Handbook
Glossary
<hit-state> ( -- obj )
Vocabulary
raylib
.
demo
.
mesh-picking
Inputs
None
Outputs
obj
an
object
Definition
USING:
accessors
kernel
math.functions.private
raylib
;
IN:
raylib.demo.mesh-picking
:
<hit-state>
( -- obj )
"None"
WHITE
RayCollision
new
most-positive-finite-float
>>distance
f
>>hit
hit-state
boa
;