Handbook
Glossary
sounds<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
sounds<<
( value object -- )
Methods
USING:
accessors
jamshred.game
slots.private
;
M:
jamshred
sounds<<
2
set-slot
;
inline
USING:
accessors
jamshred.player
jamshred.sound
kernel
slots
slots.private
;
M:
player
sounds<<
[
dup
sounds?
[
\
sounds
bad-slot-value
]
unless
]
dip
7
set-slot
;
inline
USING:
accessors
roms.space-invaders
slots.private
;
M:
space-invaders
sounds<<
24
set-slot
;
inline