Handbook
Glossary
face-color ( edge -- color )
Vocabulary
gml
.
viewer
Inputs
edge
an
object
Outputs
color
an
object
Definition
USING:
euler.b-rep
kernel
math
math.vectors
math.vectors.simd
;
IN:
gml.viewer
:
face-color
( edge -- color )
face-normal
float-4{
0.0 1.0 0.10000000149011612 0.0
}
vdot
0.3
*
0.4
+
dup
dup
1.0
float-4-boa
;
inline