Handbook
Glossary
axes<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
axes<<
( value object -- )
Methods
USING:
accessors
alien.c-types
classes.struct
classes.struct.private
glfw.ffi
kernel
;
M:
GLFWgamepadstate
axes<<
T{
struct-slot-spec
{
name
"axes"
}
{
offset 16
}
{
class
object
}
{
type
{
float
6
}
}
}
write-struct-slot
;
inline
USING:
accessors
alien
alien.syntax
classes.struct
classes.struct.private
gdk2.ffi
gobject-introspection.standard-types
;
M:
GdkEventButton
axes<<
T{
struct-slot-spec
{
name
"axes"
}
{
offset 40
}
{
class
c-ptr
}
{
type
pointer:
gdouble
}
}
write-struct-slot
;
inline
USING:
accessors
alien
alien.syntax
classes.struct
classes.struct.private
gdk2.ffi
gobject-introspection.standard-types
;
M:
GdkEventMotion
axes<<
T{
struct-slot-spec
{
name
"axes"
}
{
offset 40
}
{
class
c-ptr
}
{
type
pointer:
gdouble
}
}
write-struct-slot
;
inline
USING:
accessors
slots.private
ui.gadgets.charts
;
M:
chart
axes<<
18
set-slot
;
inline
USING:
accessors
alien
alien.syntax
chipmunk.ffi
classes.struct
classes.struct.private
;
M:
cpPolyShape
axes<<
T{
struct-slot-spec
{
name
"axes"
}
{
offset 128
}
{
class
c-ptr
}
{
type
pointer:
cpPolyShapeAxis
}
}
write-struct-slot
;
inline