Handbook
Glossary
Transform
Vocabulary
raylib
Class description
Represents a 3D vertex transformation.
Fields
translation
Vector3
rotation
Quaternion
scale
Vector3
Definition
USING:
classes.struct
;
IN:
raylib
STRUCT:
Transform
{
translation
Vector3
initial:
S{
Vector3
{
x 0.0
}
{
y 0.0
}
{
z 0.0
}
}
}
{
rotation
Quaternion
initial:
S{
Vector4
{
x 0.0
}
{
y 0.0
}
{
z 0.0
}
{
w 0.0
}
}
}
{
scale
Vector3
initial:
S{
Vector3
{
x 0.0
}
{
y 0.0
}
{
z 0.0
}
}
}
;
Methods
USING:
classes.struct
classes.struct.private
kernel
raylib
;
M:
Transform
clone
clone-underlying
\
Transform
memory>struct
;
inline
USING:
accessors
classes.struct
combinators.smart
raylib
;
M:
Transform
struct-slot-values
{
[
translation>>
]
[
rotation>>
]
[
scale>>
]
}
cleave>array
;
inline