Handbook
Glossary
window-point-program ( -- value )
Vocabulary
gpu
.
util
Inputs
None
Outputs
value
an
object
Definition
USING:
gpu.shaders
;
IN:
gpu.util
CONSTANT:
window-point-program
T{
program
{
name
window-point-program
}
{
line 100
}
{
shaders
{
t
t
}
}
{
vertex-formats
{
window-vertex-format
}
}
}
inline