Handbook
Glossary
distance<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
distance<<
( value object -- )
Methods
USING:
accessors
alien.c-types
classes.struct
classes.struct.private
math
raylib
;
M:
RayCollision
distance<<
T{
struct-slot-spec
{
name
"distance"
}
{
offset 4
}
{
class
float
}
{
initial 0.0
}
{
type
float
}
}
write-struct-slot
;
inline
USING:
accessors
audio.engine
kernel
math
slots.private
;
M:
audio-source
distance<<
[
>float
]
dip
6
set-slot
;
inline
USING:
accessors
opengl.demo-support
slots.private
;
M:
demo-world
distance<<
44
set-slot
;
inline