Handbook
Glossary
window-point-vertex-shader ( -- value )
Vocabulary
gpu
.
util
Inputs
None
Outputs
value
an
object
Definition
USING:
gpu.shaders
;
IN:
gpu.util
CONSTANT:
window-point-vertex-shader
T{
shader
{
name
window-point-vertex-shader
}
{
line 77
}
{
source
"uniform float point_size;\nattribute vec2 vertex;\nvoid main()\n..."
}
}
inline