Handbook
Glossary
p<< ( value object -- )
Vocabulary
accessors
Inputs
value
an
object
object
an
object
Outputs
None
Definition
IN:
accessors
GENERIC:
p<<
( value object -- )
Methods
USING:
accessors
cpu.arm.32.assembler.private
slots.private
;
M:
addressing
p<<
3
set-slot
;
inline
USING:
accessors
random
slots.private
;
M:
bernoulli-distribution
p<<
2
set-slot
;
inline
USING:
accessors
random
slots.private
;
M:
binomial-distribution
p<<
3
set-slot
;
inline
USING:
accessors
chipmunk.ffi
classes.struct
classes.struct.private
;
M:
cpBody
p<<
T{
struct-slot-spec
{
name
"p"
}
{
offset 48
}
{
class
cpVect
}
{
initial
S{
cpVect
{
x 0.0
}
{
y 0.0
}
}
}
{
type
cpVect
}
}
write-struct-slot
;
inline
USING:
accessors
chipmunk.ffi
classes.struct
classes.struct.private
;
M:
cpContact
p<<
T{
struct-slot-spec
{
name
"p"
}
{
offset 0
}
{
class
cpVect
}
{
initial
S{
cpVect
{
x 0.0
}
{
y 0.0
}
}
}
{
type
cpVect
}
}
write-struct-slot
;
inline
USING:
accessors
slots.private
svg
;
M:
curveto
p<<
4
set-slot
;
inline
USING:
accessors
slots.private
svg
;
M:
elliptical-arc
p<<
6
set-slot
;
inline
USING:
accessors
compiler.tree.propagation.constraints
slots.private
;
M:
equivalence
p<<
2
set-slot
;
inline
USING:
accessors
random
slots.private
;
M:
geometric-distribution
p<<
2
set-slot
;
inline
USING:
accessors
compiler.tree.propagation.constraints
slots.private
;
M:
implication
p<<
2
set-slot
;
inline
USING:
accessors
slots.private
svg
;
M:
lineto
p<<
2
set-slot
;
inline
USING:
accessors
random
slots.private
;
M:
logseries-distribution
p<<
2
set-slot
;
inline
USING:
accessors
alien
alien.c-types
alien.syntax
classes.struct
classes.struct.private
lua
;
M:
luaL_Buffer
p<<
T{
struct-slot-spec
{
name
"p"
}
{
offset 0
}
{
class
c-ptr
}
{
type
pointer:
char
}
}
write-struct-slot
;
inline
USING:
accessors
gml.b-rep
slots.private
;
M:
makeEV-record
p<<
4
set-slot
;
inline
USING:
accessors
gml.b-rep
slots.private
;
M:
makeEVone-record
p<<
3
set-slot
;
inline
USING:
accessors
slots.private
svg
;
M:
moveto
p<<
2
set-slot
;
inline
USING:
accessors
alien.c-types
classes.struct
classes.struct.private
fluids
kernel
;
M:
particle_t
p<<
T{
struct-slot-spec
{
name
"p"
}
{
offset 0
}
{
class
object
}
{
type
{
float
2
}
}
}
write-struct-slot
;
inline
USING:
accessors
slots.private
svg
;
M:
quadratic-bezier-curveto
p<<
3
set-slot
;
inline
USING:
accessors
slots.private
svg
;
M:
smooth-curveto
p<<
3
set-slot
;
inline
USING:
accessors
slots.private
svg
;
M:
smooth-quadratic-bezier-curveto
p<<
2
set-slot
;
inline