Vocabularygame.inputInputsNone
OutputsWord descriptionReads the current mouse state relative to either when the game input interface was opened with
open-game-input or when the mouse state was reset with
reset-mouse.
WarningFor efficiency, the implementation may reuse the returned
mouse-state object for future
read-mouse or
reset-mouse calls. You should
clone the
mouse-state object if you need to preserve it.
DefinitionMethods