Vocabulary
chipmunk.ffi

Definition


STRUCT: cpPolyShape
{
shape cpShape initial: S{ cpShape
{ klass f }
{ body f }
{ bb
S{ cpBB
{ l 0.0 }
{ b 0.0 }
{ r 0.0 }
{ t 0.0 }
}
}
{ sensor 0 }
{ e 0.0 }
{ u 0.0 }
{ surface_v S{ cpVect { x 0.0 } { y 0.0 } } }
{ data f }
{ collision_type 0 }
{ group 0 }
{ layers 0 }
{ hashid 0 }
}
} { numVerts int initial: 0 } { verts cpVect* }
{ axes cpPolyShapeAxis* } { tVerts cpVect* }
{ tAxes cpPolyShapeAxis* } ;


Methods