Handbook
Glossary
window-point-program ( -- value )
Vocabulary
gpu.util
Inputs
None
Outputs
value
an
object
Definition
USING:
gpu.shaders
;
IN:
gpu.util
CONSTANT:
window-point-program
T{
program
{
name
window-point-program
}
{
line 100
}
{
shaders
{
T{
shader
{
name
window-point-vertex-shader
}
{
line 77
}
{
source
"uniform float point_size;\nattribute vec2 vertex;\nvoid main()\n..."
}
}
T{
shader
{
name
window-point-fragment-shader
}
{
kind
fragment-shader
}
{
line 87
}
{
source
"#version 120\nuniform sampler2D texture;\nvoid main()\n{\n gl_..."
}
}
}
}
{
vertex-formats
{
window-vertex-format
}
}
}
inline