Handbook
Glossary
raytrace-game-attributes ( -- value )
Vocabulary
gpu
.
demos
.
raytrace
Inputs
None
Outputs
value
an
object
Definition
USING:
game.worlds
;
IN:
gpu.demos.raytrace
CONSTANT:
raytrace-game-attributes
T{
game-attributes
{
world-class
raytrace-world
}
{
grab-input?
t
}
{
title
"Raytracing"
}
{
pref-dim
{
1024 768
}
}
{
tick-interval-nanos 16666666
}
{
use-game-input?
t
}
{
use-audio-engine?
t
}
}
inline