Handbook
Glossary
<tower> ( -- obj )
Vocabulary
raylib
.
demo
.
mesh-picking
Inputs
None
Outputs
obj
an
object
Definition
USING:
accessors
alien.enums
kernel
raylib
sequences
;
IN:
raylib.demo.mesh-picking
:
<tower>
( -- obj )
"turret.obj"
resource
load-model
&unload-model
"turret_diffuse.png"
resource
load-texture
&unload-texture
over
materials>>
first
maps>>
MATERIAL_MAP_DIFFUSE
enum>number
swap
nth
texture<<
dup
meshes>>
first
get-mesh-bounding-box
0 0 0
<Vector3>
tower
boa
;