Handbook
Glossary
gl-draw-init ( world -- )
Vocabulary
ui
.
render
Inputs
world
a
world
Outputs
None
Word description
Does some OpenGL setup that is required each time the world is to be redrawn.
Definition
USING:
combinators
kernel
namespaces
;
IN:
ui.render
:
gl-draw-init
( world -- )
gl-draw-init-hook
get-global
[
( world -- )
call-effect
]
[
gl-draw-init-legacy
]
if*
;