Handbook
Glossary
game-loop ( -- )
Vocabulary
raylib
.
demo
.
live-coding
Inputs
None
Outputs
None
Definition
USING:
kernel
math.parser
namespaces
raylib
raylib.live-coding
;
IN:
raylib.demo.live-coding
:
game-loop
( -- )
counter
inc
counter
get
100
=
[
"something went wrong"
throw
]
when
KEY_F5
on-key-reload-code
begin-drawing
RAYWHITE
clear-background
counter
get
number>string
10 10 64
color
draw-text
end-drawing
;