Handbook
Glossary
use-audio-engine?<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
use-audio-engine?<<
( value object -- )
Methods
USING:
accessors
game.worlds
kernel
slots
slots.private
;
M:
game-attributes
use-audio-engine?<<
[
dup
boolean?
[
\
boolean
bad-slot-value
]
unless
]
dip
14
set-slot
;
inline
USING:
accessors
game.worlds
kernel
slots
slots.private
;
M:
game-world
use-audio-engine?<<
[
dup
boolean?
[
\
boolean
bad-slot-value
]
unless
]
dip
46
set-slot
;
inline