Handbook
Glossary
multi-texture
Vocabulary
opengl
.
textures
.
private
Definition
USING:
destructors
;
IN:
opengl.textures.private
TUPLE:
multi-texture
<
disposable
grid display-list loc
;
Methods
USING:
accessors
destructors
opengl.textures.private
sequences
;
M:
multi-texture
dispose*
grid>>
[
[
dispose
]
each
]
each
;
USING:
accessors
kernel
opengl.textures
opengl.textures.private
sequences
;
M:
multi-texture
draw-scaled-texture
grid>>
[
normalize-by-first-texture-max-dim
[
normalize-scaling-dims
]
keep
]
[
spin
per-texture-scalings-in-grid
[
shift-loc-offsets
]
keep
]
[
[
[
draw-scaled-texture
]
2each
]
2each
]
tri
;
USING:
accessors
images.viewer.private
opengl.textures.private
;
M:
multi-texture
texture-size
grid>>
grid-dim
;