Handbook
Glossary
textureId>> ( object -- value )
Vocabulary
accessors
Inputs
object
an
object
Outputs
value
an
object
Definition
IN:
accessors
GENERIC:
textureId>>
( object -- value )
Methods
USING:
accessors
alien.c-types
classes.struct
classes.struct.private
math
rlgl
;
M:
rlDrawCall
textureId>>
T{
struct-slot-spec
{
name
"textureId"
}
{
offset 12
}
{
class
fixnum
}
{
initial 0
}
{
type
uint
}
}
read-struct-slot
;
inline