Handbook
Glossary
use-audio-engine?>> ( object -- value )
Vocabulary
accessors
Inputs
object
an
object
Outputs
value
an
object
Definition
IN:
accessors
GENERIC:
use-audio-engine?>>
( object -- value )
Methods
USING:
accessors
game.worlds
kernel
kernel.private
slots.private
;
M:
game-attributes
use-audio-engine?>>
14
slot
{
boolean
}
declare
;
inline
USING:
accessors
game.worlds
kernel
kernel.private
slots.private
;
M:
game-world
use-audio-engine?>>
46
slot
{
boolean
}
declare
;
inline