Handbook
Glossary
gl-geometry-shader-input ( input -- input )
Vocabulary
gpu
.
shaders
.
private
Inputs
input
an
object
Outputs
input
an
object
Definition
USING:
combinators
gpu.shaders
opengl.gl
;
IN:
gpu.shaders.private
:
gl-geometry-shader-input
( input -- input )
{
{
points-input
[
GL_POINTS
]
}
{
lines-input
[
GL_LINES
]
}
{
lines-with-adjacency-input
[
GL_LINES_ADJACENCY
]
}
{
triangles-input
[
GL_TRIANGLES
]
}
{
triangles-with-adjacency-input
[
GL_TRIANGLES_ADJACENCY
]
}
}
case
;
inline