Handbook
Glossary
vertex-array-collection
Vocabulary
gpu
.
shaders
Definition
USING:
sequences
;
IN:
gpu.shaders
TUPLE:
vertex-array-collection
{
vertex-formats
sequence
read-only
initial:
f
}
{
program-instance
program-instance
read-only
initial:
T{
program-instance
}
}
;
Methods
USING:
accessors
gpu.shaders
gpu.shaders.private
kernel
;
M:
vertex-array-collection
bind-vertex-array
(reset-vertex-array)
[
vertex-formats>>
]
[
program-instance>>
]
bi
(bind-vertex-array)
;
inline
USING:
accessors
gpu.shaders
sequences
;
M:
vertex-array-collection
vertex-array-buffers
vertex-formats>>
[
first
buffer>>
]
map
;
inline