Handbook
Glossary
direction<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
direction<<
( value object -- )
Methods
USING:
accessors
classes.struct
classes.struct.private
gdk2.ffi
math
;
M:
GdkEventScroll
direction<<
T{
struct-slot-spec
{
name
"direction"
}
{
offset 44
}
{
class
fixnum
}
{
initial 0
}
{
type
GdkScrollDirection
}
}
write-struct-slot
;
inline
USING:
accessors
classes.struct
classes.struct.private
raylib
;
M:
Ray
direction<<
T{
struct-slot-spec
{
name
"direction"
}
{
offset 12
}
{
class
Vector3
}
{
initial
S{
Vector3
{
x 0.0
}
{
y 0.0
}
{
z 0.0
}
}
}
{
type
Vector3
}
}
write-struct-slot
;
inline
USING:
accessors
alien.c-types
classes.struct
classes.struct.private
math
x11.xlib
;
M:
XFontStruct
direction<<
T{
struct-slot-spec
{
name
"direction"
}
{
offset 16
}
{
class
fixnum
}
{
initial 0
}
{
type
uint
}
}
write-struct-slot
;
inline
USING:
accessors
slots.private
ui.gadgets.sliders.private
;
M:
elevator
direction<<
18
set-slot
;
inline
USING:
accessors
gamelib.cell-object
slots.private
;
M:
flow
direction<<
3
set-slot
;
inline
USING:
accessors
gobject-introspection.repository
slots.private
;
M:
parameter
direction<<
4
set-slot
;
inline