )
GL_STENCIL_PASS_DEPTH_FAIL( -- value )
GL_STENCIL_PASS_DEPTH_PASS( -- value )
GL_STENCIL_REF( -- value )
GL_STENCIL_TEST( -- value )
GL_STENCIL_VALUE_MASK( -- value )
GL_STENCIL_WRITEMASK( -- value )
GL_STEREO( -- value )
GL_STREAM_COPY( -- value )
GL_STREAM_DRAW( -- value )
GL_STREAM_READ( -- value )
GL_SUBPIXEL_BITS( -- value )
GL_SYNC_CONDITION( -- value )
GL_SYNC_FENCE( -- value )
GL_SYNC_FLAGS( -- value )
GL_SYNC_FLUSH_COMMANDS_BIT( -- value )
GL_SYNC_GPU_COMMANDS_COMPLETE( -- value )
GL_SYNC_STATUS( -- value )
GL_TESS_CONTROL_OUTPUT_VERTICES( -- value )
GL_TESS_CONTROL_SHADER( -- value )
GL_TESS_EVALUATION_SHADER( -- value )
GL_TESS_GEN_MODE( -- value )
GL_TESS_GEN_POINT_MODE( -- value )
GL_TESS_GEN_SPACING( -- value )
GL_TESS_GEN_VERTEX_ORDER( -- value )
GL_TEXTURE( -- value )
GL_TEXTURE0( -- value )
GL_TEXTURE1( -- value )
GL_TEXTURE10( -- value )
GL_TEXTURE11( -- value )
GL_TEXTURE12( -- value )
GL_TEXTURE13( -- value )
GL_TEXTURE14( -- value )
GL_TEXTURE15( -- value )
GL_TEXTURE16( -- value )
GL_TEXTURE17( -- value )
GL_TEXTURE18( -- value )
GL_TEXTURE19( -- value )
GL_TEXTURE2( -- value )
GL_TEXTURE20( -- value )
GL_TEXTURE21( -- value )
GL_TEXTURE22( -- value )
GL_TEXTURE23( -- value )
GL_TEXTURE24( -- value )
GL_TEXTURE25( -- value )
GL_TEXTURE26( -- value )
GL_TEXTURE27( -- value )
GL_TEXTURE28( -- value )
GL_TEXTURE29( -- value )
GL_TEXTURE3( -- value )
GL_TEXTURE30( -- value )
GL_TEXTURE31( -- value )
GL_TEXTURE4( -- value )
GL_TEXTURE5( -- value )
GL_TEXTURE6( -- value )
GL_TEXTURE7( -- value )
GL_TEXTURE8( -- value )
GL_TEXTURE9( -- value )
GL_TEXTURE_1D( -- value )
GL_TEXTURE_1D_ARRAY( -- value )
GL_TEXTURE_2D( -- value )
GL_TEXTURE_2D_ARRAY( -- value )
GL_TEXTURE_2D_MULTISAMPLE( -- value )
GL_TEXTURE_2D_MULTISAMPLE_ARRAY( -- value )
GL_TEXTURE_3D( -- value )
GL_TEXTURE_ALPHA_SIZE( -- value )
GL_TEXTURE_ALPHA_TYPE( -- value )
GL_TEXTURE_BASE_LEVEL( -- value )
GL_TEXTURE_BINDING_1D( -- value )
GL_TEXTURE_BINDING_1D_ARRAY( -- value )
GL_TEXTURE_BINDING_2D( -- value )
GL_TEXTURE_BINDING_2D_ARRAY( -- value )
GL_TEXTURE_BINDING_2D_MULTISAMPLE( -- value )
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY( -- value )
GL_TEXTURE_BINDING_3D( -- value )
GL_TEXTURE_BINDING_BUFFER( -- value )
GL_TEXTURE_BINDING_CUBE_MAP( -- value )
GL_TEXTURE_BINDING_RECTANGLE( -- value )
GL_TEXTURE_BLUE_SIZE( -- value )
GL_TEXTURE_BLUE_TYPE( -- value )
GL_TEXTURE_BORDER( -- value )
GL_TEXTURE_BORDER_COLOR( -- value )
GL_TEXTURE_BUFFER( -- value )
GL_TEXTURE_BUFFER_DATA_STORE_BINDING( -- value )
GL_TEXTURE_BUFFER_FORMAT( -- value )
GL_TEXTURE_COMPARE_FUNC( -- value )
GL_TEXTURE_COMPARE_MODE( -- value )
GL_TEXTURE_COMPRESSED( -- value )
GL_TEXTURE_COMPRESSED_IMAGE_SIZE( -- value )
GL_TEXTURE_COMPRESSION_HINT( -- value )
GL_TEXTURE_CUBE_MAP( -- value )
GL_TEXTURE_CUBE_MAP_NEGATIVE_X( -- value )
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y( -- value )
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z( -- value )
GL_TEXTURE_CUBE_MAP_POSITIVE_X( -- value )
GL_TEXTURE_CUBE_MAP_POSITIVE_Y( -- value )
GL_TEXTURE_CUBE_MAP_POSITIVE_Z( -- value )
GL_TEXTURE_CUBE_MAP_SEAMLESS( -- value )
GL_TEXTURE_DEPTH( -- value )
GL_TEXTURE_DEPTH_SIZE( -- value )
GL_TEXTURE_DEPTH_TYPE( -- value )
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS( -- value )
GL_TEXTURE_GREEN_SIZE( -- value )
GL_TEXTURE_GREEN_TYPE( -- value )
GL_TEXTURE_HEIGHT( -- value )
GL_TEXTURE_INTERNAL_FORMAT( -- value )
GL_TEXTURE_LOD_BIAS( -- value )
GL_TEXTURE_MAG_FILTER( -- value )
GL_TEXTURE_MAX_LEVEL( -- value )
GL_TEXTURE_MAX_LOD( -- value )
GL_TEXTURE_MIN_FILTER( -- value )
GL_TEXTURE_MIN_LOD( -- value )
GL_TEXTURE_RECTANGLE( -- value )
GL_TEXTURE_RED_SIZE( -- value )
GL_TEXTURE_RED_TYPE( -- value )
GL_TEXTURE_SAMPLES( -- value )
GL_TEXTURE_SHARED_SIZE( -- value )
GL_TEXTURE_STENCIL_SIZE( -- value )
GL_TEXTURE_SWIZZLE_A( -- value )
GL_TEXTURE_SWIZZLE_B( -- value )
GL_TEXTURE_SWIZZLE_G( -- value )
GL_TEXTURE_SWIZZLE_R( -- value )
GL_TEXTURE_SWIZZLE_RGBA( -- value )
GL_TEXTURE_WIDTH( -- value )
GL_TEXTURE_WRAP_R( -- value )
GL_TEXTURE_WRAP_S( -- value )
GL_TEXTURE_WRAP_T( -- value )
GL_TIMEOUT_EXPIRED( -- value )
GL_TIMEOUT_IGNORED( -- value )
GL_TIMESTAMP( -- value )
GL_TIME_ELAPSED( -- value )
GL_TRANSFORM_FEEDBACK( -- value )
GL_TRANSFORM_FEEDBACK_BINDING( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_MODE( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_START( -- value )
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN( -- value )
GL_TRANSFORM_FEEDBACK_VARYINGS( -- value )
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH( -- value )
GL_TRIANGLES( -- value )
GL_TRIANGLES_ADJACENCY( -- value )
GL_TRIANGLE_FAN( -- value )
GL_TRIANGLE_STRIP( -- value )
GL_TRIANGLE_STRIP_ADJACENCY( -- value )
GL_TRUE( -- value )
GL_UNIFORM_ARRAY_STRIDE( -- value )
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS( -- value )
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES( -- value )
GL_UNIFORM_BLOCK_BINDING( -- value )
GL_UNIFORM_BLOCK_DATA_SIZE( -- value )
GL_UNIFORM_BLOCK_INDEX( -- value )
GL_UNIFORM_BLOCK_NAME_LENGTH( -- value )
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER( -- value )
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER( -- value )
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER( -- value )
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER( -- value )
GL_UNIFORM_BUFFER( -- value )
GL_UNIFORM_BUFFER_BINDING( -- value )
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT( -- value )
GL_UNIFORM_BUFFER_SIZE( -- value )
GL_UNIFORM_BUFFER_START( -- value )
GL_UNIFORM_IS_ROW_MAJOR( -- value )
GL_UNIFORM_MATRIX_STRIDE( -- value )
GL_UNIFORM_NAME_LENGTH( -- value )
GL_UNIFORM_OFFSET( -- value )
GL_UNIFORM_SIZE( -- value )
GL_UNIFORM_TYPE( -- value )
GL_UNPACK_ALIGNMENT( -- value )
GL_UNPACK_IMAGE_HEIGHT( -- value )
GL_UNPACK_LSB_FIRST( -- value )
GL_UNPACK_ROW_LENGTH( -- value )
GL_UNPACK_SKIP_IMAGES( -- value )
GL_UNPACK_SKIP_PIXELS( -- value )
GL_UNPACK_SKIP_ROWS( -- value )
GL_UNPACK_SWAP_BYTES( -- value )
GL_UNSIGNALED( -- value )
GL_UNSIGNED_BYTE( -- value )
GL_UNSIGNED_BYTE_2_3_3_REV( -- value )
GL_UNSIGNED_BYTE_3_3_2( -- value )
GL_UNSIGNED_INT( -- value )
GL_UNSIGNED_INT_10F_11F_11F_REV( -- value )
GL_UNSIGNED_INT_10_10_10_2( -- value )
GL_UNSIGNED_INT_24_8( -- value )
GL_UNSIGNED_INT_2_10_10_10_REV( -- value )
GL_UNSIGNED_INT_5_9_9_9_REV( -- value )
GL_UNSIGNED_INT_8_8_8_8( -- value )
GL_UNSIGNED_INT_8_8_8_8_REV( -- value )
GL_UNSIGNED_INT_SAMPLER_1D( -- value )
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY( -- value )
GL_UNSIGNED_INT_SAMPLER_2D( -- value )
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY( -- value )
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE( -- value )
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY( -- value )
GL_UNSIGNED_INT_SAMPLER_2D_RECT( -- value )
GL_UNSIGNED_INT_SAMPLER_3D( -- value )
GL_UNSIGNED_INT_SAMPLER_BUFFER( -- value )
GL_UNSIGNED_INT_SAMPLER_CUBE( -- value )
GL_UNSIGNED_INT_VEC2( -- value )
GL_UNSIGNED_INT_VEC3( -- value )
GL_UNSIGNED_INT_VEC4( -- value )
GL_UNSIGNED_NORMALIZED( -- value )
GL_UNSIGNED_SHORT( -- value )
GL_UNSIGNED_SHORT_1_5_5_5_REV( -- value )
GL_UNSIGNED_SHORT_4_4_4_4( -- value )
GL_UNSIGNED_SHORT_4_4_4_4_REV( -- value )
GL_UNSIGNED_SHORT_5_5_5_1( -- value )
GL_UNSIGNED_SHORT_5_6_5( -- value )
GL_UNSIGNED_SHORT_5_6_5_REV( -- value )
GL_UPPER_LEFT( -- value )
GL_VALIDATE_STATUS( -- value )
GL_VENDOR( -- value )
GL_VERSION( -- value )
GL_VERTEX_ARRAY_BINDING( -- value )
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING( -- value )
GL_VERTEX_ATTRIB_ARRAY_ENABLED( -- value )
GL_VERTEX_ATTRIB_ARRAY_INTEGER( -- value )
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED( -- value )
GL_VERTEX_ATTRIB_ARRAY_POINTER( -- value )
GL_VERTEX_ATTRIB_ARRAY_SIZE( -- value )
GL_VERTEX_ATTRIB_ARRAY_STRIDE( -- value )
GL_VERTEX_ATTRIB_ARRAY_TYPE( -- value )
GL_VERTEX_PROGRAM_POINT_SIZE( -- value )
GL_VERTEX_SHADER( -- value )
GL_VIEWPORT( -- value )
GL_WAIT_FAILED( -- value )
GL_WRITE_ONLY( -- value )
GL_XOR( -- value )
GL_ZERO( -- value )
glActiveTexture( texture -- )
glAttachShader( program shader -- )
glBeginConditionalRender( id mode -- )
glBeginQuery( target id -- )
glBeginQueryIndexed( target index id -- )
glBeginTransformFeedback( primitiveMode -- )
glBindAttribLocation( program index name -- )
glBindBuffer( target buffer -- )
glBindBufferBase( target index buffer -- )
glBindBufferRange( target index buffer offset size -- )
glBindFragDataLocation( program colorNumber name -- )
glBindFragDataLocationIndexed( program colorNumber index name -- )
glBindFramebuffer( target framebuffer -- )
glBindRenderbuffer( target renderbuffer -- )
glBindSampler( unit sampler -- )
glBindTexture( target texture -- )
glBindTransformFeedback( target id -- )
glBindVertexArray( array -- )
glBlendColor( red green blue alpha -- )
glBlendEquation( mode -- )
glBlendEquationSeparate( modeRGB modeAlpha -- )
glBlendFunc( sfactor dfactor -- )
glBlendFuncSeparate( sfactorRGB dfactorRGB sfactorAlpha dfactorAlpha -- )
glBlitFramebuffer( srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask filter -- )
glBufferData( target size data usage -- )
glBufferSubData( target offset size data -- )
glCheckFramebufferStatus( target -- GLenum )
glClampColor( target clamp -- )
glClear( mask -- )
glClearBufferfi( buffer drawbuffer depth stencil -- )
glClearBufferfv( buffer drawbuffer value -- )
glClearBufferiv( buffer drawbuffer value -- )
glClearBufferuiv( buffer drawbuffer value -- )
glClearColor( red green blue alpha -- )
glClearDepth( depth -- )
glClearStencil( s -- )
glClientWaitSync( sync flags timeout -- GLenum )
glColorMask( red green blue alpha -- )
glColorMaski( buf r g b a -- )
glCompileShader( shader -- )
glCompressedTexImage1D( target level internalformat width border imageSize data -- )
glCompressedTexImage2D( target level internalformat width height border imageSize data -- )
glCompressedTexImage3D( target level internalformat width height depth border imageSize data -- )
glCompressedTexSubImage1D( target level xoffset width format imageSize data -- )
glCompressedTexSubImage2D( target level xoffset yoffset width height format imageSize data -- )
glCompressedTexSubImage3D( target level xoffset yoffset zoffset width height depth format imageSize data -- )
glCopyBufferSubData( readtarget writetarget readoffset writeoffset size -- )
glCopyTexImage1D( target level internalformat x y width border -- )
glCopyTexImage2D( target level internalformat x y width height border -- )
glCopyTexSubImage1D( target level xoffset x y width -- )
glCopyTexSubImage2D( target level xoffset yoffset x y width height -- )
glCopyTexSubImage3D( target level xoffset yoffset zoffset x y width height -- )
glCreateProgram( -- GLuint )
glCreateShader( type -- GLuint )
glCullFace( mode -- )
glDeleteBuffers( n buffers -- )
glDeleteFramebuffers( n framebuffers -- )
glDeleteProgram( program -- )
glDeleteQueries( n ids -- )
glDeleteRenderbuffers( n renderbuffers -- )
glDeleteSamplers( count samplers -- )
glDeleteShader( shader -- )
glDeleteSync( sync -- )
glDeleteTextures( n textures -- )
glDeleteTransformFeedbacks( n ids -- )
glDeleteVertexArrays( n arrays -- )
glDepthFunc( func -- )
glDepthMask( flag -- )
glDepthRange( near_val far_val -- )
glDetachShader( program shader -- )
glDisable( cap -- )
glDisableVertexAttribArray( index -- )
glDisablei( target index -- )
glDrawArrays( mode first count -- )
glDrawArraysInstanced( mode first count primcount -- )
glDrawBuffer( mode -- )
glDrawBuffers( n bufs -- )
glDrawElements( mode count type indices -- )
glDrawElementsBaseVertex( mode count type indices basevertex -- )
glDrawElementsInstanced( mode count type indices primcount -- )
glDrawRangeElements( mode start end count type indices -- )
glDrawTransformFeedback( mode id -- )
glDrawTransformFeedbackStream( mode id stream -- )
glEnable( cap -- )
glEnableVertexAttribArray( index -- )
glEnablei( target index -- )
glEndConditionalRender( -- )
glEndQuery( target -- )
glEndQueryIndexed( target index -- )
glEndTransformFeedback( -- )
glFenceSync( condition flags -- GLsync )
glFinish( -- )
glFlush( -- )
glFlushMappedBufferRange( target offset size -- )
glFramebufferRenderbuffer( target attachment renderbuffertarget renderbuffer -- )
glFramebufferTexture( target attachment texture level -- )
glFramebufferTexture1D( target attachment textarget texture level -- )
glFramebufferTexture2D( target attachment textarget texture level -- )
glFramebufferTexture3D( target attachment textarget texture level zoffset -- )
glFramebufferTextureLayer( target attachment texture level layer -- )
glFrontFace( mode -- )
glGenBuffers( n buffers -- )
glGenFramebuffers( n framebuffers -- )
glGenQueries( n ids -- )
glGenRenderbuffers( n renderbuffers -- )
glGenSamplers( count samplers -- )
glGenTextures( n textures -- )
glGenTransformFeedbacks( n ids -- )
glGenVertexArrays( n arrays -- )
glGenerateMipmap( target -- )
glGetActiveAttrib( program index maxLength length size type name -- )
glGetActiveSubroutineName( program shadertype index bufsize length name -- )
glGetActiveSubroutineUniformName( program shadertype index bufsize length name -- )
glGetActiveSubroutineUniformiv( program shadertype index pname values -- )
glGetActiveUniform( program index maxLength length size type name -- )
glGetActiveUniformBlockName( program uniformBlockIndex bufSize length uniformName -- )
glGetActiveUniformBlockiv( program uniformBlockIndex pname params -- )
glGetActiveUniformName( program uniformIndex bufSize length uniformName -- )
glGetActiveUniformsiv( program uniformCount uniformIndices pname params -- )
glGetAttachedShaders( program maxCount count shaders -- )
glGetAttribLocation( program name -- GLint )
glGetBooleani_v( value index data -- )
glGetBooleanv( pname params -- )
glGetBufferParameteri64v( target pname params -- )
glGetBufferParameteriv( target pname params -- )
glGetBufferPointerv( target pname params -- )
glGetBufferSubData( target offset size data -- )
glGetCompressedTexImage( target lod img -- )
glGetDoublev( pname params -- )
glGetError( -- GLenum )
glGetFloatv( pname params -- )
glGetFragDataIndex( program name -- GLint )
glGetFragDataLocation( program name -- GLint )
glGetFramebufferAttachmentParameteriv( target attachment pname params -- )
glGetInteger64i_v( target index data -- )
glGetInteger64v( pname params -- )
glGetIntegeri_v( value index data -- )
glGetIntegerv( pname params -- )
glGetMultisamplefv( pname index val -- )
glGetPointerv( pname params -- )
glGetProgramInfoLog( program bufSize length infoLog -- )
glGetProgramStageiv( program shadertype pname values -- )
glGetProgramiv( program pname param -- )
glGetQueryIndexediv( target index pname params -- )
glGetQueryObjecti64v( id pname params -- )
glGetQueryObjectiv( id pname params -- )
glGetQueryObjectui64v( id pname params -- )
glGetQueryObjectuiv( id pname params -- )
glGetQueryiv( target pname params -- )
glGetRenderbufferParameteriv( target pname params -- )
glGetSamplerParameterIfv( sampler pname params -- )
glGetSamplerParameterIiv( sampler pname params -- )
glGetSamplerParameterfv( sampler pname params -- )
glGetSamplerParameteriv( sampler pname params -- )
glGetShaderInfoLog( shader bufSize length infoLog -- )
glGetShaderSource( obj maxLength length source -- )
glGetShaderiv( shader pname param -- )
glGetString( name -- GLstring )
glGetStringi( value index -- GLubyte* )
glGetSubroutineIndex( program shadertype name -- GLuint )
glGetSubroutineUniformLocation( program shadertype name -- GLint )
glGetSynciv( sync pname bufSize length values -- )
glGetTexImage( target level format type pixels -- )
glGetTexLevelParameterfv( target level pname params -- )
glGetTexLevelParameteriv( target level pname params -- )
glGetTexParameterIiv( target pname params -- )
glGetTexParameterIuiv( target pname params -- )
glGetTexParameterfv( target pname params -- )
glGetTexParameteriv( target pname params -- )
glGetTransformFeedbackVarying( program index bufSize length size type name -- )
glGetUniformBlockIndex( program uniformBlockName -- GLuint )
glGetUniformIndices( program uniformCount uniformNames uniformIndices -- )
glGetUniformLocation( programObj name -- GLint )
glGetUniformSubroutineuiv( shadertype location params -- )
glGetUniformdv( program location params -- )
glGetUniformfv( program location params -- )
glGetUniformiv( program location params -- )
glGetUniformuiv( program location params -- )
glGetVertexAttribIiv( index pname params -- )
glGetVertexAttribIuiv( index pname params -- )
glGetVertexAttribPointerv( index pname pointer -- )
glGetVertexAttribdv( index pname params -- )
glGetVertexAttribfv( index pname params -- )
glGetVertexAttribiv( index pname params -- )
glHint( target mode -- )
glIsBuffer( buffer -- GLboolean )
glIsEnabled( cap -- GLboolean )
glIsEnabledi( target index -- GLboolean )
glIsFramebuffer( framebuffer -- GLboolean )
glIsProgram( program -- GLboolean )
glIsQuery( id -- GLboolean )
glIsRenderbuffer( renderbuffer -- GLboolean )
glIsSampler( sampler -- GLboolean )
glIsShader( shader -- GLboolean )
glIsSync( sync -- GLboolean )
glIsTexture( texture -- GLboolean )
glIsTransformFeedback( id -- GLboolean )
glIsVertexArray( array -- GLboolean )
glLineWidth( width -- )
glLinkProgram( program -- )
glLogicOp( opcode -- )
glMapBuffer( target access -- GLvoid* )
glMapBufferRange( target offset length access -- GLvoid* )
glMultiDrawArrays( mode first count primcount -- )
glMultiDrawElements( mode count type indices primcount -- )
glPatchParameterfv( pname values -- )
glPatchParameteri( pname value -- )
glPauseTransformFeedback( -- )
glPixelStoref( pname param -- )
glPixelStorei( pname param -- )
glPointParameterf( pname param -- )
glPointParameterfv( pname params -- )
glPointParameteri( pname param -- )
glPointParameteriv( pname params -- )
glPointSize( size -- )
glPolygonMode( face mode -- )
glPolygonOffset( factor units -- )
glPrimitiveRestartIndex( index -- )
glProgramUniform1d( program location x -- )
glProgramUniform1dv( program location count value -- )
glProgramUniform2d( program location x y -- )
glProgramUniform2dv( program location count value -- )
glProgramUniform3d( program location x y z -- )
glProgramUniform3dv( program location count value -- )
glProgramUniform4d( program location x y z w -- )
glProgramUniform4dv( program location count value -- )
glProgramUniformMatrix2dv( program location count transpose value -- )
glProgramUniformMatrix2x3dv( program location count transpose value -- )
glProgramUniformMatrix2x4dv( program location count transpose value -- )
glProgramUniformMatrix3dv( program location count transpose value -- )
glProgramUniformMatrix3x2dv( program location count transpose value -- )
glProgramUniformMatrix3x4dv( program location count transpose value -- )
glProgramUniformMatrix4dv( program location count transpose value -- )
glProgramUniformMatrix4x2dv( program location count transpose value -- )
glProgramUniformMatrix4x3dv( program location count transpose value -- )
glProvokingVertex( mode -- )
glQueryCounter( id target -- )
glReadBuffer( mode -- )
glReadPixels( x y width height format type pixels -- )
glRenderbufferStorage( target internalformat width height -- )
glRenderbufferStorageMultisample( target samples internalformat width height -- )
glResumeTransformFeedback( -- )
glSampleCoverage( value invert -- )
glSampleMaski( index mask -- )
glSamplerParameterIiv( sampler pname param -- )
glSamplerParameterIuiv( sampler pname param -- )
glSamplerParameterf( sampler pname param -- )
glSamplerParameterfv( sampler pname param -- )
glSamplerParameteri( sampler pname param -- )
glSamplerParameteriv( sampler pname param -- )
glScissor( x y width height -- )
glShaderSource( shader count strings lengths -- )
glStencilFunc( func ref mask -- )
glStencilFuncSeparate( frontfunc backfunc ref mask -- )
glStencilMask( mask -- )
glStencilMaskSeparate( face mask -- )
glStencilOp( fail zfail zpass -- )
glStencilOpSeparate( face sfail dpfail dppass -- )
glTexBuffer( target internalformat buffer -- )
glTexImage1D( target level internalFormat width border format type pixels -- )
glTexImage2D( target level internalFormat width height border format type pixels -- )
glTexImage2DMultisample( target samples internalformat width height fixedsamplelocations -- )
glTexImage3D( target level internalFormat width height depth border format type pixels -- )
glTexImage3DMultisample( target samples internalformat width height depth fixedsamplelocations -- )
glTexParameterIiv( target pname params -- )
glTexParameterIuiv( target pname params -- )
glTexParameterf( target pname param -- )
glTexParameterfv( target pname params -- )
glTexParameteri( target pname param -- )
glTexParameteriv( target pname params -- )
glTexSubImage1D( target level xoffset width format type pixels -- )
glTexSubImage2D( target level xoffset yoffset width height format type pixels -- )
glTexSubImage3D( target level xoffset yoffset zoffset width height depth format type pixels -- )
glTransformFeedbackVaryings( program count varyings bufferMode -- )
glUniform1d( location x -- )
glUniform1dv( location count value -- )
glUniform1f( location v0 -- )
glUniform1fv( location count value -- )
glUniform1i( location v0 -- )
glUniform1iv( location count value -- )
glUniform1ui( location v0 -- )
glUniform1uiv( location count value -- )
glUniform2d( location x y -- )
glUniform2dv( location count value -- )
glUniform2f( location v0 v1 -- )
glUniform2fv( location count value -- )
glUniform2i( location v0 v1 -- )
glUniform2iv( location count value -- )
glUniform2ui( location v0 v1 -- )
glUniform2uiv( location count value -- )
glUniform3d( location x y z -- )
glUniform3dv( location count value -- )
glUniform3f( location v0 v1 v2 -- )
glUniform3fv( location count value -- )
glUniform3i( location v0 v1 v2 -- )
glUniform3iv( location count value -- )
glUniform3ui( location v0 v1 v2 -- )
glUniform3uiv( location count value -- )
glUniform4d( location x y z w -- )
glUniform4dv( location count value -- )
glUniform4f( location v0 v1 v2 v3 -- )
glUniform4fv( location count value -- )
glUniform4i( location v0 v1 v2 v3 -- )
glUniform4iv( location count value -- )
glUniform4ui( location v0 v1 v2 v3 -- )
glUniform4uiv( location count value -- )
glUniformBlockBinding( buffer uniformBlockIndex uniformBlockBinding -- )
glUniformMatrix2dv( location count transpose value -- )
glUniformMatrix2fv( location count transpose value -- )
glUniformMatrix2x3dv( location count transpose value -- )
glUniformMatrix2x3fv( location count transpose value -- )
glUniformMatrix2x4dv( location count transpose value -- )
glUniformMatrix2x4fv( location count transpose value -- )
glUniformMatrix3dv( location count transpose value -- )
glUniformMatrix3fv( location count transpose value -- )
glUniformMatrix3x2dv( location count transpose value -- )
glUniformMatrix3x2fv( location count transpose value -- )
glUniformMatrix3x4dv( location count transpose value -- )
glUniformMatrix3x4fv( location count transpose value -- )
glUniformMatrix4dv( location count transpose value -- )
glUniformMatrix4fv( location count transpose value -- )
glUniformMatrix4x2dv( location count transpose value -- )
glUniformMatrix4x2fv( location count transpose value -- )
glUniformMatrix4x3dv( location count transpose value -- )
glUniformMatrix4x3fv( location count transpose value -- )
glUniformSubroutinesuiv( shadertype count indices -- )
glUnmapBuffer( target -- GLboolean )
glUseProgram( program -- )
glValidateProgram( program -- )
glVertexAttrib1d( index x -- )
glVertexAttrib1dv( index v -- )
glVertexAttrib1f( index x -- )
glVertexAttrib1fv( index v -- )
glVertexAttrib1s( index x -- )
glVertexAttrib1sv( index v -- )
glVertexAttrib2d( index x y -- )
glVertexAttrib2dv( index v -- )
glVertexAttrib2f( index x y -- )
glVertexAttrib2fv( index v -- )
glVertexAttrib2s( index x y -- )
glVertexAttrib2sv( index v -- )
glVertexAttrib3d( index x y z -- )
glVertexAttrib3dv( index v -- )
glVertexAttrib3f( index x y z -- )
glVertexAttrib3fv( index v -- )
glVertexAttrib3s( index x y z -- )
glVertexAttrib3sv( index v -- )
glVertexAttrib4Nbv( index v -- )
glVertexAttrib4Niv( index v -- )
glVertexAttrib4Nsv( index v -- )
glVertexAttrib4Nub( index x y z w -- )
glVertexAttrib4Nubv( index v -- )
glVertexAttrib4Nuiv( index v -- )
glVertexAttrib4Nusv( index v -- )
glVertexAttrib4bv( index v -- )
glVertexAttrib4d( index x y z w -- )
glVertexAttrib4dv( index v -- )
glVertexAttrib4f( index x y z w -- )
glVertexAttrib4fv( index v -- )
glVertexAttrib4iv( index v -- )
glVertexAttrib4s( index x y z w -- )
glVertexAttrib4sv( index v -- )
glVertexAttrib4ubv( index v -- )
glVertexAttrib4uiv( index v -- )
glVertexAttrib4usv( index v -- )
glVertexAttribIPointer( index size type stride pointer -- )
glVertexAttribP1ui( index type normalized value -- )
glVertexAttribP1uiv( index type normalized value -- )
glVertexAttribP2ui( index type normalized value -- )
glVertexAttribP2uiv( index type normalized value -- )
glVertexAttribP3ui( index type normalized value -- )
glVertexAttribP3uiv( index type normalized value -- )
glVertexAttribP4ui( index type normalized value -- )
glVertexAttribP4uiv( index type normalized value -- )
glVertexAttribPointer( index size type normalized stride pointer -- )
glViewport( x y width height -- )
glWaitSync( sync flags timeout -- )


Files


Metadata files