Handbook
Glossary
player
Vocabulary
jamshred
.
player
Definition
USING:
jamshred.oint
jamshred.sound
math
strings
;
IN:
jamshred.player
TUPLE:
player
<
oint
{
name
string
initial:
""
}
{
sounds
sounds
initial:
T{
sounds
}
}
tunnel
nearest-segment
{
last-move
integer
initial:
0
}
{
speed
float
initial:
0.0
}
;