Handbook
Glossary
velocity>> ( object -- value )
Vocabulary
accessors
Inputs
object
an
object
Outputs
value
an
object
Definition
IN:
accessors
GENERIC:
velocity>>
( object -- value )
Methods
USING:
accessors
audio.engine
slots.private
;
M:
audio-listener
velocity>>
4
slot
;
inline
USING:
accessors
audio.engine
slots.private
;
M:
audio-source
velocity>>
4
slot
;
inline
USING:
accessors
benchmark.nbody
kernel.private
slots.private
specialized-arrays.instances.alien.c-types.double
;
M:
body
velocity>>
3
slot
{
double-array
}
declare
;
inline
USING:
accessors
benchmark.nbody-simd
classes.struct
classes.struct.private
math.vectors.simd.cords
;
M:
body
velocity>>
T{
struct-slot-spec
{
name
"velocity"
}
{
offset 32
}
{
class
double-4
}
{
initial
double-4{
0.0 0.0 0.0 0.0
}
}
{
type
double-4
}
}
read-struct-slot
;
inline
USING:
accessors
kernel.private
math.vectors.simd
slots.private
terrain
;
M:
player
velocity>>
5
slot
{
float-4
}
declare
;
inline