Handbook
Glossary
move-f ( edge: b-edge offset: point -- )
Vocabulary
euler
.
operators
Inputs
edge
a
b-edge
offset
a
point
Outputs
None
Definition
USING:
accessors
game.models.half-edge
kernel
math.vectors
typed
;
IN:
euler.operators
TYPED:
move-f
( edge: b-edge offset: point -- )
'[
vertex>>
[
_
v+
]
change-position
drop
]
each-face-edge
;