triangle-state
GPU-accelerated rendering » GPU state

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Vocabulary
gpu.state

Class description
The triangle-state controls how triangles are rasterized.
The front-mode and back-mode slots determine how a front- or back-facing triangle is rendered.
triangle-points renders the vertices of triangles as if they were points.
triangle-lines renders lines across the edges of triangles.
triangle-fill, the default, fills the entire surface of triangles.
The antialias? slot contains a boolean value that decides whether the edges of triangles should be smoothed.


See also
<triangle-state>, get-triangle-state

Definition


Methods