Handbook
Glossary
Camera2D
Vocabulary
raylib
Definition
USING:
alien.c-types
classes.struct
;
IN:
raylib
STRUCT:
Camera2D
{
offset
Vector2
initial:
S{
Vector2
{
x 0.0
}
{
y 0.0
}
}
}
{
target
Vector2
initial:
S{
Vector2
{
x 0.0
}
{
y 0.0
}
}
}
{
rotation
float
initial:
0.0
}
{
zoom
float
initial:
0.0
}
;
Methods
USING:
classes.struct
classes.struct.private
kernel
raylib
;
M:
Camera2D
clone
clone-underlying
\
Camera2D
memory>struct
;
inline
USING:
accessors
classes.struct
combinators.smart
raylib
;
M:
Camera2D
struct-slot-values
{
[
offset>>
]
[
target>>
]
[
rotation>>
]
[
zoom>>
]
}
cleave>array
;
inline