opengl.gl vocabulary
Factor handbook ยป Vocabulary index


Summary
OpenGL binding - libGL

Metadata
Tags:bindings
Authors:Alex Chapman, Sebastian Strobl


Words

Symbol words
GLbitfield
GLboolean
GLbyte
GLclampd
GLclampf
GLdouble
GLenum
GLfloat
GLhalf
GLint
GLint64
GLintptr
GLshort
GLsizei
GLsizeiptr
GLstring
GLsync
GLubyte
GLuint
GLuint64
GLushort
GLvoid


Ordinary words
WordStack effect
GL_2D( -- value )
GL_2_BYTES( -- value )
GL_3D( -- value )
GL_3D_COLOR( -- value )
GL_3D_COLOR_TEXTURE( -- value )
GL_3_BYTES( -- value )
GL_4D_COLOR_TEXTURE( -- value )
GL_4_BYTES( -- value )
GL_ACCUM( -- value )
GL_ACCUM_ALPHA_BITS( -- value )
GL_ACCUM_BLUE_BITS( -- value )
GL_ACCUM_BUFFER_BIT( -- value )
GL_ACCUM_CLEAR_VALUE( -- value )
GL_ACCUM_GREEN_BITS( -- value )
GL_ACCUM_RED_BITS( -- value )
GL_ACTIVE_ATTRIBUTES( -- value )
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH( -- value )
GL_ACTIVE_SUBROUTINES( -- value )
GL_ACTIVE_SUBROUTINE_MAX_LENGTH( -- value )
GL_ACTIVE_SUBROUTINE_UNIFORMS( -- value )
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS( -- value )
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH( -- value )
GL_ACTIVE_TEXTURE( -- value )
GL_ACTIVE_UNIFORMS( -- value )
GL_ACTIVE_UNIFORM_BLOCKS( -- value )
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH( -- value )
GL_ACTIVE_UNIFORM_MAX_LENGTH( -- value )
GL_ADD( -- value )
GL_ADD_SIGNED( -- value )
GL_ALIASED_LINE_WIDTH_RANGE( -- value )
GL_ALIASED_POINT_SIZE_RANGE( -- value )
GL_ALL_ATTRIB_BITS( -- value )
GL_ALL_BARRIER_BITS( -- value )
GL_ALL_CLIENT_ATTRIB_BITS( -- value )
GL_ALPHA( -- value )
GL_ALPHA12( -- value )
GL_ALPHA16( -- value )
GL_ALPHA16F_ARB( -- value )
GL_ALPHA16I_EXT( -- value )
GL_ALPHA16UI_EXT( -- value )
GL_ALPHA32F_ARB( -- value )
GL_ALPHA32I_EXT( -- value )
GL_ALPHA32UI_EXT( -- value )
GL_ALPHA4( -- value )
GL_ALPHA8( -- value )
GL_ALPHA8I_EXT( -- value )
GL_ALPHA8UI_EXT( -- value )
GL_ALPHA_BIAS( -- value )
GL_ALPHA_BITS( -- value )
GL_ALPHA_INTEGER_EXT( -- value )
GL_ALPHA_SCALE( -- value )
GL_ALPHA_TEST( -- value )
GL_ALPHA_TEST_FUNC( -- value )
GL_ALPHA_TEST_REF( -- value )
GL_ALREADY_SIGNALED( -- value )
GL_ALWAYS( -- value )
GL_AMBIENT( -- value )
GL_AMBIENT_AND_DIFFUSE( -- value )
GL_AND( -- value )
GL_AND_INVERTED( -- value )
GL_AND_REVERSE( -- value )
GL_ANY_SAMPLES_PASSED( -- value )
GL_ARRAY_BUFFER( -- value )
GL_ARRAY_BUFFER_BINDING( -- value )
GL_ATOMIC_COUNTER_BARRIER_BIT( -- value )
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER( -- value )
GL_ATTACHED_SHADERS( -- value )
GL_ATTRIB_STACK_DEPTH( -- value )
GL_AUTO_NORMAL( -- value )
GL_AUX0( -- value )
GL_AUX1( -- value )
GL_AUX2( -- value )
GL_AUX3( -- value )
GL_AUX_BUFFERS( -- value )
GL_BACK( -- value )
GL_BACK_LEFT( -- value )
GL_BACK_RIGHT( -- value )
GL_BGR( -- value )
GL_BGRA( -- value )
GL_BGRA_INTEGER( -- value )
GL_BGR_INTEGER( -- value )
GL_BITMAP( -- value )
GL_BITMAP_TOKEN( -- value )
GL_BLEND( -- value )
GL_BLEND_COLOR( -- value )
GL_BLEND_DST( -- value )
GL_BLEND_DST_ALPHA( -- value )
GL_BLEND_DST_RGB( -- value )
GL_BLEND_EQUATION( -- value )
GL_BLEND_EQUATION_ALPHA( -- value )
GL_BLEND_EQUATION_RGB( -- value )
GL_BLEND_SRC( -- value )
GL_BLEND_SRC_ALPHA( -- value )
GL_BLEND_SRC_RGB( -- value )
GL_BLUE( -- value )
GL_BLUE_BIAS( -- value )
GL_BLUE_BITS( -- value )
GL_BLUE_INTEGER( -- value )
GL_BLUE_SCALE( -- value )
GL_BOOL( -- value )
GL_BOOL_VEC2( -- value )
GL_BOOL_VEC3( -- value )
GL_BOOL_VEC4( -- value )
GL_BUFFER_ACCESS( -- value )
GL_BUFFER_MAPPED( -- value )
GL_BUFFER_MAP_POINTER( -- value )
GL_BUFFER_SIZE( -- value )
GL_BUFFER_UPDATE_BARRIER_BIT( -- value )
GL_BUFFER_USAGE( -- value )
GL_BYTE( -- value )
GL_C3F_V3F( -- value )
GL_C4F_N3F_V3F( -- value )
GL_C4UB_V2F( -- value )
GL_C4UB_V3F( -- value )
GL_CCW( -- value )
GL_CLAMP( -- value )
GL_CLAMP_READ_COLOR( -- value )
GL_CLAMP_TO_BORDER( -- value )
GL_CLAMP_TO_EDGE( -- value )
GL_CLEAR( -- value )
GL_CLIENT_ACTIVE_TEXTURE( -- value )
GL_CLIENT_ALL_ATTRIB_BITS( -- value )
GL_CLIENT_ATTRIB_STACK_DEPTH( -- value )
GL_CLIENT_PIXEL_STORE_BIT( -- value )
GL_CLIENT_VERTEX_ARRAY_BIT( -- value )
GL_CLIP_DISTANCE0( -- value )
GL_CLIP_DISTANCE1( -- value )
GL_CLIP_DISTANCE2( -- value )
GL_CLIP_DISTANCE3( -- value )
GL_CLIP_DISTANCE4( -- value )
GL_CLIP_DISTANCE5( -- value )
GL_CLIP_PLANE0( -- value )
GL_CLIP_PLANE1( -- value )
GL_CLIP_PLANE2( -- value )
GL_CLIP_PLANE3( -- value )
GL_CLIP_PLANE4( -- value )
GL_CLIP_PLANE5( -- value )
GL_COEFF( -- value )
GL_COLOR( -- value )
GL_COLOR_ARRAY( -- value )
GL_COLOR_ARRAY_BUFFER_BINDING( -- value )
GL_COLOR_ARRAY_POINTER( -- value )
GL_COLOR_ARRAY_SIZE( -- value )
GL_COLOR_ARRAY_STRIDE( -- value )
GL_COLOR_ARRAY_TYPE( -- value )
GL_COLOR_ATTACHMENT0( -- value )
GL_COLOR_ATTACHMENT1( -- value )
GL_COLOR_ATTACHMENT10( -- value )
GL_COLOR_ATTACHMENT11( -- value )
GL_COLOR_ATTACHMENT12( -- value )
GL_COLOR_ATTACHMENT13( -- value )
GL_COLOR_ATTACHMENT14( -- value )
GL_COLOR_ATTACHMENT15( -- value )
GL_COLOR_ATTACHMENT2( -- value )
GL_COLOR_ATTACHMENT3( -- value )
GL_COLOR_ATTACHMENT4( -- value )
GL_COLOR_ATTACHMENT5( -- value )
GL_COLOR_ATTACHMENT6( -- value )
GL_COLOR_ATTACHMENT7( -- value )
GL_COLOR_ATTACHMENT8( -- value )
GL_COLOR_ATTACHMENT9( -- value )
GL_COLOR_BUFFER_BIT( -- value )
GL_COLOR_CLEAR_VALUE( -- value )
GL_COLOR_INDEX( -- value )
GL_COLOR_INDEXES( -- value )
GL_COLOR_LOGIC_OP( -- value )
GL_COLOR_MATERIAL( -- value )
GL_COLOR_MATERIAL_FACE( -- value )
GL_COLOR_MATERIAL_PARAMETER( -- value )
GL_COLOR_SUM( -- value )
GL_COLOR_WRITEMASK( -- value )
GL_COMBINE( -- value )
GL_COMBINE_ALPHA( -- value )
GL_COMBINE_RGB( -- value )
GL_COMMAND_BARRIER_BIT( -- value )
GL_COMPARE_REF_TO_TEXTURE( -- value )
GL_COMPARE_R_TO_TEXTURE( -- value )
GL_COMPATIBLE_SUBROUTINES( -- value )
GL_COMPILE( -- value )
GL_COMPILE_AND_EXECUTE( -- value )
GL_COMPILE_STATUS( -- value )
GL_COMPRESSED_ALPHA( -- value )
GL_COMPRESSED_INTENSITY( -- value )
GL_COMPRESSED_LUMINANCE( -- value )
GL_COMPRESSED_LUMINANCE_ALPHA( -- value )
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT( -- value )
GL_COMPRESSED_LUMINANCE_LATC1_EXT( -- value )
GL_COMPRESSED_RED( -- value )
GL_COMPRESSED_RED_RGTC1( -- value )
GL_COMPRESSED_RG( -- value )
GL_COMPRESSED_RGB( -- value )
GL_COMPRESSED_RGBA( -- value )
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT( -- value )
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT( -- value )
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT( -- value )
GL_COMPRESSED_RGB_S3TC_DXT1_EXT( -- value )
GL_COMPRESSED_RG_RGTC2( -- value )
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT( -- value )
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT( -- value )
GL_COMPRESSED_SIGNED_RED_RGTC1( -- value )
GL_COMPRESSED_SIGNED_RG_RGTC2( -- value )
GL_COMPRESSED_SLUMINANCE( -- value )
GL_COMPRESSED_SLUMINANCE_ALPHA( -- value )
GL_COMPRESSED_SRGB( -- value )
GL_COMPRESSED_SRGB_ALPHA( -- value )
GL_COMPRESSED_TEXTURE_FORMATS( -- value )
GL_COMPUTE_SHADER( -- value )
GL_COMPUTE_SHADER_BIT( -- value )
GL_COMPUTE_WORK_GROUP_SIZE( -- value )
GL_CONDITION_SATISFIED( -- value )
GL_CONSTANT( -- value )
GL_CONSTANT_ALPHA( -- value )
GL_CONSTANT_ATTENUATION( -- value )
GL_CONSTANT_COLOR( -- value )
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT( -- value )
GL_CONTEXT_CORE_PROFILE_BIT( -- value )
GL_CONTEXT_FLAGS( -- value )
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT( -- value )
GL_CONTEXT_PROFILE_MASK( -- value )
GL_COORD_REPLACE( -- value )
GL_COPY( -- value )
GL_COPY_INVERTED( -- value )
GL_COPY_PIXEL_TOKEN( -- value )
GL_COPY_READ_BUFFER( -- value )
GL_COPY_WRITE_BUFFER( -- value )
GL_CULL_FACE( -- value )
GL_CULL_FACE_MODE( -- value )
GL_CURRENT_BIT( -- value )
GL_CURRENT_COLOR( -- value )
GL_CURRENT_FOG_COORD( -- value )
GL_CURRENT_FOG_COORDINATE( -- value )
GL_CURRENT_INDEX( -- value )
GL_CURRENT_NORMAL( -- value )
GL_CURRENT_PROGRAM( -- value )
GL_CURRENT_QUERY( -- value )
GL_CURRENT_RASTER_COLOR( -- value )
GL_CURRENT_RASTER_DISTANCE( -- value )
GL_CURRENT_RASTER_INDEX( -- value )
GL_CURRENT_RASTER_POSITION( -- value )
GL_CURRENT_RASTER_POSITION_VALID( -- value )
GL_CURRENT_RASTER_SECONDARY_COLOR( -- value )
GL_CURRENT_RASTER_TEXTURE_COORDS( -- value )
GL_CURRENT_SECONDARY_COLOR( -- value )
GL_CURRENT_TEXTURE_COORDS( -- value )
GL_CURRENT_VERTEX_ATTRIB( -- value )
GL_CW( -- value )
GL_DECAL( -- value )
GL_DECR( -- value )
GL_DECR_WRAP( -- value )
GL_DELETE_STATUS( -- value )
GL_DEPTH( -- value )
GL_DEPTH24_STENCIL8( -- value )
GL_DEPTH32F_STENCIL8( -- value )
GL_DEPTH_ATTACHMENT( -- value )
GL_DEPTH_BIAS( -- value )
GL_DEPTH_BITS( -- value )
GL_DEPTH_BUFFER( -- value )
GL_DEPTH_BUFFER_BIT( -- value )
GL_DEPTH_CLAMP( -- value )
GL_DEPTH_CLEAR_VALUE( -- value )
GL_DEPTH_COMPONENT( -- value )
GL_DEPTH_COMPONENT16( -- value )
GL_DEPTH_COMPONENT24( -- value )
GL_DEPTH_COMPONENT32( -- value )
GL_DEPTH_COMPONENT32F( -- value )
GL_DEPTH_FUNC( -- value )
GL_DEPTH_RANGE( -- value )
GL_DEPTH_SCALE( -- value )
GL_DEPTH_STENCIL( -- value )
GL_DEPTH_STENCIL_ATTACHMENT( -- value )
GL_DEPTH_TEST( -- value )
GL_DEPTH_TEXTURE_MODE( -- value )
GL_DEPTH_WRITEMASK( -- value )
GL_DIFFUSE( -- value )
GL_DISPATCH_INDIRECT_BUFFER( -- value )
GL_DISPATCH_INDIRECT_BUFFER_BINDING( -- value )
GL_DITHER( -- value )
GL_DOMAIN( -- value )
GL_DONT_CARE( -- value )
GL_DOT3_RGB( -- value )
GL_DOT3_RGBA( -- value )
GL_DOUBLE( -- value )
GL_DOUBLEBUFFER( -- value )
GL_DOUBLE_MAT2( -- value )
GL_DOUBLE_MAT2x3( -- value )
GL_DOUBLE_MAT2x4( -- value )
GL_DOUBLE_MAT3( -- value )
GL_DOUBLE_MAT3x2( -- value )
GL_DOUBLE_MAT3x4( -- value )
GL_DOUBLE_MAT4( -- value )
GL_DOUBLE_MAT4x2( -- value )
GL_DOUBLE_MAT4x3( -- value )
GL_DOUBLE_VEC2( -- value )
GL_DOUBLE_VEC3( -- value )
GL_DOUBLE_VEC4( -- value )
GL_DRAW_BUFFER( -- value )
GL_DRAW_BUFFER0( -- value )
GL_DRAW_BUFFER1( -- value )
GL_DRAW_BUFFER10( -- value )
GL_DRAW_BUFFER11( -- value )
GL_DRAW_BUFFER12( -- value )
GL_DRAW_BUFFER13( -- value )
GL_DRAW_BUFFER14( -- value )
GL_DRAW_BUFFER15( -- value )
GL_DRAW_BUFFER2( -- value )
GL_DRAW_BUFFER3( -- value )
GL_DRAW_BUFFER4( -- value )
GL_DRAW_BUFFER5( -- value )
GL_DRAW_BUFFER6( -- value )
GL_DRAW_BUFFER7( -- value )
GL_DRAW_BUFFER8( -- value )
GL_DRAW_BUFFER9( -- value )
GL_DRAW_FRAMEBUFFER( -- value )
GL_DRAW_FRAMEBUFFER_BINDING( -- value )
GL_DRAW_INDIRECT_BUFFER( -- value )
GL_DRAW_INDIRECT_BUFFER_BINDING( -- value )
GL_DRAW_PIXEL_TOKEN( -- value )
GL_DST_ALPHA( -- value )
GL_DST_COLOR( -- value )
GL_DYNAMIC_COPY( -- value )
GL_DYNAMIC_DRAW( -- value )
GL_DYNAMIC_READ( -- value )
GL_EDGE_FLAG( -- value )
GL_EDGE_FLAG_ARRAY( -- value )
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING( -- value )
GL_EDGE_FLAG_ARRAY_POINTER( -- value )
GL_EDGE_FLAG_ARRAY_STRIDE( -- value )
GL_ELEMENT_ARRAY_BARRIER_BIT( -- value )
GL_ELEMENT_ARRAY_BUFFER( -- value )
GL_ELEMENT_ARRAY_BUFFER_BINDING( -- value )
GL_EMISSION( -- value )
GL_ENABLE_BIT( -- value )
GL_EQUAL( -- value )
GL_EQUIV( -- value )
GL_EVAL_BIT( -- value )
GL_EXP( -- value )
GL_EXP2( -- value )
GL_EXTENSIONS( -- value )
GL_EYE_LINEAR( -- value )
GL_EYE_PLANE( -- value )
GL_FALSE( -- value )
GL_FASTEST( -- value )
GL_FEEDBACK( -- value )
GL_FEEDBACK_BUFFER_POINTER( -- value )
GL_FEEDBACK_BUFFER_SIZE( -- value )
GL_FEEDBACK_BUFFER_TYPE( -- value )
GL_FILL( -- value )
GL_FIRST_VERTEX_CONVENTION( -- value )
GL_FIXED_ONLY( -- value )
GL_FLAT( -- value )
GL_FLOAT( -- value )
GL_FLOAT_32_UNSIGNED_INT_24_8_REV( -- value )
GL_FLOAT_MAT2( -- value )
GL_FLOAT_MAT2x3( -- value )
GL_FLOAT_MAT2x4( -- value )
GL_FLOAT_MAT3( -- value )
GL_FLOAT_MAT3x2( -- value )
GL_FLOAT_MAT3x4( -- value )
GL_FLOAT_MAT4( -- value )
GL_FLOAT_MAT4x2( -- value )
GL_FLOAT_MAT4x3( -- value )
GL_FLOAT_VEC2( -- value )
GL_FLOAT_VEC3( -- value )
GL_FLOAT_VEC4( -- value )
GL_FOG( -- value )
GL_FOG_BIT( -- value )
GL_FOG_COLOR( -- value )
GL_FOG_COORD( -- value )
GL_FOG_COORDINATE( -- value )
GL_FOG_COORDINATE_ARRAY( -- value )
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING( -- value )
GL_FOG_COORDINATE_ARRAY_POINTER( -- value )
GL_FOG_COORDINATE_ARRAY_STRIDE( -- value )
GL_FOG_COORDINATE_ARRAY_TYPE( -- value )
GL_FOG_COORDINATE_SOURCE( -- value )
GL_FOG_COORD_ARRAY( -- value )
GL_FOG_COORD_ARRAY_BUFFER_BINDING( -- value )
GL_FOG_COORD_ARRAY_POINTER( -- value )
GL_FOG_COORD_ARRAY_STRIDE( -- value )
GL_FOG_COORD_ARRAY_TYPE( -- value )
GL_FOG_COORD_SRC( -- value )
GL_FOG_DENSITY( -- value )
GL_FOG_END( -- value )
GL_FOG_HINT( -- value )
GL_FOG_INDEX( -- value )
GL_FOG_MODE( -- value )
GL_FOG_START( -- value )
GL_FRACTIONAL_EVEN( -- value )
GL_FRACTIONAL_ODD( -- value )
GL_FRAGMENT_DEPTH( -- value )
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS( -- value )
GL_FRAGMENT_SHADER( -- value )
GL_FRAGMENT_SHADER_DERIVATIVE_HINT( -- value )
GL_FRAMEBUFFER( -- value )
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING( -- value )
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_LAYERED( -- value )
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME( -- value )
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE( -- value )
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER( -- value )
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL( -- value )
GL_FRAMEBUFFER_BARRIER_BIT( -- value )
GL_FRAMEBUFFER_BINDING( -- value )
GL_FRAMEBUFFER_COMPLETE( -- value )
GL_FRAMEBUFFER_DEFAULT( -- value )
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT( -- value )
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT( -- value )
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER( -- value )
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT( -- value )
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB( -- value )
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS( -- value )
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT( -- value )
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE( -- value )
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER( -- value )
GL_FRAMEBUFFER_SRGB( -- value )
GL_FRAMEBUFFER_UNDEFINED( -- value )
GL_FRAMEBUFFER_UNSUPPORTED( -- value )
GL_FRONT( -- value )
GL_FRONT_AND_BACK( -- value )
GL_FRONT_FACE( -- value )
GL_FRONT_LEFT( -- value )
GL_FRONT_RIGHT( -- value )
GL_FUNC_ADD( -- value )
GL_FUNC_REVERSE_SUBTRACT( -- value )
GL_FUNC_SUBTRACT( -- value )
GL_GENERATE_MIPMAP( -- value )
GL_GENERATE_MIPMAP_HINT( -- value )
GL_GEOMETRY_INPUT_TYPE( -- value )
GL_GEOMETRY_OUTPUT_TYPE( -- value )
GL_GEOMETRY_SHADER( -- value )
GL_GEOMETRY_SHADER_INVOCATIONS( -- value )
GL_GEOMETRY_VERTICES_OUT( -- value )
GL_GEQUAL( -- value )
GL_GREATER( -- value )
GL_GREEN( -- value )
GL_GREEN_BIAS( -- value )
GL_GREEN_BITS( -- value )
GL_GREEN_INTEGER( -- value )
GL_GREEN_SCALE( -- value )
GL_HALF_FLOAT( -- value )
GL_HINT_BIT( -- value )
GL_IMAGE_1D( -- value )
GL_IMAGE_1D_ARRAY( -- value )
GL_IMAGE_2D( -- value )
GL_IMAGE_2D_ARRAY( -- value )
GL_IMAGE_2D_MULTISAMPLE( -- value )
GL_IMAGE_2D_MULTISAMPLE_ARRAY( -- value )
GL_IMAGE_2D_RECT( -- value )
GL_IMAGE_3D( -- value )
GL_IMAGE_BINDING_ACCESS( -- value )
GL_IMAGE_BINDING_FORMAT( -- value )
GL_IMAGE_BINDING_LAYER( -- value )
GL_IMAGE_BINDING_LAYERED( -- value )
GL_IMAGE_BINDING_LEVEL( -- value )
GL_IMAGE_BINDING_NAME( -- value )
GL_IMAGE_BUFFER( -- value )
GL_IMAGE_CUBE( -- value )
GL_IMAGE_CUBE_MAP_ARRAY( -- value )
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS( -- value )
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE( -- value )
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE( -- value )
GL_INCR( -- value )
GL_INCR_WRAP( -- value )
GL_INDEX( -- value )
GL_INDEX_ARRAY( -- value )
GL_INDEX_ARRAY_BUFFER_BINDING( -- value )
GL_INDEX_ARRAY_POINTER( -- value )
GL_INDEX_ARRAY_STRIDE( -- value )
GL_INDEX_ARRAY_TYPE( -- value )
GL_INDEX_BITS( -- value )
GL_INDEX_CLEAR_VALUE( -- value )
GL_INDEX_LOGIC_OP( -- value )
GL_INDEX_MODE( -- value )
GL_INDEX_OFFSET( -- value )
GL_INDEX_SHIFT( -- value )
GL_INDEX_WRITEMASK( -- value )
GL_INFO_LOG_LENGTH( -- value )
GL_INT( -- value )
GL_INTENSITY( -- value )
GL_INTENSITY12( -- value )
GL_INTENSITY16( -- value )
GL_INTENSITY16F_ARB( -- value )
GL_INTENSITY16I_EXT( -- value )
GL_INTENSITY16UI_EXT( -- value )
GL_INTENSITY32F_ARB( -- value )
GL_INTENSITY32I_EXT( -- value )
GL_INTENSITY32UI_EXT( -- value )
GL_INTENSITY4( -- value )
GL_INTENSITY8( -- value )
GL_INTENSITY8I_EXT( -- value )
GL_INTENSITY8UI_EXT( -- value )
GL_INTERLEAVED_ATTRIBS( -- value )
GL_INTERPOLATE( -- value )
GL_INT_2_10_10_10_REV( -- value )
GL_INT_IMAGE_1D( -- value )
GL_INT_IMAGE_1D_ARRAY( -- value )
GL_INT_IMAGE_2D( -- value )
GL_INT_IMAGE_2D_ARRAY( -- value )
GL_INT_IMAGE_2D_MULTISAMPLE( -- value )
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY( -- value )
GL_INT_IMAGE_2D_RECT( -- value )
GL_INT_IMAGE_3D( -- value )
GL_INT_IMAGE_BUFFER( -- value )
GL_INT_IMAGE_CUBE( -- value )
GL_INT_IMAGE_CUBE_MAP_ARRAY( -- value )
GL_INT_SAMPLER_1D( -- value )
GL_INT_SAMPLER_1D_ARRAY( -- value )
GL_INT_SAMPLER_2D( -- value )
GL_INT_SAMPLER_2D_ARRAY( -- value )
GL_INT_SAMPLER_2D_MULTISAMPLE( -- value )
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY( -- value )
GL_INT_SAMPLER_2D_RECT( -- value )
GL_INT_SAMPLER_3D( -- value )
GL_INT_SAMPLER_BUFFER( -- value )
GL_INT_SAMPLER_CUBE( -- value )
GL_INT_VEC2( -- value )
GL_INT_VEC3( -- value )
GL_INT_VEC4( -- value )
GL_INVALID_ENUM( -- value )
GL_INVALID_FRAMEBUFFER_OPERATION( -- value )
GL_INVALID_INDEX( -- value )
GL_INVALID_OPERATION( -- value )
GL_INVALID_VALUE( -- value )
GL_INVERT( -- value )
GL_ISOLINES( -- value )
GL_KEEP( -- value )
GL_LAST_VERTEX_CONVENTION( -- value )
GL_LEFT( -- value )
GL_LEQUAL( -- value )
GL_LESS( -- value )
GL_LIGHT0( -- value )
GL_LIGHT1( -- value )
GL_LIGHT2( -- value )
GL_LIGHT3( -- value )
GL_LIGHT4( -- value )
GL_LIGHT5( -- value )
GL_LIGHT6( -- value )
GL_LIGHT7( -- value )
GL_LIGHTING( -- value )
GL_LIGHTING_BIT( -- value )
GL_LIGHT_MODEL_AMBIENT( -- value )
GL_LIGHT_MODEL_COLOR_CONTROL( -- value )
GL_LIGHT_MODEL_LOCAL_VIEWER( -- value )
GL_LIGHT_MODEL_TWO_SIDE( -- value )
GL_LINE( -- value )
GL_LINEAR( -- value )
GL_LINEAR_ATTENUATION( -- value )
GL_LINEAR_MIPMAP_LINEAR( -- value )
GL_LINEAR_MIPMAP_NEAREST( -- value )
GL_LINES( -- value )
GL_LINES_ADJACENCY( -- value )
GL_LINE_BIT( -- value )
GL_LINE_LOOP( -- value )
GL_LINE_RESET_TOKEN( -- value )
GL_LINE_SMOOTH( -- value )
GL_LINE_SMOOTH_HINT( -- value )
GL_LINE_STIPPLE( -- value )
GL_LINE_STIPPLE_PATTERN( -- value )
GL_LINE_STIPPLE_REPEAT( -- value )
GL_LINE_STRIP( -- value )
GL_LINE_STRIP_ADJACENCY( -- value )
GL_LINE_TOKEN( -- value )
GL_LINE_WIDTH( -- value )
GL_LINE_WIDTH_GRANULARITY( -- value )
GL_LINE_WIDTH_RANGE( -- value )
GL_LINK_STATUS( -- value )
GL_LIST_BASE( -- value )
GL_LIST_BIT( -- value )
GL_LIST_INDEX( -- value )
GL_LIST_MODE( -- value )
GL_LOAD( -- value )
GL_LOGIC_OP( -- value )
GL_LOGIC_OP_MODE( -- value )
GL_LOWER_LEFT( -- value )
GL_LUMINANCE( -- value )
GL_LUMINANCE12( -- value )
GL_LUMINANCE12_ALPHA12( -- value )
GL_LUMINANCE12_ALPHA4( -- value )
GL_LUMINANCE16( -- value )
GL_LUMINANCE16F_ARB( -- value )
GL_LUMINANCE16I_EXT( -- value )
GL_LUMINANCE16UI_EXT( -- value )
GL_LUMINANCE16_ALPHA16( -- value )
GL_LUMINANCE32F_ARB( -- value )
GL_LUMINANCE32I_EXT( -- value )
GL_LUMINANCE32UI_EXT( -- value )
GL_LUMINANCE4( -- value )
GL_LUMINANCE4_ALPHA4( -- value )
GL_LUMINANCE6_ALPHA2( -- value )
GL_LUMINANCE8( -- value )
GL_LUMINANCE8I_EXT( -- value )
GL_LUMINANCE8UI_EXT( -- value )
GL_LUMINANCE8_ALPHA8( -- value )
GL_LUMINANCE_ALPHA( -- value )
GL_LUMINANCE_ALPHA16F_ARB( -- value )
GL_LUMINANCE_ALPHA16I_EXT( -- value )
GL_LUMINANCE_ALPHA16UI_EXT( -- value )
GL_LUMINANCE_ALPHA32F_ARB( -- value )
GL_LUMINANCE_ALPHA32I_EXT( -- value )
GL_LUMINANCE_ALPHA32UI_EXT( -- value )
GL_LUMINANCE_ALPHA8I_EXT( -- value )
GL_LUMINANCE_ALPHA8UI_EXT( -- value )
GL_LUMINANCE_ALPHA_INTEGER_EXT( -- value )
GL_LUMINANCE_INTEGER_EXT( -- value )
GL_MAJOR_VERSION( -- value )
GL_MAP1_COLOR_4( -- value )
GL_MAP1_GRID_DOMAIN( -- value )
GL_MAP1_GRID_SEGMENTS( -- value )
GL_MAP1_INDEX( -- value )
GL_MAP1_NORMAL( -- value )
GL_MAP1_TEXTURE_COORD_1( -- value )
GL_MAP1_TEXTURE_COORD_2( -- value )
GL_MAP1_TEXTURE_COORD_3( -- value )
GL_MAP1_TEXTURE_COORD_4( -- value )
GL_MAP1_VERTEX_3( -- value )
GL_MAP1_VERTEX_4( -- value )
GL_MAP2_COLOR_4( -- value )
GL_MAP2_GRID_DOMAIN( -- value )
GL_MAP2_GRID_SEGMENTS( -- value )
GL_MAP2_INDEX( -- value )
GL_MAP2_NORMAL( -- value )
GL_MAP2_TEXTURE_COORD_1( -- value )
GL_MAP2_TEXTURE_COORD_2( -- value )
GL_MAP2_TEXTURE_COORD_3( -- value )
GL_MAP2_TEXTURE_COORD_4( -- value )
GL_MAP2_VERTEX_3( -- value )
GL_MAP2_VERTEX_4( -- value )
GL_MAP_COLOR( -- value )
GL_MAP_FLUSH_EXPLICIT_BIT( -- value )
GL_MAP_INVALIDATE_BUFFER_BIT( -- value )
GL_MAP_INVALIDATE_RANGE_BIT( -- value )
GL_MAP_READ_BIT( -- value )
GL_MAP_STENCIL( -- value )
GL_MAP_UNSYNCHRONIZED_BIT( -- value )
GL_MAP_WRITE_BIT( -- value )
GL_MATRIX_MODE( -- value )
GL_MAX( -- value )
GL_MAX_3D_TEXTURE_SIZE( -- value )
GL_MAX_ARRAY_TEXTURE_LAYERS( -- value )
GL_MAX_ATTRIB_STACK_DEPTH( -- value )
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH( -- value )
GL_MAX_CLIP_DISTANCES( -- value )
GL_MAX_CLIP_PLANES( -- value )
GL_MAX_COLOR_ATTACHMENTS( -- value )
GL_MAX_COLOR_TEXTURE_SAMPLES( -- value )
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS( -- value )
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS( -- value )
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS( -- value )
GL_MAX_COMBINED_IMAGE_UNIFORMS( -- value )
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS( -- value )
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS( -- value )
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS( -- value )
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_COMBINED_UNIFORM_BLOCKS( -- value )
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS( -- value )
GL_MAX_COMPUTE_ATOMIC_COUNTERS( -- value )
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS( -- value )
GL_MAX_COMPUTE_IMAGE_UNIFORMS( -- value )
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE( -- value )
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_COMPUTE_UNIFORM_BLOCKS( -- value )
GL_MAX_COMPUTE_UNIFORM_COMPONENTS( -- value )
GL_MAX_COMPUTE_WORK_GROUP_COUNT( -- value )
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS( -- value )
GL_MAX_COMPUTE_WORK_GROUP_SIZE( -- value )
GL_MAX_CUBE_MAP_TEXTURE_SIZE( -- value )
GL_MAX_DEPTH_TEXTURE_SAMPLES( -- value )
GL_MAX_DRAW_BUFFERS( -- value )
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS( -- value )
GL_MAX_ELEMENTS_INDICES( -- value )
GL_MAX_ELEMENTS_VERTICES( -- value )
GL_MAX_EVAL_ORDER( -- value )
GL_MAX_FRAGMENT_IMAGE_UNIFORMS( -- value )
GL_MAX_FRAGMENT_INPUT_COMPONENTS( -- value )
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET( -- value )
GL_MAX_FRAGMENT_UNIFORM_BLOCKS( -- value )
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS( -- value )
GL_MAX_GEOMETRY_IMAGE_UNIFORMS( -- value )
GL_MAX_GEOMETRY_INPUT_COMPONENTS( -- value )
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS( -- value )
GL_MAX_GEOMETRY_OUTPUT_VERTICES( -- value )
GL_MAX_GEOMETRY_SHADER_INVOCATIONS( -- value )
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS( -- value )
GL_MAX_GEOMETRY_UNIFORM_BLOCKS( -- value )
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS( -- value )
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB( -- value )
GL_MAX_IMAGE_SAMPLES( -- value )
GL_MAX_IMAGE_UNITS( -- value )
GL_MAX_INTEGER_SAMPLES( -- value )
GL_MAX_LIGHTS( -- value )
GL_MAX_LIST_NESTING( -- value )
GL_MAX_MODELVIEW_STACK_DEPTH( -- value )
GL_MAX_NAME_STACK_DEPTH( -- value )
GL_MAX_PATCH_VERTICES( -- value )
GL_MAX_PIXEL_MAP_TABLE( -- value )
GL_MAX_PROGRAM_TEXEL_OFFSET( -- value )
GL_MAX_PROJECTION_STACK_DEPTH( -- value )
GL_MAX_RECTANGLE_TEXTURE_SIZE( -- value )
GL_MAX_RENDERBUFFER_SIZE( -- value )
GL_MAX_SAMPLES( -- value )
GL_MAX_SAMPLE_MASK_WORDS( -- value )
GL_MAX_SERVER_WAIT_TIMEOUT( -- value )
GL_MAX_SUBROUTINES( -- value )
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS( -- value )
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS( -- value )
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS( -- value )
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS( -- value )
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS( -- value )
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS( -- value )
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS( -- value )
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS( -- value )
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS( -- value )
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS( -- value )
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS( -- value )
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS( -- value )
GL_MAX_TESS_GEN_LEVEL( -- value )
GL_MAX_TESS_PATCH_COMPONENTS( -- value )
GL_MAX_TEXTURE_BUFFER_SIZE( -- value )
GL_MAX_TEXTURE_COORDS( -- value )
GL_MAX_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_TEXTURE_LOD_BIAS( -- value )
GL_MAX_TEXTURE_SIZE( -- value )
GL_MAX_TEXTURE_STACK_DEPTH( -- value )
GL_MAX_TEXTURE_UNITS( -- value )
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS( -- value )
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS( -- value )
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS( -- value )
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS( -- value )
GL_MAX_UNIFORM_BLOCK_SIZE( -- value )
GL_MAX_UNIFORM_BUFFER_BINDINGS( -- value )
GL_MAX_VARYING_COMPONENTS( -- value )
GL_MAX_VARYING_FLOATS( -- value )
GL_MAX_VERTEX_ATTRIBS( -- value )
GL_MAX_VERTEX_IMAGE_UNIFORMS( -- value )
GL_MAX_VERTEX_OUTPUT_COMPONENTS( -- value )
GL_MAX_VERTEX_STREAMS( -- value )
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS( -- value )
GL_MAX_VERTEX_UNIFORM_BLOCKS( -- value )
GL_MAX_VERTEX_UNIFORM_COMPONENTS( -- value )
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB( -- value )
GL_MAX_VIEWPORT_DIMS( -- value )
GL_MIN( -- value )
GL_MINOR_VERSION( -- value )
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET( -- value )
GL_MIN_PROGRAM_TEXEL_OFFSET( -- value )
GL_MIRRORED_REPEAT( -- value )
GL_MODELVIEW( -- value )
GL_MODELVIEW_MATRIX( -- value )
GL_MODELVIEW_STACK_DEPTH( -- value )
GL_MODULATE( -- value )
GL_MULT( -- value )
GL_MULTISAMPLE( -- value )
GL_MULTISAMPLE_BIT( -- value )
GL_N3F_V3F( -- value )
GL_NAME_STACK_DEPTH( -- value )
GL_NAND( -- value )
GL_NEAREST( -- value )
GL_NEAREST_MIPMAP_LINEAR( -- value )
GL_NEAREST_MIPMAP_NEAREST( -- value )
GL_NEVER( -- value )
GL_NICEST( -- value )
GL_NONE( -- value )
GL_NOOP( -- value )
GL_NOR( -- value )
GL_NORMALIZE( -- value )
GL_NORMAL_ARRAY( -- value )
GL_NORMAL_ARRAY_BUFFER_BINDING( -- value )
GL_NORMAL_ARRAY_POINTER( -- value )
GL_NORMAL_ARRAY_STRIDE( -- value )
GL_NORMAL_ARRAY_TYPE( -- value )
GL_NORMAL_MAP( -- value )
GL_NOTEQUAL( -- value )
GL_NO_ERROR( -- value )
GL_NUM_COMPATIBLE_SUBROUTINES( -- value )
GL_NUM_COMPRESSED_TEXTURE_FORMATS( -- value )
GL_NUM_EXTENSIONS( -- value )
GL_OBJECT_LINEAR( -- value )
GL_OBJECT_PLANE( -- value )
GL_OBJECT_TYPE( -- value )
GL_ONE( -- value )
GL_ONE_MINUS_CONSTANT_ALPHA( -- value )
GL_ONE_MINUS_CONSTANT_COLOR( -- value )
GL_ONE_MINUS_DST_ALPHA( -- value )
GL_ONE_MINUS_DST_COLOR( -- value )
GL_ONE_MINUS_SRC1_ALPHA( -- value )
GL_ONE_MINUS_SRC1_COLOR( -- value )
GL_ONE_MINUS_SRC_ALPHA( -- value )
GL_ONE_MINUS_SRC_COLOR( -- value )
GL_OPERAND0_ALPHA( -- value )
GL_OPERAND0_RGB( -- value )
GL_OPERAND1_ALPHA( -- value )
GL_OPERAND1_RGB( -- value )
GL_OPERAND2_ALPHA( -- value )
GL_OPERAND2_RGB( -- value )
GL_OR( -- value )
GL_ORDER( -- value )
GL_OR_INVERTED( -- value )
GL_OR_REVERSE( -- value )
GL_OUT_OF_MEMORY( -- value )
GL_PACK_ALIGNMENT( -- value )
GL_PACK_IMAGE_HEIGHT( -- value )
GL_PACK_LSB_FIRST( -- value )
GL_PACK_ROW_LENGTH( -- value )
GL_PACK_SKIP_IMAGES( -- value )
GL_PACK_SKIP_PIXELS( -- value )
GL_PACK_SKIP_ROWS( -- value )
GL_PACK_SWAP_BYTES( -- value )
GL_PASS_THROUGH_TOKEN( -- value )
GL_PATCHES( -- value )
GL_PATCH_DEFAULT_INNER_LEVEL( -- value )
GL_PATCH_DEFAULT_OUTER_LEVEL( -- value )
GL_PATCH_VERTICES( -- value )
GL_PERSPECTIVE_CORRECTION_HINT( -- value )
GL_PIXEL_BUFFER_BARRIER_BIT( -- value )
GL_PIXEL_MAP_A_TO_A( -- value )
GL_PIXEL_MAP_A_TO_A_SIZE( -- value )
GL_PIXEL_MAP_B_TO_B( -- value )
GL_PIXEL_MAP_B_TO_B_SIZE( -- value )
GL_PIXEL_MAP_G_TO_G( -- value )
GL_PIXEL_MAP_G_TO_G_SIZE( -- value )
GL_PIXEL_MAP_I_TO_A( -- value )
GL_PIXEL_MAP_I_TO_A_SIZE( -- value )
GL_PIXEL_MAP_I_TO_B( -- value )
GL_PIXEL_MAP_I_TO_B_SIZE( -- value )
GL_PIXEL_MAP_I_TO_G( -- value )
GL_PIXEL_MAP_I_TO_G_SIZE( -- value )
GL_PIXEL_MAP_I_TO_I( -- value )
GL_PIXEL_MAP_I_TO_I_SIZE( -- value )
GL_PIXEL_MAP_I_TO_R( -- value )
GL_PIXEL_MAP_I_TO_R_SIZE( -- value )
GL_PIXEL_MAP_R_TO_R( -- value )
GL_PIXEL_MAP_R_TO_R_SIZE( -- value )
GL_PIXEL_MAP_S_TO_S( -- value )
GL_PIXEL_MAP_S_TO_S_SIZE( -- value )
GL_PIXEL_MODE_BIT( -- value )
GL_PIXEL_PACK_BUFFER( -- value )
GL_PIXEL_PACK_BUFFER_BINDING( -- value )
GL_PIXEL_UNPACK_BUFFER( -- value )
GL_PIXEL_UNPACK_BUFFER_BINDING( -- value )
GL_POINT( -- value )
GL_POINTS( -- value )
GL_POINT_BIT( -- value )
GL_POINT_DISTANCE_ATTENUATION( -- value )
GL_POINT_FADE_THRESHOLD_SIZE( -- value )
GL_POINT_SIZE( -- value )
GL_POINT_SIZE_GRANULARITY( -- value )
GL_POINT_SIZE_MAX( -- value )
GL_POINT_SIZE_MIN( -- value )
GL_POINT_SIZE_RANGE( -- value )
GL_POINT_SMOOTH( -- value )
GL_POINT_SMOOTH_HINT( -- value )
GL_POINT_SPRITE( -- value )
GL_POINT_SPRITE_COORD_ORIGIN( -- value )
GL_POINT_TOKEN( -- value )
GL_POLYGON( -- value )
GL_POLYGON_BIT( -- value )
GL_POLYGON_MODE( -- value )
GL_POLYGON_OFFSET_FACTOR( -- value )
GL_POLYGON_OFFSET_FILL( -- value )
GL_POLYGON_OFFSET_LINE( -- value )
GL_POLYGON_OFFSET_POINT( -- value )
GL_POLYGON_OFFSET_UNITS( -- value )
GL_POLYGON_SMOOTH( -- value )
GL_POLYGON_SMOOTH_HINT( -- value )
GL_POLYGON_STIPPLE( -- value )
GL_POLYGON_STIPPLE_BIT( -- value )
GL_POLYGON_TOKEN( -- value )
GL_POSITION( -- value )
GL_PREVIOUS( -- value )
GL_PRIMARY_COLOR( -- value )
GL_PRIMITIVES_GENERATED( -- value )
GL_PRIMITIVE_RESTART( -- value )
GL_PRIMITIVE_RESTART_INDEX( -- value )
GL_PROGRAM_POINT_SIZE( -- value )
GL_PROJECTION( -- value )
GL_PROJECTION_MATRIX( -- value )
GL_PROJECTION_STACK_DEPTH( -- value )
GL_PROVOKING_VERTEX( -- value )
GL_PROXY_TEXTURE_1D( -- value )
GL_PROXY_TEXTURE_1D_ARRAY( -- value )
GL_PROXY_TEXTURE_2D( -- value )
GL_PROXY_TEXTURE_2D_ARRAY( -- value )
GL_PROXY_TEXTURE_2D_MULTISAMPLE( -- value )
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY( -- value )
GL_PROXY_TEXTURE_3D( -- value )
GL_PROXY_TEXTURE_CUBE_MAP( -- value )
GL_PROXY_TEXTURE_RECTANGLE( -- value )
GL_Q( -- value )
GL_QUADRATIC_ATTENUATION( -- value )
GL_QUADS( -- value )
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION( -- value )
GL_QUAD_STRIP( -- value )
GL_QUERY_BY_REGION_NO_WAIT( -- value )
GL_QUERY_BY_REGION_WAIT( -- value )
GL_QUERY_COUNTER_BITS( -- value )
GL_QUERY_NO_WAIT( -- value )
GL_QUERY_RESULT( -- value )
GL_QUERY_RESULT_AVAILABLE( -- value )
GL_QUERY_WAIT( -- value )
GL_R( -- value )
GL_R11F_G11F_B10F( -- value )
GL_R16( -- value )
GL_R16F( -- value )
GL_R16I( -- value )
GL_R16UI( -- value )
GL_R16_SNORM( -- value )
GL_R32F( -- value )
GL_R32I( -- value )
GL_R32UI( -- value )
GL_R3_G3_B2( -- value )
GL_R8( -- value )
GL_R8I( -- value )
GL_R8UI( -- value )
GL_R8_SNORM( -- value )
GL_RASTERIZER_DISCARD( -- value )
GL_READ_BUFFER( -- value )
GL_READ_FRAMEBUFFER( -- value )
GL_READ_FRAMEBUFFER_BINDING( -- value )
GL_READ_ONLY( -- value )
GL_READ_WRITE( -- value )
GL_RED( -- value )
GL_RED_BIAS( -- value )
GL_RED_BITS( -- value )
GL_RED_INTEGER( -- value )
GL_RED_SCALE( -- value )
GL_RED_SNORM( -- value )
GL_REFLECTION_MAP( -- value )
GL_RENDER( -- value )
GL_RENDERBUFFER( -- value )
GL_RENDERBUFFER_ALPHA_SIZE( -- value )
GL_RENDERBUFFER_BINDING( -- value )
GL_RENDERBUFFER_BLUE_SIZE( -- value )
GL_RENDERBUFFER_DEPTH_SIZE( -- value )
GL_RENDERBUFFER_GREEN_SIZE( -- value )
GL_RENDERBUFFER_HEIGHT( -- value )
GL_RENDERBUFFER_INTERNAL_FORMAT( -- value )
GL_RENDERBUFFER_RED_SIZE( -- value )
GL_RENDERBUFFER_SAMPLES( -- value )
GL_RENDERBUFFER_STENCIL_SIZE( -- value )
GL_RENDERBUFFER_WIDTH( -- value )
GL_RENDERER( -- value )
GL_RENDER_MODE( -- value )
GL_REPEAT( -- value )
GL_REPLACE( -- value )
GL_RESCALE_NORMAL( -- value )
GL_RETURN( -- value )
GL_RG( -- value )
GL_RG16( -- value )
GL_RG16F( -- value )
GL_RG16I( -- value )
GL_RG16UI( -- value )
GL_RG16_SNORM( -- value )
GL_RG32F( -- value )
GL_RG32I( -- value )
GL_RG32UI( -- value )
GL_RG8( -- value )
GL_RG8I( -- value )
GL_RG8UI( -- value )
GL_RG8_SNORM( -- value )
GL_RGB( -- value )
GL_RGB10( -- value )
GL_RGB10_A2( -- value )
GL_RGB10_A2UI( -- value )
GL_RGB12( -- value )
GL_RGB16( -- value )
GL_RGB16F( -- value )
GL_RGB16I( -- value )
GL_RGB16UI( -- value )
GL_RGB16_SNORM( -- value )
GL_RGB32F( -- value )
GL_RGB32I( -- value )
GL_RGB32UI( -- value )
GL_RGB4( -- value )
GL_RGB5( -- value )
GL_RGB5_A1( -- value )
GL_RGB8( -- value )
GL_RGB8I( -- value )
GL_RGB8UI( -- value )
GL_RGB8_SNORM( -- value )
GL_RGB9_E5( -- value )
GL_RGBA( -- value )
GL_RGBA12( -- value )
GL_RGBA16( -- value )
GL_RGBA16F( -- value )
GL_RGBA16I( -- value )
GL_RGBA16UI( -- value )
GL_RGBA16_SNORM( -- value )
GL_RGBA2( -- value )
GL_RGBA32F( -- value )
GL_RGBA32I( -- value )
GL_RGBA32UI( -- value )
GL_RGBA4( -- value )
GL_RGBA8( -- value )
GL_RGBA8I( -- value )
GL_RGBA8UI( -- value )
GL_RGBA8_SNORM( -- value )
GL_RGBA_INTEGER( -- value )
GL_RGBA_MODE( -- value )
GL_RGBA_SNORM( -- value )
GL_RGB_INTEGER( -- value )
GL_RGB_SCALE( -- value )
GL_RGB_SNORM( -- value )
GL_RG_INTEGER( -- value )
GL_RG_SNORM( -- value )
GL_RIGHT( -- value )
GL_S( -- value )
GL_SAMPLER_1D( -- value )
GL_SAMPLER_1D_ARRAY( -- value )
GL_SAMPLER_1D_ARRAY_SHADOW( -- value )
GL_SAMPLER_1D_SHADOW( -- value )
GL_SAMPLER_2D( -- value )
GL_SAMPLER_2D_ARRAY( -- value )
GL_SAMPLER_2D_ARRAY_SHADOW( -- value )
GL_SAMPLER_2D_MULTISAMPLE( -- value )
GL_SAMPLER_2D_MULTISAMPLE_ARRAY( -- value )
GL_SAMPLER_2D_RECT( -- value )
GL_SAMPLER_2D_RECT_SHADOW( -- value )
GL_SAMPLER_2D_SHADOW( -- value )
GL_SAMPLER_3D( -- value )
GL_SAMPLER_BINDING( -- value )
GL_SAMPLER_BUFFER( -- value )
GL_SAMPLER_CUBE( -- value )
GL_SAMPLER_CUBE_SHADOW( -- value )
GL_SAMPLES( -- value )
GL_SAMPLES_PASSED( -- value )
GL_SAMPLE_ALPHA_TO_COVERAGE( -- value )
GL_SAMPLE_ALPHA_TO_ONE( -- value )
GL_SAMPLE_BUFFERS( -- value )
GL_SAMPLE_COVERAGE( -- value )
GL_SAMPLE_COVERAGE_INVERT( -- value )
GL_SAMPLE_COVERAGE_VALUE( -- value )
GL_SAMPLE_MASK( -- value )
GL_SAMPLE_MASK_VALUE( -- value )
GL_SAMPLE_POSITION( -- value )
GL_SCISSOR_BIT( -- value )
GL_SCISSOR_BOX( -- value )
GL_SCISSOR_TEST( -- value )
GL_SECONDARY_COLOR_ARRAY( -- value )
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING( -- value )
GL_SECONDARY_COLOR_ARRAY_POINTER( -- value )
GL_SECONDARY_COLOR_ARRAY_SIZE( -- value )
GL_SECONDARY_COLOR_ARRAY_STRIDE( -- value )
GL_SECONDARY_COLOR_ARRAY_TYPE( -- value )
GL_SELECT( -- value )
GL_SELECTION_BUFFER_POINTER( -- value )
GL_SELECTION_BUFFER_SIZE( -- value )
GL_SEPARATE_ATTRIBS( -- value )
GL_SEPARATE_SPECULAR_COLOR( -- value )
GL_SET( -- value )
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT( -- value )
GL_SHADER_SOURCE_LENGTH( -- value )
GL_SHADER_STORAGE_BUFFER( -- value )
GL_SHADER_TYPE( -- value )
GL_SHADE_MODEL( -- value )
GL_SHADING_LANGUAGE_VERSION( -- value )
GL_SHININESS( -- value )
GL_SHORT( -- value )
GL_SIGNALED( -- value )
GL_SIGNED_NORMALIZED( -- value )
GL_SINGLE_COLOR( -- value )
GL_SLUMINANCE( -- value )
GL_SLUMINANCE8( -- value )
GL_SLUMINANCE8_ALPHA8( -- value )
GL_SLUMINANCE_ALPHA( -- value )
GL_SMOOTH( -- value )
GL_SMOOTH_LINE_WIDTH_GRANULARITY( -- value )
GL_SMOOTH_LINE_WIDTH_RANGE( -- value )
GL_SMOOTH_POINT_SIZE_GRANULARITY( -- value )
GL_SMOOTH_POINT_SIZE_RANGE( -- value )
GL_SOURCE0_ALPHA( -- value )
GL_SOURCE0_RGB( -- value )
GL_SOURCE1_ALPHA( -- value )
GL_SOURCE1_RGB( -- value )
GL_SOURCE2_ALPHA( -- value )
GL_SOURCE2_RGB( -- value )
GL_SPECULAR( -- value )
GL_SPHERE_MAP( -- value )
GL_SPOT_CUTOFF( -- value )
GL_SPOT_DIRECTION( -- value )
GL_SPOT_EXPONENT( -- value )
GL_SRC0_ALPHA( -- value )
GL_SRC0_RGB( -- value )
GL_SRC1_ALPHA( -- value )
GL_SRC1_COLOR( -- value )
GL_SRC1_RGB( -- value )
GL_SRC2_ALPHA( -- value )
GL_SRC2_RGB( -- value )
GL_SRC_ALPHA( -- value )
GL_SRC_ALPHA_SATURATE( -- value )
GL_SRC_COLOR( -- value )
GL_SRGB( -- value )
GL_SRGB8( -- value )
GL_SRGB8_ALPHA8( -- value )
GL_SRGB_ALPHA( -- value )
GL_STACK_OVERFLOW( -- value )
GL_STACK_UNDERFLOW( -- value )
GL_STATIC_COPY( -- value )
GL_STATIC_DRAW( -- value )
GL_STATIC_READ( -- value )
GL_STENCIL( -- value )
GL_STENCIL_ATTACHMENT( -- value )
GL_STENCIL_BACK_FAIL( -- value )
GL_STENCIL_BACK_FUNC( -- value )
GL_STENCIL_BACK_PASS_DEPTH_FAIL( -- value )
GL_STENCIL_BACK_PASS_DEPTH_PASS( -- value )
GL_STENCIL_BACK_REF( -- value )
GL_STENCIL_BACK_VALUE_MASK( -- value )
GL_STENCIL_BACK_WRITEMASK( -- value )
GL_STENCIL_BITS( -- value )
GL_STENCIL_BUFFER( -- value )
GL_STENCIL_BUFFER_BIT( -- value )
GL_STENCIL_CLEAR_VALUE( -- value )
GL_STENCIL_FAIL( -- value )
GL_STENCIL_FUNC( -- value )
GL_STENCIL_INDEX( -- value )
GL_STENCIL_INDEX1( -- value )
GL_STENCIL_INDEX16( -- value )
GL_STENCIL_INDEX4( -- value )
GL_STENCIL_INDEX8( -- value )
GL_STENCIL_PASS_DEPTH_FAIL( -- value )
GL_STENCIL_PASS_DEPTH_PASS( -- value )
GL_STENCIL_REF( -- value )
GL_STENCIL_TEST( -- value )
GL_STENCIL_VALUE_MASK( -- value )
GL_STENCIL_WRITEMASK( -- value )
GL_STEREO( -- value )
GL_STREAM_COPY( -- value )
GL_STREAM_DRAW( -- value )
GL_STREAM_READ( -- value )
GL_SUBPIXEL_BITS( -- value )
GL_SUBTRACT( -- value )
GL_SYNC_CONDITION( -- value )
GL_SYNC_FENCE( -- value )
GL_SYNC_FLAGS( -- value )
GL_SYNC_FLUSH_COMMANDS_BIT( -- value )
GL_SYNC_GPU_COMMANDS_COMPLETE( -- value )
GL_SYNC_STATUS( -- value )
GL_T( -- value )
GL_T2F_C3F_V3F( -- value )
GL_T2F_C4F_N3F_V3F( -- value )
GL_T2F_C4UB_V3F( -- value )
GL_T2F_N3F_V3F( -- value )
GL_T2F_V3F( -- value )
GL_T4F_C4F_N3F_V4F( -- value )
GL_T4F_V4F( -- value )
GL_TESS_CONTROL_OUTPUT_VERTICES( -- value )
GL_TESS_CONTROL_SHADER( -- value )
GL_TESS_EVALUATION_SHADER( -- value )
GL_TESS_GEN_MODE( -- value )
GL_TESS_GEN_POINT_MODE( -- value )
GL_TESS_GEN_SPACING( -- value )
GL_TESS_GEN_VERTEX_ORDER( -- value )
GL_TEXTURE( -- value )
GL_TEXTURE0( -- value )
GL_TEXTURE1( -- value )
GL_TEXTURE10( -- value )
GL_TEXTURE11( -- value )
GL_TEXTURE12( -- value )
GL_TEXTURE13( -- value )
GL_TEXTURE14( -- value )
GL_TEXTURE15( -- value )
GL_TEXTURE16( -- value )
GL_TEXTURE17( -- value )
GL_TEXTURE18( -- value )
GL_TEXTURE19( -- value )
GL_TEXTURE2( -- value )
GL_TEXTURE20( -- value )
GL_TEXTURE21( -- value )
GL_TEXTURE22( -- value )
GL_TEXTURE23( -- value )
GL_TEXTURE24( -- value )
GL_TEXTURE25( -- value )
GL_TEXTURE26( -- value )
GL_TEXTURE27( -- value )
GL_TEXTURE28( -- value )
GL_TEXTURE29( -- value )
GL_TEXTURE3( -- value )
GL_TEXTURE30( -- value )
GL_TEXTURE31( -- value )
GL_TEXTURE4( -- value )
GL_TEXTURE5( -- value )
GL_TEXTURE6( -- value )
GL_TEXTURE7( -- value )
GL_TEXTURE8( -- value )
GL_TEXTURE9( -- value )
GL_TEXTURE_1D( -- value )
GL_TEXTURE_1D_ARRAY( -- value )
GL_TEXTURE_2D( -- value )
GL_TEXTURE_2D_ARRAY( -- value )
GL_TEXTURE_2D_MULTISAMPLE( -- value )
GL_TEXTURE_2D_MULTISAMPLE_ARRAY( -- value )
GL_TEXTURE_3D( -- value )
GL_TEXTURE_ALPHA_SIZE( -- value )
GL_TEXTURE_ALPHA_TYPE( -- value )
GL_TEXTURE_BASE_LEVEL( -- value )
GL_TEXTURE_BINDING_1D( -- value )
GL_TEXTURE_BINDING_1D_ARRAY( -- value )
GL_TEXTURE_BINDING_2D( -- value )
GL_TEXTURE_BINDING_2D_ARRAY( -- value )
GL_TEXTURE_BINDING_2D_MULTISAMPLE( -- value )
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY( -- value )
GL_TEXTURE_BINDING_3D( -- value )
GL_TEXTURE_BINDING_BUFFER( -- value )
GL_TEXTURE_BINDING_CUBE_MAP( -- value )
GL_TEXTURE_BINDING_RECTANGLE( -- value )
GL_TEXTURE_BIT( -- value )
GL_TEXTURE_BLUE_SIZE( -- value )
GL_TEXTURE_BLUE_TYPE( -- value )
GL_TEXTURE_BORDER( -- value )
GL_TEXTURE_BORDER_COLOR( -- value )
GL_TEXTURE_BUFFER( -- value )
GL_TEXTURE_BUFFER_DATA_STORE_BINDING( -- value )
GL_TEXTURE_BUFFER_FORMAT( -- value )
GL_TEXTURE_COMPARE_FUNC( -- value )
GL_TEXTURE_COMPARE_MODE( -- value )
GL_TEXTURE_COMPONENTS( -- value )
GL_TEXTURE_COMPRESSED( -- value )
GL_TEXTURE_COMPRESSED_IMAGE_SIZE( -- value )
GL_TEXTURE_COMPRESSION_HINT( -- value )
GL_TEXTURE_COORD_ARRAY( -- value )
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING( -- value )
GL_TEXTURE_COORD_ARRAY_POINTER( -- value )
GL_TEXTURE_COORD_ARRAY_SIZE( -- value )
GL_TEXTURE_COORD_ARRAY_STRIDE( -- value )
GL_TEXTURE_COORD_ARRAY_TYPE( -- value )
GL_TEXTURE_CUBE_MAP( -- value )
GL_TEXTURE_CUBE_MAP_NEGATIVE_X( -- value )
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y( -- value )
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z( -- value )
GL_TEXTURE_CUBE_MAP_POSITIVE_X( -- value )
GL_TEXTURE_CUBE_MAP_POSITIVE_Y( -- value )
GL_TEXTURE_CUBE_MAP_POSITIVE_Z( -- value )
GL_TEXTURE_CUBE_MAP_SEAMLESS( -- value )
GL_TEXTURE_DEPTH( -- value )
GL_TEXTURE_DEPTH_SIZE( -- value )
GL_TEXTURE_DEPTH_TYPE( -- value )
GL_TEXTURE_ENV( -- value )
GL_TEXTURE_ENV_COLOR( -- value )
GL_TEXTURE_ENV_MODE( -- value )
GL_TEXTURE_FETCH_BARRIER_BIT( -- value )
GL_TEXTURE_FILTER_CONTROL( -- value )
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS( -- value )
GL_TEXTURE_GEN_MODE( -- value )
GL_TEXTURE_GEN_Q( -- value )
GL_TEXTURE_GEN_R( -- value )
GL_TEXTURE_GEN_S( -- value )
GL_TEXTURE_GEN_T( -- value )
GL_TEXTURE_GREEN_SIZE( -- value )
GL_TEXTURE_GREEN_TYPE( -- value )
GL_TEXTURE_HEIGHT( -- value )
GL_TEXTURE_INTENSITY_SIZE( -- value )
GL_TEXTURE_INTENSITY_TYPE_ARB( -- value )
GL_TEXTURE_INTERNAL_FORMAT( -- value )
GL_TEXTURE_LOD_BIAS( -- value )
GL_TEXTURE_LUMINANCE_SIZE( -- value )
GL_TEXTURE_LUMINANCE_TYPE_ARB( -- value )
GL_TEXTURE_MAG_FILTER( -- value )
GL_TEXTURE_MATRIX( -- value )
GL_TEXTURE_MAX_LEVEL( -- value )
GL_TEXTURE_MAX_LOD( -- value )
GL_TEXTURE_MIN_FILTER( -- value )
GL_TEXTURE_MIN_LOD( -- value )
GL_TEXTURE_PRIORITY( -- value )
GL_TEXTURE_RECTANGLE( -- value )
GL_TEXTURE_RED_SIZE( -- value )
GL_TEXTURE_RED_TYPE( -- value )
GL_TEXTURE_RESIDENT( -- value )
GL_TEXTURE_SAMPLES( -- value )
GL_TEXTURE_SHARED_SIZE( -- value )
GL_TEXTURE_STACK_DEPTH( -- value )
GL_TEXTURE_STENCIL_SIZE( -- value )
GL_TEXTURE_SWIZZLE_A( -- value )
GL_TEXTURE_SWIZZLE_B( -- value )
GL_TEXTURE_SWIZZLE_G( -- value )
GL_TEXTURE_SWIZZLE_R( -- value )
GL_TEXTURE_SWIZZLE_RGBA( -- value )
GL_TEXTURE_UPDATE_BARRIER_BIT( -- value )
GL_TEXTURE_WIDTH( -- value )
GL_TEXTURE_WRAP_R( -- value )
GL_TEXTURE_WRAP_S( -- value )
GL_TEXTURE_WRAP_T( -- value )
GL_TIMEOUT_EXPIRED( -- value )
GL_TIMEOUT_IGNORED( -- value )
GL_TIMESTAMP( -- value )
GL_TIME_ELAPSED( -- value )
GL_TRANSFORM_BIT( -- value )
GL_TRANSFORM_FEEDBACK( -- value )
GL_TRANSFORM_FEEDBACK_BARRIER_BIT( -- value )
GL_TRANSFORM_FEEDBACK_BINDING( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_MODE( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE( -- value )
GL_TRANSFORM_FEEDBACK_BUFFER_START( -- value )
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN( -- value )
GL_TRANSFORM_FEEDBACK_VARYINGS( -- value )
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH( -- value )
GL_TRANSPOSE_COLOR_MATRIX( -- value )
GL_TRANSPOSE_MODELVIEW_MATRIX( -- value )
GL_TRANSPOSE_PROJECTION_MATRIX( -- value )
GL_TRANSPOSE_TEXTURE_MATRIX( -- value )
GL_TRIANGLES( -- value )
GL_TRIANGLES_ADJACENCY( -- value )
GL_TRIANGLE_FAN( -- value )
GL_TRIANGLE_STRIP( -- value )
GL_TRIANGLE_STRIP_ADJACENCY( -- value )
GL_TRUE( -- value )
GL_UNIFORM_ARRAY_STRIDE( -- value )
GL_UNIFORM_BARRIER_BIT( -- value )
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS( -- value )
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES( -- value )
GL_UNIFORM_BLOCK_BINDING( -- value )
GL_UNIFORM_BLOCK_DATA_SIZE( -- value )
GL_UNIFORM_BLOCK_INDEX( -- value )
GL_UNIFORM_BLOCK_NAME_LENGTH( -- value )
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER( -- value )
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER( -- value )
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER( -- value )
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER( -- value )
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER( -- value )
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER( -- value )
GL_UNIFORM_BUFFER( -- value )
GL_UNIFORM_BUFFER_BINDING( -- value )
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT( -- value )
GL_UNIFORM_BUFFER_SIZE( -- value )
GL_UNIFORM_BUFFER_START( -- value )
GL_UNIFORM_IS_ROW_MAJOR( -- value )
GL_UNIFORM_MATRIX_STRIDE( -- value )
GL_UNIFORM_NAME_LENGTH( -- value )
GL_UNIFORM_OFFSET( -- value )
GL_UNIFORM_SIZE( -- value )
GL_UNIFORM_TYPE( -- value )
GL_UNPACK_ALIGNMENT( -- value )
GL_UNPACK_IMAGE_HEIGHT( -- value )
GL_UNPACK_LSB_FIRST( -- value )
GL_UNPACK_ROW_LENGTH( -- value )
GL_UNPACK_SKIP_IMAGES( -- value )
GL_UNPACK_SKIP_PIXELS( -- value )
GL_UNPACK_SKIP_ROWS( -- value )
GL_UNPACK_SWAP_BYTES( -- value )
GL_UNSIGNALED( -- value )
GL_UNSIGNED_BYTE( -- value )
GL_UNSIGNED_BYTE_2_3_3_REV( -- value )
GL_UNSIGNED_BYTE_3_3_2( -- value )
GL_UNSIGNED_INT( -- value )
GL_UNSIGNED_INT_10F_11F_11F_REV( -- value )
GL_UNSIGNED_INT_10_10_10_2( -- value )
GL_UNSIGNED_INT_24_8( -- value )
GL_UNSIGNED_INT_2_10_10_10_REV( -- value )
GL_UNSIGNED_INT_5_9_9_9_REV( -- value )
GL_UNSIGNED_INT_8_8_8_8( -- value )
GL_UNSIGNED_INT_8_8_8_8_REV( -- value )
GL_UNSIGNED_INT_IMAGE_1D( -- value )
GL_UNSIGNED_INT_IMAGE_1D_ARRAY( -- value )
GL_UNSIGNED_INT_IMAGE_2D( -- value )
GL_UNSIGNED_INT_IMAGE_2D_ARRAY( -- value )
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE( -- value )
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY( -- value )
GL_UNSIGNED_INT_IMAGE_2D_RECT( -- value )
GL_UNSIGNED_INT_IMAGE_3D( -- value )
GL_UNSIGNED_INT_IMAGE_BUFFER( -- value )
GL_UNSIGNED_INT_IMAGE_CUBE( -- value )
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY( -- value )
GL_UNSIGNED_INT_SAMPLER_1D( -- value )
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY( -- value )
GL_UNSIGNED_INT_SAMPLER_2D( -- value )
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY( -- value )
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE( -- value )
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY( -- value )
GL_UNSIGNED_INT_SAMPLER_2D_RECT( -- value )
GL_UNSIGNED_INT_SAMPLER_3D( -- value )
GL_UNSIGNED_INT_SAMPLER_BUFFER( -- value )
GL_UNSIGNED_INT_SAMPLER_CUBE( -- value )
GL_UNSIGNED_INT_VEC2( -- value )
GL_UNSIGNED_INT_VEC3( -- value )
GL_UNSIGNED_INT_VEC4( -- value )
GL_UNSIGNED_NORMALIZED( -- value )
GL_UNSIGNED_SHORT( -- value )
GL_UNSIGNED_SHORT_1_5_5_5_REV( -- value )
GL_UNSIGNED_SHORT_4_4_4_4( -- value )
GL_UNSIGNED_SHORT_4_4_4_4_REV( -- value )
GL_UNSIGNED_SHORT_5_5_5_1( -- value )
GL_UNSIGNED_SHORT_5_6_5( -- value )
GL_UNSIGNED_SHORT_5_6_5_REV( -- value )
GL_UPPER_LEFT( -- value )
GL_V2F( -- value )
GL_V3F( -- value )
GL_VALIDATE_STATUS( -- value )
GL_VENDOR( -- value )
GL_VERSION( -- value )
GL_VERTEX_ARRAY( -- value )
GL_VERTEX_ARRAY_BINDING( -- value )
GL_VERTEX_ARRAY_BUFFER_BINDING( -- value )
GL_VERTEX_ARRAY_POINTER( -- value )
GL_VERTEX_ARRAY_SIZE( -- value )
GL_VERTEX_ARRAY_STRIDE( -- value )
GL_VERTEX_ARRAY_TYPE( -- value )
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT( -- value )
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING( -- value )
GL_VERTEX_ATTRIB_ARRAY_ENABLED( -- value )
GL_VERTEX_ATTRIB_ARRAY_INTEGER( -- value )
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED( -- value )
GL_VERTEX_ATTRIB_ARRAY_POINTER( -- value )
GL_VERTEX_ATTRIB_ARRAY_SIZE( -- value )
GL_VERTEX_ATTRIB_ARRAY_STRIDE( -- value )
GL_VERTEX_ATTRIB_ARRAY_TYPE( -- value )
GL_VERTEX_PROGRAM_POINT_SIZE( -- value )
GL_VERTEX_PROGRAM_TWO_SIDE( -- value )
GL_VERTEX_SHADER( -- value )
GL_VIEWPORT( -- value )
GL_VIEWPORT_BIT( -- value )
GL_WAIT_FAILED( -- value )
GL_WEIGHT_ARRAY_BUFFER_BINDING( -- value )
GL_WRITE_ONLY( -- value )
GL_XOR( -- value )
GL_ZERO( -- value )
GL_ZOOM_X( -- value )
GL_ZOOM_Y( -- value )
glAccum( op value -- )
glActiveTexture( texture -- )
glAlphaFunc( func ref -- )
glAreTexturesResident( n textures residences -- GLboolean )
glArrayElement( i -- )
glAttachShader( program shader -- )
glBegin( mode -- )
glBeginConditionalRender( id mode -- )
glBeginQuery( target id -- )
glBeginQueryIndexed( target index id -- )
glBeginTransformFeedback( primitiveMode -- )
glBindAttribLocation( program index name -- )
glBindBuffer( target buffer -- )
glBindBufferBase( target index buffer -- )
glBindBufferRange( target index buffer offset size -- )
glBindFragDataLocation( program colorNumber name -- )
glBindFragDataLocationIndexed( program colorNumber index name -- )
glBindFramebuffer( target framebuffer -- )
glBindImageTexture( unit texture level layered layer access format -- )
glBindRenderbuffer( target renderbuffer -- )
glBindSampler( unit sampler -- )
glBindTexture( target texture -- )
glBindTextureUnit( unit texture -- )
glBindTransformFeedback( target id -- )
glBindVertexArray( array -- )
glBitmap( width height xorig yorig xmove ymove bitmap -- )
glBlendColor( red green blue alpha -- )
glBlendEquation( mode -- )
glBlendEquationSeparate( modeRGB modeAlpha -- )
glBlendFunc( sfactor dfactor -- )
glBlendFuncSeparate( sfactorRGB dfactorRGB sfactorAlpha dfactorAlpha -- )
glBlitFramebuffer( srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask filter -- )
glBlitNamedFramebuffer( readFramebuffer drawFramebuffer srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask filter -- )
glBufferData( target size data usage -- )
glBufferSubData( target offset size data -- )
glCallList( list -- )
glCallLists( n type lists -- )
glCheckFramebufferStatus( target -- GLenum )
glCheckNamedFramebufferStatus( framebuffer target -- GLenum )
glClampColor( target clamp -- )
glClear( mask -- )
glClearAccum( red green blue alpha -- )
glClearBufferfi( buffer drawbuffer depth stencil -- )
glClearBufferfv( buffer drawbuffer value -- )
glClearBufferiv( buffer drawbuffer value -- )
glClearBufferuiv( buffer drawbuffer value -- )
glClearColor( red green blue alpha -- )
glClearColorIiEXT( r g b a -- )
glClearColorIuiEXT( r g b a -- )
glClearDepth( depth -- )
glClearIndex( c -- )
glClearNamedBufferData( buffer internalformat format type data -- )
glClearNamedBufferSubData( buffer internalformat offset size format type data -- )
glClearNamedFramebufferfi( framebuffer buffer drawbuffer depth stencil -- )
glClearNamedFramebufferfv( framebuffer buffer drawbuffer value -- )
glClearNamedFramebufferiv( framebuffer buffer drawbuffer value -- )
glClearNamedFramebufferuiv( framebuffer buffer drawbuffer value -- )
glClearStencil( s -- )
glClientActiveTexture( texture -- )
glClientWaitSync( sync flags timeout -- GLenum )
glClipPlane( plane equation -- )
glColor3b( red green blue -- )
glColor3bv( v -- )
glColor3d( red green blue -- )
glColor3dv( v -- )
glColor3f( red green blue -- )
glColor3fv( v -- )
glColor3i( red green blue -- )
glColor3iv( v -- )
glColor3s( red green blue -- )
glColor3sv( v -- )
glColor3ub( red green blue -- )
glColor3ubv( v -- )
glColor3ui( red green blue -- )
glColor3uiv( v -- )
glColor3us( red green blue -- )
glColor3usv( v -- )
glColor4b( red green blue alpha -- )
glColor4bv( v -- )
glColor4d( red green blue alpha -- )
glColor4dv( v -- )
glColor4f( red green blue alpha -- )
glColor4fv( v -- )
glColor4i( red green blue alpha -- )
glColor4iv( v -- )
glColor4s( red green blue alpha -- )
glColor4sv( v -- )
glColor4ub( red green blue alpha -- )
glColor4ubv( v -- )
glColor4ui( red green blue alpha -- )
glColor4uiv( v -- )
glColor4us( red green blue alpha -- )
glColor4usv( v -- )
glColorMask( red green blue alpha -- )
glColorMaski( buf r g b a -- )
glColorMaterial( face mode -- )
glColorP3ui( type color -- )
glColorP3uiv( type color -- )
glColorP4ui( type color -- )
glColorP4uiv( type color -- )
glColorPointer( size type stride ptr -- )
glCompileShader( shader -- )
glCompressedTexImage1D( target level internalformat width border imageSize data -- )
glCompressedTexImage2D( target level internalformat width height border imageSize data -- )
glCompressedTexImage3D( target level internalformat width height depth border imageSize data -- )
glCompressedTexSubImage1D( target level xoffset width format imageSize data -- )
glCompressedTexSubImage2D( target level xoffset yoffset width height format imageSize data -- )
glCompressedTexSubImage3D( target level xoffset yoffset zoffset width height depth format imageSize data -- )
glCompressedTextureSubImage1D( texture level xoffset width format imageSize data -- )
glCompressedTextureSubImage2D( texture level xoffset yoffset width height format imageSize data -- )
glCompressedTextureSubImage3D( texture level xoffset yoffset zoffset width height depth format imageSize data -- )
glCopyBufferSubData( readtarget writetarget readoffset writeoffset size -- )
glCopyNamedBufferSubData( readBuffer writeBuffer readOffset writeOffset size -- )
glCopyPixels( x y width height type -- )
glCopyTexImage1D( target level internalformat x y width border -- )
glCopyTexImage2D( target level internalformat x y width height border -- )
glCopyTexSubImage1D( target level xoffset x y width -- )
glCopyTexSubImage2D( target level xoffset yoffset x y width height -- )
glCopyTexSubImage3D( target level xoffset yoffset zoffset x y width height -- )
glCopyTextureSubImage1D( texture level xoffset x y width -- )
glCopyTextureSubImage2D( texture level xoffset yoffset x y width height -- )
glCopyTextureSubImage3D( texture level xoffset yoffset zoffset x y width height -- )
glCreateBuffers( n buffers -- )
glCreateFramebuffers( n framebuffers -- )
glCreateProgram( -- GLuint )
glCreateProgramPipelines( n pipelines -- )
glCreateQueries( target n ids -- )
glCreateRenderbuffers( n renderbuffers -- )
glCreateSamplers( n samplers -- )
glCreateShader( type -- GLuint )
glCreateTextures( target n textures -- )
glCreateTransformFeedbacks( n ids -- )
glCreateVertexArrays( n arrays -- )
glCullFace( mode -- )
glDeleteBuffers( n buffers -- )
glDeleteFramebuffers( n framebuffers -- )
glDeleteLists( list range -- )
glDeleteProgram( program -- )
glDeleteQueries( n ids -- )
glDeleteRenderbuffers( n renderbuffers -- )
glDeleteSamplers( count samplers -- )
glDeleteShader( shader -- )
glDeleteSync( sync -- )
glDeleteTextures( n textures -- )
glDeleteTransformFeedbacks( n ids -- )
glDeleteVertexArrays( n arrays -- )
glDepthFunc( func -- )
glDepthMask( flag -- )
glDepthRange( near_val far_val -- )
glDetachShader( program shader -- )
glDisable( cap -- )
glDisableClientState( cap -- )
glDisableVertexArrayAttrib( vaobj index -- )
glDisableVertexAttribArray( index -- )
glDisablei( target index -- )
glDispatchCompute( num_groups_x num_groups_y num_groups_z -- )
glDispatchComputeIndirect( indirect -- )
glDrawArrays( mode first count -- )
glDrawArraysInstanced( mode first count primcount -- )
glDrawBuffer( mode -- )
glDrawBuffers( n bufs -- )
glDrawElements( mode count type indices -- )
glDrawElementsBaseVertex( mode count type indices basevertex -- )
glDrawElementsInstanced( mode count type indices primcount -- )
glDrawPixels( width height format type pixels -- )
glDrawRangeElements( mode start end count type indices -- )
glDrawTransformFeedback( mode id -- )
glDrawTransformFeedbackStream( mode id stream -- )
glEdgeFlag( flag -- )
glEdgeFlagPointer( stride ptr -- )
glEdgeFlagv( flag -- )
glEnable( cap -- )
glEnableClientState( cap -- )
glEnableVertexArrayAttrib( vaobj index -- )
glEnableVertexAttribArray( index -- )
glEnablei( target index -- )
glEnd( -- )
glEndConditionalRender( -- )
glEndList( -- )
glEndQuery( target -- )
glEndQueryIndexed( target index -- )
glEndTransformFeedback( -- )
glEvalCoord1d( u -- )
glEvalCoord1dv( u -- )
glEvalCoord1f( u -- )
glEvalCoord1fv( u -- )
glEvalCoord2d( u v -- )
glEvalCoord2dv( u -- )
glEvalCoord2f( u v -- )
glEvalCoord2fv( u -- )
glEvalMesh1( mode i1 i2 -- )
glEvalMesh2( mode i1 i2 j1 j2 -- )
glEvalPoint1( i -- )
glEvalPoint2( i j -- )
glFeedbackBuffer( size type buffer -- )
glFenceSync( condition flags -- GLsync )
glFinish( -- )
glFlush( -- )
glFlushMappedBufferRange( target offset size -- )
glFlushMappedNamedBufferRange( buffer offset length -- )
glFogCoordPointer( type stride pointer -- )
glFogCoordd( coord -- )
glFogCoorddv( coord -- )
glFogCoordf( coord -- )
glFogCoordfv( coord -- )
glFogf( pname param -- )
glFogfv( pname params -- )
glFogi( pname param -- )
glFogiv( pname params -- )
glFramebufferRenderbuffer( target attachment renderbuffertarget renderbuffer -- )
glFramebufferTexture( target attachment texture level -- )
glFramebufferTexture1D( target attachment textarget texture level -- )
glFramebufferTexture2D( target attachment textarget texture level -- )
glFramebufferTexture3D( target attachment textarget texture level zoffset -- )
glFramebufferTextureFaceARB( target attachment texture level face -- )
glFramebufferTextureLayer( target attachment texture level layer -- )
glFramebufferTextureLayerARB( target attachment texture level layer -- )
glFrontFace( mode -- )
glFrustum( left right bottom top near_val far_val -- )
glGenBuffers( n buffers -- )
glGenFramebuffers( n framebuffers -- )
glGenLists( range -- GLuint )
glGenQueries( n ids -- )
glGenRenderbuffers( n renderbuffers -- )
glGenSamplers( count samplers -- )
glGenTextures( n textures -- )
glGenTransformFeedbacks( n ids -- )
glGenVertexArrays( n arrays -- )
glGenerateMipmap( target -- )
glGenerateTextureMipmap( texture -- )
glGetActiveAttrib( program index maxLength length size type name -- )
glGetActiveSubroutineName( program shadertype index bufsize length name -- )
glGetActiveSubroutineUniformName( program shadertype index bufsize length name -- )
glGetActiveSubroutineUniformiv( program shadertype index pname values -- )
glGetActiveUniform( program index maxLength length size type name -- )
glGetActiveUniformBlockName( program uniformBlockIndex bufSize length uniformName -- )
glGetActiveUniformBlockiv( program uniformBlockIndex pname params -- )
glGetActiveUniformName( program uniformIndex bufSize length uniformName -- )
glGetActiveUniformsiv( program uniformCount uniformIndices pname params -- )
glGetAttachedShaders( program maxCount count shaders -- )
glGetAttribLocation( program name -- GLint )
glGetBooleani_v( value index data -- )
glGetBooleanv( pname params -- )
glGetBufferParameteri64v( target pname params -- )
glGetBufferParameteriv( target pname params -- )
glGetBufferPointerv( target pname params -- )
glGetBufferSubData( target offset size data -- )
glGetClipPlane( plane equation -- )
glGetCompressedTexImage( target lod img -- )
glGetCompressedTextureImage( texture level bufSize pixels -- )
glGetDoublev( pname params -- )
glGetError( -- GLenum )
glGetFloatv( pname params -- )
glGetFragDataIndex( program name -- GLint )
glGetFragDataLocation( program name -- GLint )
glGetFramebufferAttachmentParameteriv( target attachment pname params -- )
glGetInteger64i_v( target index data -- )
glGetInteger64v( pname params -- )
glGetIntegeri_v( value index data -- )
glGetIntegerv( pname params -- )
glGetLightfv( light pname params -- )
glGetLightiv( light pname params -- )
glGetMapdv( target query v -- )
glGetMapfv( target query v -- )
glGetMapiv( target query v -- )
glGetMaterialfv( face pname params -- )
glGetMaterialiv( face pname params -- )
glGetMultisamplefv( pname index val -- )
glGetNamedBufferParameteri64v( buffer pname params -- )
glGetNamedBufferParameteriv( buffer pname params -- )
glGetNamedBufferPointerv( buffer pname params -- )
glGetNamedBufferSubData( buffer offset size data -- )
glGetNamedFramebufferAttachmentParameteriv( framebuffer attachment pname params -- )
glGetNamedFramebufferParameteriv( framebuffer pname param -- )
glGetNamedRenderbufferParameteriv( renderbuffer pname params -- )
glGetPixelMapfv( map values -- )
glGetPixelMapuiv( map values -- )
glGetPixelMapusv( map values -- )
glGetPointerv( pname params -- )
glGetPolygonStipple( mask -- )
glGetProgramInfoLog( program bufSize length infoLog -- )
glGetProgramStageiv( program shadertype pname values -- )
glGetProgramiv( program pname param -- )
glGetQueryIndexediv( target index pname params -- )
glGetQueryObjecti64v( id pname params -- )
glGetQueryObjectiv( id pname params -- )
glGetQueryObjectui64v( id pname params -- )
glGetQueryObjectuiv( id pname params -- )
glGetQueryiv( target pname params -- )
glGetRenderbufferParameteriv( target pname params -- )
glGetSamplerParameterIfv( sampler pname params -- )
glGetSamplerParameterIiv( sampler pname params -- )
glGetSamplerParameterfv( sampler pname params -- )
glGetSamplerParameteriv( sampler pname params -- )
glGetShaderInfoLog( shader bufSize length infoLog -- )
glGetShaderSource( obj maxLength length source -- )
glGetShaderiv( shader pname param -- )
glGetString( name -- GLstring )
glGetStringi( value index -- GLubyte* )
glGetSubroutineIndex( program shadertype name -- GLuint )
glGetSubroutineUniformLocation( program shadertype name -- GLint )
glGetSynciv( sync pname bufSize length values -- )
glGetTexEnvfv( target pname params -- )
glGetTexEnviv( target pname params -- )
glGetTexGendv( coord pname params -- )
glGetTexGenfv( coord pname params -- )
glGetTexGeniv( coord pname params -- )
glGetTexImage( target level format type pixels -- )
glGetTexLevelParameterfv( target level pname params -- )
glGetTexLevelParameteriv( target level pname params -- )
glGetTexParameterIiv( target pname params -- )
glGetTexParameterIuiv( target pname params -- )
glGetTexParameterfv( target pname params -- )
glGetTexParameteriv( target pname params -- )
glGetTextureImage( texture level format type bufSize pixels -- )
glGetTextureLevelParameterfv( texture level pname params -- )
glGetTextureLevelParameteriv( texture level pname params -- )
glGetTextureParameterIiv( texture pname params -- )
glGetTextureParameterIuiv( texture pname params -- )
glGetTextureParameterfv( texture pname params -- )
glGetTextureParameteriv( texture pname params -- )
glGetTransformFeedbackVarying( program index bufSize length size type name -- )
glGetTransformFeedbacki64_v( xfb pname index param -- )
glGetTransformFeedbacki_v( xfb pname index param -- )
glGetTransformFeedbackiv( xfb pname param -- )
glGetUniformBlockIndex( program uniformBlockName -- GLuint )
glGetUniformIndices( program uniformCount uniformNames uniformIndices -- )
glGetUniformLocation( programObj name -- GLint )
glGetUniformSubroutineuiv( shadertype location params -- )
glGetUniformdv( program location params -- )
glGetUniformfv( program location params -- )
glGetUniformiv( program location params -- )
glGetUniformuiv( program location params -- )
glGetVertexArrayIndexed64iv( vaobj index pname param -- )
glGetVertexArrayIndexediv( vaobj index pname param -- )
glGetVertexArrayiv( vaobj pname param -- )
glGetVertexAttribIiv( index pname params -- )
glGetVertexAttribIuiv( index pname params -- )
glGetVertexAttribPointerv( index pname pointer -- )
glGetVertexAttribdv( index pname params -- )
glGetVertexAttribfv( index pname params -- )
glGetVertexAttribiv( index pname params -- )
glHint( target mode -- )
glIndexMask( mask -- )
glIndexPointer( type stride ptr -- )
glIndexd( c -- )
glIndexdv( c -- )
glIndexf( c -- )
glIndexfv( c -- )
glIndexi( c -- )
glIndexiv( c -- )
glIndexs( c -- )
glIndexsv( c -- )
glIndexub( c -- )
glIndexubv( c -- )
glInitNames( -- )
glInterleavedArrays( format stride pointer -- )
glInvalidateNamedFramebufferData( framebuffer numAttachments attachments -- )
glInvalidateNamedFramebufferSubData( framebuffer numAttachments attachments x y width height -- )
glIsBuffer( buffer -- GLboolean )
glIsEnabled( cap -- GLboolean )
glIsEnabledi( target index -- GLboolean )
glIsFramebuffer( framebuffer -- GLboolean )
glIsList( list -- GLboolean )
glIsProgram( program -- GLboolean )
glIsQuery( id -- GLboolean )
glIsRenderbuffer( renderbuffer -- GLboolean )
glIsSampler( sampler -- GLboolean )
glIsShader( shader -- GLboolean )
glIsSync( sync -- GLboolean )
glIsTexture( texture -- GLboolean )
glIsTransformFeedback( id -- GLboolean )
glIsVertexArray( array -- GLboolean )
glLightModelf( pname param -- )
glLightModelfv( pname params -- )
glLightModeli( pname param -- )
glLightModeliv( pname params -- )
glLightf( light pname param -- )
glLightfv( light pname params -- )
glLighti( light pname param -- )
glLightiv( light pname params -- )
glLineStipple( factor pattern -- )
glLineWidth( width -- )
glLinkProgram( program -- )
glListBase( base -- )
glLoadIdentity( -- )
glLoadMatrixd( m -- )
glLoadMatrixf( m -- )
glLoadName( name -- )
glLoadTransposeMatrixd( m -- )
glLoadTransposeMatrixf( m -- )
glLogicOp( opcode -- )
glMap1d( target u1 u2 stride order points -- )
glMap1f( target u1 u2 stride order points -- )
glMap2d( target u1 u2 ustride uorder v1 v2 vstride vorder points -- )
glMap2f( target u1 u2 ustride uorder v1 v2 vstride vorder points -- )
glMapBuffer( target access -- GLvoid* )
glMapBufferRange( target offset length access -- GLvoid* )
glMapGrid1d( un u1 u2 -- )
glMapGrid1f( un u1 u2 -- )
glMapGrid2d( un u1 u2 vn v1 v2 -- )
glMapGrid2f( un u1 u2 vn v1 v2 -- )
glMapNamedBuffer( buffer access -- void* )
glMapNamedBufferRange( buffer offset length access -- void* )
glMaterialf( face pname param -- )
glMaterialfv( face pname params -- )
glMateriali( face pname param -- )
glMaterialiv( face pname params -- )
glMatrixMode( mode -- )
glMemoryBarrier( barriers -- )
glMultMatrixd( m -- )
glMultMatrixf( m -- )
glMultTransposeMatrixd( m -- )
glMultTransposeMatrixf( m -- )
glMultiDrawArrays( mode first count primcount -- )
glMultiDrawElements( mode count type indices primcount -- )
glMultiTexCoord1d( target s -- )
glMultiTexCoord1dv( target v -- )
glMultiTexCoord1f( target s -- )
glMultiTexCoord1fv( target v -- )
glMultiTexCoord1i( target s -- )
glMultiTexCoord1iv( target v -- )
glMultiTexCoord1s( target s -- )
glMultiTexCoord1sv( target v -- )
glMultiTexCoord2d( target s t -- )
glMultiTexCoord2dv( target v -- )
glMultiTexCoord2f( target s t -- )
glMultiTexCoord2fv( target v -- )
glMultiTexCoord2i( target s t -- )
glMultiTexCoord2iv( target v -- )
glMultiTexCoord2s( target s t -- )
glMultiTexCoord2sv( target v -- )
glMultiTexCoord3d( target s t r -- )
glMultiTexCoord3dv( target v -- )
glMultiTexCoord3f( target s t r -- )
glMultiTexCoord3fv( target v -- )
glMultiTexCoord3i( target s t r -- )
glMultiTexCoord3iv( target v -- )
glMultiTexCoord3s( target s t r -- )
glMultiTexCoord3sv( target v -- )
glMultiTexCoord4d( target s t r q -- )
glMultiTexCoord4dv( target v -- )
glMultiTexCoord4f( target s t r q -- )
glMultiTexCoord4fv( target v -- )
glMultiTexCoord4i( target s t r q -- )
glMultiTexCoord4iv( target v -- )
glMultiTexCoord4s( target s t r q -- )
glMultiTexCoord4sv( target v -- )
glMultiTexCoordP1ui( texture type coords -- )
glMultiTexCoordP1uiv( texture type coords -- )
glMultiTexCoordP2ui( texture type coords -- )
glMultiTexCoordP2uiv( texture type coords -- )
glMultiTexCoordP3ui( texture type coords -- )
glMultiTexCoordP3uiv( texture type coords -- )
glMultiTexCoordP4ui( texture type coords -- )
glMultiTexCoordP4uiv( texture type coords -- )
glNamedBufferData( buffer size data usage -- )
glNamedBufferStorage( buffer size data flags -- )
glNamedBufferSubData( buffer offset size data -- )
glNamedFramebufferDrawBuffer( framebuffer mode -- )
glNamedFramebufferDrawBuffers( framebuffer n bufs -- )
glNamedFramebufferParameteri( framebuffer pname param -- )
glNamedFramebufferReadBuffer( framebuffer mode -- )
glNamedFramebufferRenderbuffer( framebuffer attachment renderbuffertarget renderbuffer -- )
glNamedFramebufferTexture( framebuffer attachment texture level -- )
glNamedFramebufferTextureLayer( framebuffer attachment texture level layer -- )
glNamedRenderbufferStorage( renderbuffer internalformat width height -- )
glNamedRenderbufferStorageMultisample( renderbuffer samples internalformat width height -- )
glNewList( list mode -- )
glNormal3b( nx ny nz -- )
glNormal3bv( v -- )
glNormal3d( nx ny nz -- )
glNormal3dv( v -- )
glNormal3f( nx ny nz -- )
glNormal3fv( v -- )
glNormal3i( nx ny nz -- )
glNormal3iv( v -- )
glNormal3s( nx ny nz -- )
glNormal3sv( v -- )
glNormalP3ui( type coords -- )
glNormalP3uiv( type coords -- )
glNormalPointer( type stride ptr -- )
glOrtho( left right bottom top near_val far_val -- )
glPassThrough( token -- )
glPatchParameterfv( pname values -- )
glPatchParameteri( pname value -- )
glPauseTransformFeedback( -- )
glPixelMapfv( map mapsize values -- )
glPixelMapuiv( map mapsize values -- )
glPixelMapusv( map mapsize values -- )
glPixelStoref( pname param -- )
glPixelStorei( pname param -- )
glPixelTransferf( pname param -- )
glPixelTransferi( pname param -- )
glPixelZoom( xfactor yfactor -- )
glPointParameterf( pname param -- )
glPointParameterfv( pname params -- )
glPointParameteri( pname param -- )
glPointParameteriv( pname params -- )
glPointSize( size -- )
glPolygonMode( face mode -- )
glPolygonOffset( factor units -- )
glPolygonStipple( mask -- )
glPopAttrib( -- )
glPopClientAttrib( -- )
glPopMatrix( -- )
glPopName( -- )
glPrimitiveRestartIndex( index -- )
glPrioritizeTextures( n textures priorities -- )
glProgramParameteriARB( program pname value -- )
glProgramUniform1d( program location x -- )
glProgramUniform1dv( program location count value -- )
glProgramUniform1f( program location v0 -- )
glProgramUniform1fv( program location count value -- )
glProgramUniform1i( program location v0 -- )
glProgramUniform1iv( program location count value -- )
glProgramUniform1ui( program location v0 -- )
glProgramUniform1uiv( program location count value -- )
glProgramUniform2d( program location x y -- )
glProgramUniform2dv( program location count value -- )
glProgramUniform2f( program location v0 v1 -- )
glProgramUniform2fv( program location count value -- )
glProgramUniform2i( program location v0 v1 -- )
glProgramUniform2iv( program location count value -- )
glProgramUniform2ui( program location v0 v1 -- )
glProgramUniform2uiv( program location count value -- )
glProgramUniform3d( program location x y z -- )
glProgramUniform3dv( program location count value -- )
glProgramUniform3f( program location v0 v1 v2 -- )
glProgramUniform3fv( program location count value -- )
glProgramUniform3i( program location v0 v1 v2 -- )
glProgramUniform3iv( program location count value -- )
glProgramUniform3ui( program location v0 v1 v2 -- )
glProgramUniform3uiv( program location count value -- )
glProgramUniform4d( program location x y z w -- )
glProgramUniform4dv( program location count value -- )
glProgramUniform4f( program location v0 v1 v2 v3 -- )
glProgramUniform4fv( program location count value -- )
glProgramUniform4i( program location v0 v1 v2 v3 -- )
glProgramUniform4iv( program location count value -- )
glProgramUniform4ui( program location v0 v1 v2 v3 -- )
glProgramUniform4uiv( program location count value -- )
glProgramUniformMatrix2dv( program location count transpose value -- )
glProgramUniformMatrix2fv( program location count transpose value -- )
glProgramUniformMatrix2x3dv( program location count transpose value -- )
glProgramUniformMatrix2x3fv( program location count transpose value -- )
glProgramUniformMatrix2x4dv( program location count transpose value -- )
glProgramUniformMatrix2x4fv( program location count transpose value -- )
glProgramUniformMatrix3dv( program location count transpose value -- )
glProgramUniformMatrix3fv( program location count transpose value -- )
glProgramUniformMatrix3x2dv( program location count transpose value -- )
glProgramUniformMatrix3x2fv( program location count transpose value -- )
glProgramUniformMatrix3x4dv( program location count transpose value -- )
glProgramUniformMatrix3x4fv( program location count transpose value -- )
glProgramUniformMatrix4dv( program location count transpose value -- )
glProgramUniformMatrix4fv( program location count transpose value -- )
glProgramUniformMatrix4x2dv( program location count transpose value -- )
glProgramUniformMatrix4x2fv( program location count transpose value -- )
glProgramUniformMatrix4x3dv( program location count transpose value -- )
glProgramUniformMatrix4x3fv( program location count transpose value -- )
glProvokingVertex( mode -- )
glPushAttrib( mask -- )
glPushClientAttrib( mask -- )
glPushMatrix( -- )
glPushName( name -- )
glQueryCounter( id target -- )
glRasterPos2d( x y -- )
glRasterPos2dv( v -- )
glRasterPos2f( x y -- )
glRasterPos2fv( v -- )
glRasterPos2i( x y -- )
glRasterPos2iv( v -- )
glRasterPos2s( x y -- )
glRasterPos2sv( v -- )
glRasterPos3d( x y z -- )
glRasterPos3dv( v -- )
glRasterPos3f( x y z -- )
glRasterPos3fv( v -- )
glRasterPos3i( x y z -- )
glRasterPos3iv( v -- )
glRasterPos3s( x y z -- )
glRasterPos3sv( v -- )
glRasterPos4d( x y z w -- )
glRasterPos4dv( v -- )
glRasterPos4f( x y z w -- )
glRasterPos4fv( v -- )
glRasterPos4i( x y z w -- )
glRasterPos4iv( v -- )
glRasterPos4s( x y z w -- )
glRasterPos4sv( v -- )
glReadBuffer( mode -- )
glReadPixels( x y width height format type pixels -- )
glRectd( x1 y1 x2 y2 -- )
glRectdv( v1 v2 -- )
glRectf( x1 y1 x2 y2 -- )
glRectfv( v1 v2 -- )
glRecti( x1 y1 x2 y2 -- )
glRectiv( v1 v2 -- )
glRects( x1 y1 x2 y2 -- )
glRectsv( v1 v2 -- )
glRenderMode( mode -- GLint )
glRenderbufferStorage( target internalformat width height -- )
glRenderbufferStorageMultisample( target samples internalformat width height -- )
glResumeTransformFeedback( -- )
glRotated( angle x y z -- )
glRotatef( angle x y z -- )
glSampleCoverage( value invert -- )
glSampleMaski( index mask -- )
glSamplerParameterIiv( sampler pname param -- )
glSamplerParameterIuiv( sampler pname param -- )
glSamplerParameterf( sampler pname param -- )
glSamplerParameterfv( sampler pname param -- )
glSamplerParameteri( sampler pname param -- )
glSamplerParameteriv( sampler pname param -- )
glScaled( x y z -- )
glScalef( x y z -- )
glScissor( x y width height -- )
glSecondaryColor3b( red green blue -- )
glSecondaryColor3bv( v -- )
glSecondaryColor3d( red green blue -- )
glSecondaryColor3dv( v -- )
glSecondaryColor3f( red green blue -- )
glSecondaryColor3fv( v -- )
glSecondaryColor3i( red green blue -- )
glSecondaryColor3iv( v -- )
glSecondaryColor3s( red green blue -- )
glSecondaryColor3sv( v -- )
glSecondaryColor3ub( red green blue -- )
glSecondaryColor3ubv( v -- )
glSecondaryColor3ui( red green blue -- )
glSecondaryColor3uiv( v -- )
glSecondaryColor3us( red green blue -- )
glSecondaryColor3usv( v -- )
glSecondaryColorP3ui( type color -- )
glSecondaryColorP3uiv( type color -- )
glSecondaryColorPointer( size type stride pointer -- )
glSelectBuffer( size buffer -- )
glShadeModel( mode -- )
glShaderSource( shader count strings lengths -- )
glStencilFunc( func ref mask -- )
glStencilFuncSeparate( frontfunc backfunc ref mask -- )
glStencilMask( mask -- )
glStencilMaskSeparate( face mask -- )
glStencilOp( fail zfail zpass -- )
glStencilOpSeparate( face sfail dpfail dppass -- )
glTexBuffer( target internalformat buffer -- )
glTexCoord1d( s -- )
glTexCoord1dv( v -- )
glTexCoord1f( s -- )
glTexCoord1fv( v -- )
glTexCoord1i( s -- )
glTexCoord1iv( v -- )
glTexCoord1s( s -- )
glTexCoord1sv( v -- )
glTexCoord2d( s t -- )
glTexCoord2dv( v -- )
glTexCoord2f( s t -- )
glTexCoord2fv( v -- )
glTexCoord2i( s t -- )
glTexCoord2iv( v -- )
glTexCoord2s( s t -- )
glTexCoord2sv( v -- )
glTexCoord3d( s t r -- )
glTexCoord3dv( v -- )
glTexCoord3f( s t r -- )
glTexCoord3fv( v -- )
glTexCoord3i( s t r -- )
glTexCoord3iv( v -- )
glTexCoord3s( s t r -- )
glTexCoord3sv( v -- )
glTexCoord4d( s t r q -- )
glTexCoord4dv( v -- )
glTexCoord4f( s t r q -- )
glTexCoord4fv( v -- )
glTexCoord4i( s t r q -- )
glTexCoord4iv( v -- )
glTexCoord4s( s t r q -- )
glTexCoord4sv( v -- )
glTexCoordP1ui( type coords -- )
glTexCoordP1uiv( type coords -- )
glTexCoordP2ui( type coords -- )
glTexCoordP2uiv( type coords -- )
glTexCoordP3ui( type coords -- )
glTexCoordP3uiv( type coords -- )
glTexCoordP4ui( type coords -- )
glTexCoordP4uiv( type coords -- )
glTexCoordPointer( size type stride ptr -- )
glTexEnvf( target pname param -- )
glTexEnvfv( target pname params -- )
glTexEnvi( target pname param -- )
glTexEnviv( target pname params -- )
glTexGend( coord pname param -- )
glTexGendv( coord pname params -- )
glTexGenf( coord pname param -- )
glTexGenfv( coord pname params -- )
glTexGeni( coord pname param -- )
glTexGeniv( coord pname params -- )
glTexImage1D( target level internalFormat width border format type pixels -- )
glTexImage2D( target level internalFormat width height border format type pixels -- )
glTexImage2DMultisample( target samples internalformat width height fixedsamplelocations -- )
glTexImage3D( target level internalFormat width height depth border format type pixels -- )
glTexImage3DMultisample( target samples internalformat width height depth fixedsamplelocations -- )
glTexParameterIiv( target pname params -- )
glTexParameterIuiv( target pname params -- )
glTexParameterf( target pname param -- )
glTexParameterfv( target pname params -- )
glTexParameteri( target pname param -- )
glTexParameteriv( target pname params -- )
glTexSubImage1D( target level xoffset width format type pixels -- )
glTexSubImage2D( target level xoffset yoffset width height format type pixels -- )
glTexSubImage3D( target level xoffset yoffset zoffset width height depth format type pixels -- )
glTextureBuffer( texture internalformat buffer -- )
glTextureBufferRange( texture internalformat buffer offset size -- )
glTextureParameterIiv( texture pname params -- )
glTextureParameterIuiv( texture pname params -- )
glTextureParameterf( texture pname param -- )
glTextureParameterfv( texture pname param -- )
glTextureParameteri( target pname param -- )
glTextureParameteriv( texture pname param -- )
glTextureStorage1D( texture levels internalformat width -- )
glTextureStorage2D( target levels internalformat width height -- )
glTextureStorage2DMultisample( texture samples internalformat width height fixedsamplelocations -- )
glTextureStorage3D( texture levels internalformat width height depth -- )
glTextureStorage3DMultisample( texture samples internalformat width height depth fixedsamplelocations -- )
glTextureSubImage1D( texture level xoffset width format type pixels -- )
glTextureSubImage2D( texture level xoffset yoffset width height format type pixels -- )
glTextureSubImage3D( texture level xoffset yoffset zoffset width height depth format type pixels -- )
glTransformFeedbackBufferBase( xfb index buffer -- )
glTransformFeedbackBufferRange( xfb index buffer offset size -- )
glTransformFeedbackVaryings( program count varyings bufferMode -- )
glTranslated( x y z -- )
glTranslatef( x y z -- )
glUniform1d( location x -- )
glUniform1dv( location count value -- )
glUniform1f( location v0 -- )
glUniform1fv( location count value -- )
glUniform1i( location v0 -- )
glUniform1iv( location count value -- )
glUniform1ui( location v0 -- )
glUniform1uiv( location count value -- )
glUniform2d( location x y -- )
glUniform2dv( location count value -- )
glUniform2f( location v0 v1 -- )
glUniform2fv( location count value -- )
glUniform2i( location v0 v1 -- )
glUniform2iv( location count value -- )
glUniform2ui( location v0 v1 -- )
glUniform2uiv( location count value -- )
glUniform3d( location x y z -- )
glUniform3dv( location count value -- )
glUniform3f( location v0 v1 v2 -- )
glUniform3fv( location count value -- )
glUniform3i( location v0 v1 v2 -- )
glUniform3iv( location count value -- )
glUniform3ui( location v0 v1 v2 -- )
glUniform3uiv( location count value -- )
glUniform4d( location x y z w -- )
glUniform4dv( location count value -- )
glUniform4f( location v0 v1 v2 v3 -- )
glUniform4fv( location count value -- )
glUniform4i( location v0 v1 v2 v3 -- )
glUniform4iv( location count value -- )
glUniform4ui( location v0 v1 v2 v3 -- )
glUniform4uiv( location count value -- )
glUniformBlockBinding( buffer uniformBlockIndex uniformBlockBinding -- )
glUniformMatrix2dv( location count transpose value -- )
glUniformMatrix2fv( location count transpose value -- )
glUniformMatrix2x3dv( location count transpose value -- )
glUniformMatrix2x3fv( location count transpose value -- )
glUniformMatrix2x4dv( location count transpose value -- )
glUniformMatrix2x4fv( location count transpose value -- )
glUniformMatrix3dv( location count transpose value -- )
glUniformMatrix3fv( location count transpose value -- )
glUniformMatrix3x2dv( location count transpose value -- )
glUniformMatrix3x2fv( location count transpose value -- )
glUniformMatrix3x4dv( location count transpose value -- )
glUniformMatrix3x4fv( location count transpose value -- )
glUniformMatrix4dv( location count transpose value -- )
glUniformMatrix4fv( location count transpose value -- )
glUniformMatrix4x2dv( location count transpose value -- )
glUniformMatrix4x2fv( location count transpose value -- )
glUniformMatrix4x3dv( location count transpose value -- )
glUniformMatrix4x3fv( location count transpose value -- )
glUniformSubroutinesuiv( shadertype count indices -- )
glUnmapBuffer( target -- GLboolean )
glUnmapNamedBuffer( buffer -- GLboolean )
glUseProgram( program -- )
glValidateProgram( program -- )
glVertex2d( x y -- )
glVertex2dv( v -- )
glVertex2f( x y -- )
glVertex2fv( v -- )
glVertex2i( x y -- )
glVertex2iv( v -- )
glVertex2s( x y -- )
glVertex2sv( v -- )
glVertex3d( x y z -- )
glVertex3dv( v -- )
glVertex3f( x y z -- )
glVertex3fv( v -- )
glVertex3i( x y z -- )
glVertex3iv( v -- )
glVertex3s( x y z -- )
glVertex3sv( v -- )
glVertex4d( x y z w -- )
glVertex4dv( v -- )
glVertex4f( x y z w -- )
glVertex4fv( v -- )
glVertex4i( x y z w -- )
glVertex4iv( v -- )
glVertex4s( x y z w -- )
glVertex4sv( v -- )
glVertexArrayAttribBinding( vaobj attribindex bindingindex -- )
glVertexArrayAttribFormat( vaobj attribindex size type normalized relativeoffset -- )
glVertexArrayAttribIFormat( vaobj attribindex size type relativeoffset -- )
glVertexArrayAttribLFormat( vaobj attribindex size type relativeoffset -- )
glVertexArrayBindingDivisor( vaobj bindingindex divisor -- )
glVertexArrayElementBuffer( vaobj buffer -- )
glVertexArrayVertexBuffer( vaobj bindingindex buffer offset stride -- )
glVertexArrayVertexBuffers( vaobj first count buffers offsets strides -- )
glVertexAttrib1d( index x -- )
glVertexAttrib1dv( index v -- )
glVertexAttrib1f( index x -- )
glVertexAttrib1fv( index v -- )
glVertexAttrib1s( index x -- )
glVertexAttrib1sv( index v -- )
glVertexAttrib2d( index x y -- )
glVertexAttrib2dv( index v -- )
glVertexAttrib2f( index x y -- )
glVertexAttrib2fv( index v -- )
glVertexAttrib2s( index x y -- )
glVertexAttrib2sv( index v -- )
glVertexAttrib3d( index x y z -- )
glVertexAttrib3dv( index v -- )
glVertexAttrib3f( index x y z -- )
glVertexAttrib3fv( index v -- )
glVertexAttrib3s( index x y z -- )
glVertexAttrib3sv( index v -- )
glVertexAttrib4Nbv( index v -- )
glVertexAttrib4Niv( index v -- )
glVertexAttrib4Nsv( index v -- )
glVertexAttrib4Nub( index x y z w -- )
glVertexAttrib4Nubv( index v -- )
glVertexAttrib4Nuiv( index v -- )
glVertexAttrib4Nusv( index v -- )
glVertexAttrib4bv( index v -- )
glVertexAttrib4d( index x y z w -- )
glVertexAttrib4dv( index v -- )
glVertexAttrib4f( index x y z w -- )
glVertexAttrib4fv( index v -- )
glVertexAttrib4iv( index v -- )
glVertexAttrib4s( index x y z w -- )
glVertexAttrib4sv( index v -- )
glVertexAttrib4ubv( index v -- )
glVertexAttrib4uiv( index v -- )
glVertexAttrib4usv( index v -- )
glVertexAttribIPointer( index size type stride pointer -- )
glVertexAttribP1ui( index type normalized value -- )
glVertexAttribP1uiv( index type normalized value -- )
glVertexAttribP2ui( index type normalized value -- )
glVertexAttribP2uiv( index type normalized value -- )
glVertexAttribP3ui( index type normalized value -- )
glVertexAttribP3uiv( index type normalized value -- )
glVertexAttribP4ui( index type normalized value -- )
glVertexAttribP4uiv( index type normalized value -- )
glVertexAttribPointer( index size type normalized stride pointer -- )
glVertexP2ui( type value -- )
glVertexP2uiv( type value -- )
glVertexP3ui( type value -- )
glVertexP3uiv( type value -- )
glVertexP4ui( type value -- )
glVertexP4uiv( type value -- )
glVertexPointer( size type stride ptr -- )
glViewport( x y width height -- )
glWaitSync( sync flags timeout -- )
glWindowPos2d( x y -- )
glWindowPos2dv( p -- )
glWindowPos2f( x y -- )
glWindowPos2fv( p -- )
glWindowPos2i( x y -- )
glWindowPos2iv( p -- )
glWindowPos2s( x y -- )
glWindowPos2sv( p -- )
glWindowPos3d( x y z -- )
glWindowPos3dv( p -- )
glWindowPos3f( x y z -- )
glWindowPos3fv( p -- )
glWindowPos3i( x y z -- )
glWindowPos3iv( p -- )
glWindowPos3s( x y z -- )
glWindowPos3sv( p -- )


Files


Metadata files


Children from resource:basis
VocabularySummary
opengl.gl.extensions
opengl.gl.gtk
opengl.gl.macosx
opengl.gl.windows
opengl.gl.x11