Vocabulary
gpu.textures

Class description
Most texture types can have image data assigned to themselves directly by allocate-texture and update-texture; however, texture-cube-map objects comprise six independent image sets, each of which must be referenced separately with a cube-map-face tuple when allocating or updating images. The texture-data-target class is a union of all texture classes (except texture-cube-map ) and the cube-map-face class.

Definition