Handbook
Glossary
color>> ( object -- value )
Vocabulary
accessors
Inputs
object
an
object
Outputs
value
an
object
Definition
IN:
accessors
GENERIC:
color>>
( object -- value )
Methods
USING:
accessors
classes.struct
classes.struct.private
raylib
;
M:
MaterialMap
color>>
T{
struct-slot-spec
{
name
"color"
}
{
offset 20
}
{
class
Color
}
{
initial
S{
Color
{
r 0
}
{
g 0
}
{
b 0
}
{
a 0
}
}
}
{
type
Color
}
}
read-struct-slot
;
inline
USING:
accessors
slots.private
ui.gadgets.charts.axes
;
M:
axis
color>>
18
slot
;
inline
USING:
accessors
gpu.demos.bunny
kernel.private
sequences
slots.private
;
M:
bunny-uniforms
color>>
5
slot
{
sequence
}
declare
;
inline
USING:
accessors
benchmark.chameneos-redux
slots.private
;
M:
creature
color>>
3
slot
;
inline
USING:
accessors
graphviz.attributes
slots.private
;
M:
edge-attributes
color>>
6
slot
;
inline
USING:
accessors
graphviz.attributes
slots.private
;
M:
graph-attributes
color>>
11
slot
;
inline
USING:
accessors
slots.private
ui.gadgets.grid-lines
;
M:
grid-lines
color>>
2
slot
;
inline
USING:
accessors
raylib.demo.mesh-picking
slots.private
;
M:
hit-state
color>>
3
slot
;
inline
USING:
accessors
logic.examples.zebra-short
slots.private
;
M:
house
color>>
2
slot
;
inline
USING:
accessors
logic.examples.zebra2
slots.private
;
M:
house
color>>
2
slot
;
inline
USING:
accessors
logic.examples.zebra
slots.private
;
M:
house
color>>
2
slot
;
inline
USING:
accessors
slots.private
ui.gadgets.charts.lines
;
M:
line
color>>
18
slot
;
inline
USING:
accessors
slots.private
ui.gadgets.lists
;
M:
list
color>>
25
slot
;
inline
USING:
accessors
gpu.state
kernel.private
sequences
slots.private
;
M:
mask-state
color>>
2
slot
{
sequence
}
declare
;
inline
USING:
accessors
raylib.demo.live-coding
slots.private
;
M:
my-color
color>>
2
slot
;
inline
USING:
accessors
graphviz.attributes
slots.private
;
M:
node-attributes
color>>
3
slot
;
inline
USING:
accessors
classes.struct
classes.struct.private
math.vectors.simd
papier.map
;
M:
papier-vertex-struct
color>>
T{
struct-slot-spec
{
name
"color"
}
{
offset 32
}
{
class
float-4
}
{
initial
float-4{
0.0 0.0 0.0 0.0
}
}
{
type
float-4
}
}
read-struct-slot
;
inline
USING:
accessors
slots.private
ui.pens.polygon
;
M:
polygon
color>>
2
slot
;
inline
USING:
accessors
jamshred.tunnel
slots.private
;
M:
segment
color>>
7
slot
;
inline
USING:
accessors
fonts
slots.private
;
M:
selection
color>>
5
slot
;
inline
USING:
accessors
slots.private
ui.gadgets.menus.private
;
M:
separator-pen
color>>
2
slot
;
inline
USING:
accessors
kernel.private
math.vectors.simd
papier.map
slots.private
;
M:
slab
color>>
8
slot
{
float-4
}
declare
;
inline
USING:
accessors
slots.private
ui.pens.solid
;
M:
solid
color>>
3
slot
;
inline
USING:
accessors
gpu.demos.raytrace
kernel.private
sequences
slots.private
;
M:
sphere-uniforms
color>>
4
slot
{
sequence
}
declare
;
inline
USING:
accessors
arrays
gpu.demos.raytrace
kernel.private
slots.private
;
M:
sphere
color>>
6
slot
{
array
}
declare
;
inline
USING:
accessors
slots.private
tetris.tetromino
;
M:
tetromino
color>>
3
slot
;
inline
USING:
L-system
accessors
slots.private
;
M:
turtle
color>>
7
slot
;
inline
USING:
accessors
compiler.cfg.ssa.interference
slots.private
;
M:
vreg-info
color>>
7
slot
;
inline