Handbook
Glossary
cpArbiter
Vocabulary
chipmunk
.
ffi
Definition
USING:
alien.c-types
classes.struct
;
IN:
chipmunk.ffi
STRUCT:
cpArbiter
{
numContacts
int
initial:
0
}
{
contacts cpContact*
}
{
a cpShape*
}
{
b cpShape*
}
{
e
cpFloat
initial:
0.0
}
{
u
cpFloat
initial:
0.0
}
{
surface_vr
cpVect
initial:
S{
cpVect
{
x 0.0
}
{
y 0.0
}
}
}
{
stamp
int
initial:
0
}
{
handler cpCollisionHandler*
}
{
swappedColl
char
initial:
0
}
{
state
char
initial:
0
}
;
Methods
USING:
chipmunk.ffi
classes.struct
classes.struct.private
kernel
;
M:
cpArbiter
clone
clone-underlying
\
cpArbiter
memory>struct
;
inline
USING:
accessors
chipmunk.ffi
classes.struct
combinators.smart
;
M:
cpArbiter
struct-slot-values
{
[
numContacts>>
]
[
contacts>>
]
[
a>>
]
[
b>>
]
[
e>>
]
[
u>>
]
[
surface_vr>>
]
[
stamp>>
]
[
handler>>
]
[
swappedColl>>
]
[
state>>
]
}
cleave>array
;
inline