Handbook
Glossary
(reset-vertex-array) ( -- )
Vocabulary
gpu
.
shaders
.
private
Inputs
None
Outputs
None
Definition
USING:
gpu.state
opengl.gl
sequences
;
IN:
gpu.shaders.private
:
(reset-vertex-array)
( -- )
GL_MAX_VERTEX_ATTRIBS
get-gl-int
<iota>
[
glDisableVertexAttribArray
]
each
;
inline