Handbook
Glossary
gl-rectf ( x1 y1 x2 y2 -- )
Vocabulary
opengl
Inputs
x1
an
object
y1
an
object
x2
an
object
y2
an
object
Outputs
None
Definition
USING:
combinators
kernel
namespaces
;
IN:
opengl
:
gl-rectf
( x1 y1 x2 y2 -- )
gl-rectf-hook
get-global
[
( x1 y1 x2 y2 -- )
call-effect
]
[
gl-rectf-legacy
]
if*
;
inline