Vocabulary
benchmark.3d-matrix-vector

Inputs
pitcha float
yawa float
locationa float-4


Outputs
matrixa matrix4


Definition


TYPED:: mv-matrix
( pitch: float yaw: float location: float-4 -- matrix: matrix4 )
float-4{ 1.0 0.0 0.0 0.0 } pitch rotation-matrix4
float-4{ 0.0 1.0 0.0 0.0 } yaw rotation-matrix4
location vneg translation-matrix4 m4. m4. ;