window-point-program ( -- value )


Vocabulary
gpu.util

Inputs
None

Outputs
valuean object


Definition


CONSTANT: window-point-program
T{ program
{ name window-point-program }
{ line 100 }
{ shaders
{
T{ shader
{ name window-point-vertex-shader }
{ line 77 }
{ source
"uniform float point_size;\nattribute vec2 vertex;\nvoid main()\n..."
}
}
T{ shader
{ name window-point-fragment-shader }
{ kind fragment-shader }
{ line 87 }
{ source
"#version 120\nuniform sampler2D texture;\nvoid main()\n{\n gl_..."
}
}
}
}
{ vertex-formats { window-vertex-format } }
} inline